Player Matchup

Pele
Pele
 
Pele
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Elbreemo
Susano
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Megimo
Jormungandr
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
328W - 342L
1,440 Elo+
Solo
Artemis
Artemis
RevoDeez
Artemis
Level 26
God Stats
50W - 20L
1,633 SR
Queue Stats
107W - 93L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
ekito8
Tsukuyomi
Level 5
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,490 SR
1,438 Elo+

VS

Team Averages
Level 7
1,449 SR
1,514 Elo+
Zeus
Zeus
Braxent
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
CptainHook
Artio
Level 6
God Stats
1W - 4L
1,246 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Neith
Neith
Evgun
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
FoGSoG
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,711 Elo+
Party 1
Olorun
Olorun
siwyjacek1
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 3 / 1
9,274
618
6,855
11,657
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Susano
Elbreemo
Susano
14
5 / 4 / 4
8,790
586
4,036
10,324
3,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Megimo
Jormungandr
14
7 / 1 / 4
9,766
651
5,774
12,278
8,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
RevoDeez
Artemis
13
2 / 4 / 4
8,001
533
9,074
9,392
2,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ekito8
Tsukuyomi
12
0 / 10 / 2
7,012
467
4,294
10,980
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Braxent
Zeus
14
7 / 5 / 3
8,950
597
8,893
8,189
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
12
4 / 3 / 0
7,493
500
4,190
12,014
10,127
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Evgun
Neith
8
1 / 3 / 2
6,222
415
3,279
3,958
1,159
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
FoGSoG
Susano
12
3 / 7 / 1
7,714
514
4,886
12,229
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
siwyjacek1
Olorun
14
6 / 4 / 3
9,102
607
10,583
10,122
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
21
Kills
21
22
Deaths
22
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
3
1
2.5
L
Zeus
Braxent
Zeus
7
5
3
1.7
L
Artio
4
3
0
1.33
W
Susano
Elbreemo
Susano
5
4
4
1.75
L
Neith
Evgun
Neith
1
3
2
0.67
L
Susano
FoGSoG
Susano
3
7
1
0.5
W
Jormungandr
Megimo
Jormungandr
7
1
4
9
W
Artemis
RevoDeez
Artemis
2
4
4
1
W
Tsukuyomi
ekito8
Tsukuyomi
0
10
2
0.1
L
Olorun
siwyjacek1
Olorun
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,033
Damage
31,831
54,631
Taken
46,512
22,033
Mitigated
21,179
11,624
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,855
1,990
0
3,148
11,657
3,772
0
5,258
6,293
0
50,104
L
Zeus
Braxent
Zeus
8,893
2,211
0
866
8,189
2,165
1,547
262
7,927
38,766
0
L
Artio
4,190
672
326
4,498
12,014
10,127
336
2,478
9,536
21,393
0
W
Susano
Elbreemo
Susano
4,036
956
0
3,458
10,324
3,612
0
1,509
8,731
0
47,878
L
Neith
Evgun
Neith
3,279
1,557
0
445
3,958
1,159
178
679
3,279
0
15,838
L
Susano
FoGSoG
Susano
4,886
1,056
0
2,168
12,229
3,401
0
878
11,351
0
37,945
W
Jormungandr
Megimo
Jormungandr
5,774
1,298
0
1,250
12,278
8,314
413
5,390
6,844
36,129
0
W
Artemis
RevoDeez
Artemis
9,074
6,432
0
3,334
9,392
2,803
2,202
3,849
5,543
0
45,734
W
Tsukuyomi
ekito8
Tsukuyomi
4,294
1,089
0
434
10,980
3,532
782
6,199
4,580
0
31,873
L
Olorun
siwyjacek1
Olorun
10,583
6,785
197
2,400
10,122
4,327
4,088
1,477
8,645
55,977
5,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
39,481
364
Minions Killed
318
0
Camps Cleared
0
1,346,708
Distance Traveled
1,140,259
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,274
618
85
6
0
307,359
5
L
Zeus
8,950
597
86
6
0
228,401
2
L
Artio
7,493
500
33
2
0
269,851
1
W
Susano
8,790
586
97
6
0
261,253
1
L
Neith
6,222
415
31
2
0
117,861
0
L
Susano
7,714
514
62
4
0
276,970
0
W
Jormungandr
9,766
651
66
4
0
246,595
4
W
Artemis
8,001
533
73
5
0
280,250
4
W
Tsukuyomi
7,012
467
43
3
0
251,251
0
L
Olorun
9,102
607
106
7
0
247,176
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role