Player Matchup

Medusa
Medusa
DragoZero
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 20L
1,089 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MEMAMASLAPIJAV2
Morgan Le Fay
Level 17
God Stats
14W - 3L
1,558 SR
Queue Stats
78W - 59L
1,375 Elo+
Party 3
Bakasura
Bakasura
YriyGrim
Bakasura
Level 4
God Stats
7W - 10L
1,500 SR
Queue Stats
9W - 16L
1,148 Elo+
Party 2
Gilgamesh
Gilgamesh
abz01
Gilgamesh
Level 8
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 5L
1,262 Elo+
Solo
Odin
Odin
oTTo0690
Odin
Level 15
God Stats
10W - 2L
1,550 SR
Queue Stats
22W - 18L
1,439 Elo+
Party 3
Team Averages
Level 10
1,484 SR
1,263 Elo+

VS

Team Averages
Level 21
1,546 SR
1,371 Elo+
Jormungandr
Jormungandr
Cosmoshyrick
Jormungandr
Level 17
God Stats
56W - 39L
1,546 SR
Queue Stats
85W - 90L
1,334 Elo+
Party 1
Neith
Neith
CusOK
Neith
Level 14
God Stats
9W - 15L
1,664 SR
Queue Stats
53W - 77L
1,345 Elo+
Party 1
Nemesis
Nemesis
GenJoel06
Nemesis
Level 20
God Stats
9W - 15L
1,453 SR
Queue Stats
73W - 94L
1,317 Elo+
Solo
Agni
Agni
HydeLmao
Agni
Level 24
God Stats
2W - 3L
1,569 SR
Queue Stats
30W - 41L
1,359 Elo+
Solo
Set
Set
Scaillix3
Set
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
48W - 72L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DragoZero
Medusa
20
3 / 12 / 9
17,708
412
20,170
30,683
14,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MEMAMASLAPIJAV2
Morgan Le Fay
20
23 / 12 / 10
25,744
599
53,404
41,749
17,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
YriyGrim
Bakasura
20
2 / 11 / 5
20,004
465
6,535
36,819
22,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
abz01
Gilgamesh
20
5 / 12 / 6
19,161
446
18,674
32,445
17,703
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
20
12 / 5 / 14
21,514
500
25,578
40,841
51,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmoshyrick
Jormungandr
20
9 / 8 / 28
22,330
519
25,587
47,716
89,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
CusOK
Neith
20
6 / 7 / 10
18,583
432
18,118
22,329
10,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
GenJoel06
Nemesis
20
15 / 15 / 11
21,540
501
33,339
50,429
22,759
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
20
18 / 15 / 11
20,827
484
46,905
38,023
15,052
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 2 / 0
10,425
242
267
1,667
598
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
108
45
Kills
48
52
Deaths
47
44
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cosmoshyrick
Jormungandr
9
8
28
2.88
L
Neith
CusOK
Neith
6
7
10
1.57
W
Medusa
DragoZero
Medusa
3
12
9
0.63
L
Nemesis
GenJoel06
Nemesis
15
15
11
1.37
L
Agni
18
15
11
1.57
W
Morgan Le Fay
MEMAMASLAPIJAV2
Morgan Le Fay
23
12
10
2.33
L
0
2
0
0
W
Bakasura
YriyGrim
Bakasura
2
11
5
0.41
W
Gilgamesh
abz01
Gilgamesh
5
12
6
0.67
W
Odin
12
5
14
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,361
Damage
124,216
182,537
Taken
160,164
122,875
Mitigated
138,374
32,285
Healing
36,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cosmoshyrick
Jormungandr
25,587
5,088
695
4,553
47,716
89,913
694
12,039
35,336
94,301
0
L
Neith
CusOK
Neith
18,118
13,660
0
3,796
22,329
10,052
3,101
9,467
12,862
0
112,459
W
Medusa
DragoZero
Medusa
20,170
11,013
0
6,246
30,683
14,404
160
12,704
17,557
0
94,027
L
Nemesis
GenJoel06
Nemesis
33,339
19,313
63
18,000
50,429
22,759
345
17,906
31,935
0
198,353
L
Agni
46,905
1,975
596
9,133
38,023
15,052
737
21,289
16,734
131,267
0
W
Morgan Le Fay
MEMAMASLAPIJAV2
Morgan Le Fay
53,404
2,836
0
11,327
41,749
17,021
2,482
25,463
15,384
188,831
0
L
267
96
0
0
1,667
598
0
0
1,667
0
2,775
W
Bakasura
YriyGrim
Bakasura
6,535
3,469
0
7,531
36,819
22,617
1,518
10,842
25,335
0
144,737
W
Gilgamesh
abz01
Gilgamesh
18,674
9,069
0
454
32,445
17,703
4,847
13,873
16,680
251
110,212
W
Odin
25,578
6,626
0
6,727
40,841
51,130
1,734
15,798
24,687
25,220
73,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,131
Gold Earned
93,705
776
Minions Killed
686
0
Camps Cleared
0
3,600,986
Distance Traveled
2,937,279
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
22,330
519
104
2
0
726,025
4
L
Neith
18,583
432
216
5
0
726,986
0
W
Medusa
17,708
412
107
2
0
650,326
0
L
Nemesis
21,540
501
204
5
0
731,602
0
L
Agni
20,827
484
158
4
0
685,304
0
W
Morgan Le Fay
25,744
599
182
4
0
727,324
6
L
Set
10,425
242
4
0
0
67,362
0
W
Bakasura
20,004
465
233
5
0
701,139
1
W
Gilgamesh
19,161
446
133
3
0
731,607
1
W
Odin
21,514
500
121
3
0
790,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role