Player Matchup

Thanatos
Thanatos
DunKaRoo3
Thanatos
Level 63
God Stats
2W - 1L
1,456 SR
Queue Stats
173W - 172L
1,571 Elo+
Solo
Horus
Horus
Ghetto_HipHop420
Horus
Level 156
God Stats
4W - 7L
1,361 SR
Queue Stats
557W - 568L
1,415 Elo+
Solo
Merlin
Merlin
NeoValkyrion
Merlin
Level 45
God Stats
1W - 0L
1,457 SR
Queue Stats
4W - 4L
1,314 Elo+
Solo
Chiron
Chiron
T3RR3 8844
Chiron
Level 129
God Stats
1W - 1L
1,486 SR
Queue Stats
19W - 26L
1,300 Elo+
Solo
Arachne
Arachne
TheLazyGringo
Arachne
Level 146
God Stats
1W - 1L
1,292 SR
Queue Stats
138W - 164L
1,366 Elo+
Solo
Team Averages
Level 108
1,410 SR
1,393 Elo+

VS

Team Averages
Level 96
1,389 SR
1,366 Elo+
Hachiman
Hachiman
Abu_Nwaf2
Hachiman
Level 60
God Stats
3W - 7L
1,500 SR
Queue Stats
127W - 149L
1,273 Elo+
Solo
Mercury
Mercury
DoubledLizard
Mercury
Level 147
God Stats
3W - 6L
1,500 SR
Queue Stats
349W - 364L
1,331 Elo+
Solo
Hou Yi
Hou Yi
Hits Wax
Hou Yi
Level 125
God Stats
5W - 12L
1,386 SR
Queue Stats
677W - 707L
1,452 Elo+
Solo
Scylla
Scylla
dandasaur
Scylla
Level 89
God Stats
0W - 2L
1,214 SR
Queue Stats
34W - 28L
1,388 Elo+
Solo
Yemoja
Yemoja
mattexavier
Yemoja
Level 60
God Stats
3W - 7L
1,346 SR
Queue Stats
201W - 186L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DunKaRoo3
Thanatos
19
5 / 5 / 6
12,202
610
12,090
16,254
6,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

20
5 / 1 / 13
12,934
647
8,341
35,388
30,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
20
3 / 5 / 13
12,932
647
30,290
15,662
6,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
T3RR3 8844
Chiron
20
2 / 3 / 10
12,710
636
14,764
19,984
9,313
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
20
9 / 3 / 7
13,416
671
17,620
21,878
18,627
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Abu_Nwaf2
Hachiman
20
7 / 4 / 8
12,873
644
23,727
20,723
8,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
12
0 / 7 / 5
9,352
468
7,731
13,142
3,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Hits Wax
Hou Yi
20
4 / 2 / 11
12,209
610
17,841
15,434
6,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
dandasaur
Scylla
20
3 / 3 / 9
12,527
626
16,787
17,452
6,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
19
3 / 8 / 8
11,679
584
18,317
23,339
14,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
24
Kills
17
17
Deaths
24
49
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Abu_Nwaf2
Hachiman
7
4
8
2.75
L
Mercury
0
7
5
0.36
W
Thanatos
DunKaRoo3
Thanatos
5
5
6
1.6
W
5
1
13
11.5
L
Hou Yi
Hits Wax
Hou Yi
4
2
11
4.75
W
Merlin
3
5
13
1.9
W
Chiron
T3RR3 8844
Chiron
2
3
10
2.33
W
Arachne
9
3
7
4.17
L
Scylla
dandasaur
Scylla
3
3
9
2.5
L
Yemoja
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,105
Damage
84,403
109,166
Taken
90,090
72,125
Mitigated
40,661
67,873
Healing
40,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Abu_Nwaf2
Hachiman
23,727
8,948
3,122
4,043
20,723
8,540
88
6,377
13,852
0
49,720
L
Mercury
7,731
2,111
2,337
2,074
13,142
3,853
0
4,617
8,439
0
15,891
W
Thanatos
DunKaRoo3
Thanatos
12,090
228
1,502
10,247
16,254
6,741
660
4,387
11,867
0
19,710
W
8,341
2,794
14,568
23,112
35,388
30,558
396
11,763
23,625
0
14,855
L
Hou Yi
Hits Wax
Hou Yi
17,841
5,254
4,522
4,337
15,434
6,458
868
5,665
9,714
0
40,441
W
Merlin
30,290
786
467
699
15,662
6,886
531
5,397
10,265
64,980
0
W
Chiron
T3RR3 8844
Chiron
14,764
4,921
2,611
7,351
19,984
9,313
1,401
6,609
13,375
0
45,448
W
Arachne
17,620
11,608
1,424
5,892
21,878
18,627
1,375
6,948
14,930
0
29,373
L
Scylla
dandasaur
Scylla
16,787
1,064
1,714
2,220
17,452
6,830
1,110
7,263
10,041
34,095
0
L
Yemoja
18,317
1,139
12,675
3,878
23,339
14,980
0
6,368
16,628
43,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,194
Gold Earned
58,640
173
Minions Killed
238
0
Camps Cleared
0
1,842,398
Distance Traveled
1,596,180
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,873
644
60
3
0
328,345
1
L
Mercury
9,352
468
16
1
0
253,429
0
W
Thanatos
12,202
610
8
0
0
403,856
0
W
Horus
12,934
647
10
1
0
427,001
0
L
Hou Yi
12,209
610
50
3
0
366,564
2
W
Merlin
12,932
647
61
3
0
352,921
0
W
Chiron
12,710
636
74
4
0
243,119
0
W
Arachne
13,416
671
20
1
0
415,501
0
L
Scylla
12,527
626
57
3
0
359,154
1
L
Yemoja
11,679
584
55
3
0
288,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role