Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Elmangos6936
Khepri
Level 27
God Stats
11W - 6L
1,820 SR
Queue Stats
68W - 74L
1,531 Elo+
Solo
Chiron
Chiron
Tytan131313
Chiron
Level 15
God Stats
21W - 20L
1,374 SR
Queue Stats
810W - 700L
1,644 Elo+
Solo
Raijin
Raijin
WVWVWVIllI
Raijin
Level 28
God Stats
3W - 0L
1,814 SR
Queue Stats
81W - 77L
1,633 Elo+
Solo
Anhur
Anhur
Zhoummd
Anhur
Level 12
God Stats
5W - 1L
1,720 SR
Queue Stats
14W - 13L
1,473 Elo+
Solo
Team Averages
Level 21
1,645 SR
1,556 Elo+

VS

Team Averages
Level 21
1,607 SR
1,591 Elo+
Mercury
Mercury
 
Mercury
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MAJÊSTIC
Anhur
Level 8
God Stats
1W - 1L
1,802 SR
Queue Stats
38W - 19L
1,717 Elo+
Solo
Merlin
Merlin
TLS NOCHE
Merlin
Level 30
God Stats
2W - 3L
1,497 SR
Queue Stats
96W - 92L
1,565 Elo+
Solo
Apollo
Apollo
iLAG Jhelmeth
Apollo
Level 24
God Stats
3W - 6L
1,738 SR
Queue Stats
324W - 316L
1,576 Elo+
Solo
Poseidon
Poseidon
xDBxBigDaddy
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 139L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 2 / 4
8,259
590
5,427
6,557
1,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
11
4 / 2 / 5
7,718
551
3,340
5,668
5,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
16
2 / 1 / 2
9,174
655
6,161
8,437
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
WVWVWVIllI
Raijin
14
3 / 2 / 3
8,111
579
9,419
10,221
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Zhoummd
Anhur
10
2 / 2 / 4
6,867
491
2,982
7,744
1,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 0 / 5
7,495
535
3,913
8,427
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
MAJÊSTIC
Anhur
10
2 / 5 / 4
6,380
456
5,956
9,743
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
TLS NOCHE
Merlin
12
2 / 3 / 1
6,956
497
6,845
8,487
2,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 1
6,220
444
2,092
6,251
1,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
xDBxBigDaddy
Poseidon
15
2 / 2 / 0
8,077
577
3,608
8,837
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
9
9
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
4
2.5
L
Mercury
 
Mercury
1
0
5
3.5
W
Khepri
4
2
5
3.25
L
Anhur
MAJÊSTIC
Anhur
2
5
4
0.8
L
Merlin
TLS NOCHE
Merlin
2
3
1
0.83
W
Chiron
2
1
2
3
W
Raijin
WVWVWVIllI
Raijin
3
2
3
2.25
W
Anhur
Zhoummd
Anhur
2
2
4
2
L
2
4
1
0.63
L
Poseidon
xDBxBigDaddy
Poseidon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
22,414
38,627
Taken
41,745
16,143
Mitigated
12,500
14,580
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,427
1,779
0
2,165
6,557
1,858
2,342
0
6,557
0
54,194
L
Mercury
 
Mercury
3,913
1,479
0
5,413
8,427
2,468
0
1,149
7,206
0
45,780
W
Khepri
3,340
337
0
794
5,668
5,812
294
1,134
4,534
15,872
0
L
Anhur
MAJÊSTIC
Anhur
5,956
2,704
0
2,041
9,743
2,473
868
4,053
5,520
0
29,005
L
Merlin
TLS NOCHE
Merlin
6,845
899
0
2,237
8,487
2,931
0
4,827
3,298
46,424
0
W
Chiron
6,161
1,486
0
6,118
8,437
3,575
884
3,136
5,252
0
67,389
W
Raijin
WVWVWVIllI
Raijin
9,419
434
172
3,741
10,221
3,192
155
4,618
5,603
55,329
0
W
Anhur
Zhoummd
Anhur
2,982
867
0
1,590
7,744
1,706
1,209
1,348
6,396
0
25,125
L
2,092
1,665
0
1,011
6,251
1,717
656
1,758
4,477
0
24,458
L
Poseidon
xDBxBigDaddy
Poseidon
3,608
621
0
4,713
8,837
2,911
540
344
8,485
49,068
5,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,129
Gold Earned
35,128
408
Minions Killed
396
0
Camps Cleared
0
1,273,827
Distance Traveled
1,311,429
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,259
590
105
8
0
274,680
3
L
Mercury
7,495
535
96
7
0
323,054
6
W
Khepri
7,718
551
26
2
0
255,997
3
L
Anhur
6,380
456
50
4
0
241,996
4
L
Merlin
6,956
497
98
7
0
232,132
3
W
Chiron
9,174
655
125
9
0
232,347
3
W
Raijin
8,111
579
102
7
0
244,884
3
W
Anhur
6,867
491
50
4
0
265,919
2
L
Apollo
6,220
444
48
3
0
250,500
3
L
Poseidon
8,077
577
104
7
0
263,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role