Player Matchup

Morgan Le Fay
Morgan Le Fay
AtomRotciv
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 83L
1,452 Elo+
Solo
Neith
Neith
IamProfessor
Neith
Level 28
God Stats
3W - 8L
1,309 SR
Queue Stats
56W - 57L
1,439 Elo+
Solo
Ares
Ares
RocardiFort
Ares
Level 22
God Stats
2W - 1L
1,513 SR
Queue Stats
6W - 4L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
XDevilDarkX5455
Tsukuyomi
Level 29
God Stats
32W - 34L
1,474 SR
Queue Stats
131W - 150L
1,420 Elo+
Solo
Thor
Thor
wontgankyou
Thor
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
21W - 26L
1,258 Elo+
Solo
Team Averages
Level 23
1,500 SR
1,415 Elo+

VS

Team Averages
Level 15
1,490 SR
1,416 Elo+
Neith
Neith
Elcurasagrado
Neith
Level 7
God Stats
11W - 12L
1,610 SR
Queue Stats
24W - 24L
1,516 Elo+
Solo
Chang'e
Chang'e
ImDovahkiinBio
Chang'e
Level 18
God Stats
6W - 4L
1,683 SR
Queue Stats
14W - 16L
1,406 Elo+
Solo
Hachiman
Hachiman
VOIDWAYN
Hachiman
Level 16
God Stats
9W - 14L
1,157 SR
Queue Stats
13W - 30L
1,234 Elo+
Solo
Olorun
Olorun
Valentin2607
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 Elo+
Solo
Kali
Kali
XxxDaniel I 8
Kali
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 143L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AtomRotciv
Morgan Le Fay
15
2 / 3 / 6
8,622
479
6,091
7,542
2,842
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 5
9,079
504
5,486
3,849
1,406
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 1 / 9
7,578
421
6,067
11,150
9,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
XDevilDarkX5455
Tsukuyomi
15
6 / 1 / 6
9,137
508
7,141
10,617
3,987
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 2 / 1
8,277
460
5,118
7,652
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,881
493
6,547
8,155
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 2 / 0
9,754
542
7,635
7,315
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
VOIDWAYN
Hachiman
12
1 / 6 / 0
7,500
417
3,078
10,951
4,594
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
13
2 / 6 / 2
8,580
477
4,017
9,984
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
7,498
417
1,298
6,321
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
7
7
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AtomRotciv
Morgan Le Fay
2
3
6
1.67
L
1
3
1
0.5
W
5
0
5
7.5
L
3
2
0
1.5
W
1
1
9
5.5
L
Hachiman
VOIDWAYN
Hachiman
1
6
0
0.17
L
Olorun
2
6
2
0.5
W
Tsukuyomi
XDevilDarkX5455
Tsukuyomi
6
1
6
9
L
0
2
1
0.25
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,903
Damage
22,575
40,810
Taken
42,726
20,535
Mitigated
16,402
7,987
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AtomRotciv
Morgan Le Fay
6,091
308
0
1,168
7,542
2,842
1,436
3,196
4,290
48,230
0
L
6,547
3,719
0
3,667
8,155
2,631
1,177
1,410
6,745
0
65,573
W
5,486
1,603
0
1,501
3,849
1,406
3,008
314
3,519
0
58,221
L
7,635
741
52
2,148
7,315
2,574
1,064
1,364
5,951
44,630
0
W
6,067
268
0
1,375
11,150
9,458
452
1,374
9,720
20,771
0
L
Hachiman
VOIDWAYN
Hachiman
3,078
1,737
0
2,043
10,951
4,594
210
2,871
8,080
0
29,514
L
Olorun
4,017
1,667
0
1,841
9,984
4,004
882
5,034
4,950
29,072
3,142
W
Tsukuyomi
XDevilDarkX5455
Tsukuyomi
7,141
1,839
0
3,369
10,617
3,987
510
2,918
7,567
0
51,983
L
1,298
493
0
1,857
6,321
2,599
112
1,721
4,600
0
38,188
W
5,118
1,057
0
574
7,652
2,842
1,000
2,862
4,520
0
26,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
42,213
386
Minions Killed
434
0
Camps Cleared
0
1,738,903
Distance Traveled
1,507,763
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,622
479
80
4
0
338,403
5
L
Neith
8,881
493
118
7
0
284,012
6
W
Neith
9,079
504
135
8
0
346,441
3
L
Chang'e
9,754
542
112
6
0
339,312
3
W
Ares
7,578
421
28
2
0
357,787
5
L
Hachiman
7,500
417
55
3
0
307,437
2
L
Olorun
8,580
477
67
4
0
316,054
3
W
Tsukuyomi
9,137
508
90
5
0
390,579
3
L
Kali
7,498
417
82
5
0
260,948
1
W
Thor
8,277
460
53
3
0
305,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role