Player Matchup

Agni
Agni
Beeryuk
Agni
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
77W - 84L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
GołodupiecMarek
Sylvanus
Level 119
God Stats
17W - 16L
1,630 SR
Queue Stats
611W - 586L
1,546 Elo+
Solo
Neith
Neith
Shinepeace
Neith
Level 28
God Stats
4W - 2L
1,611 SR
Queue Stats
35W - 36L
1,469 Elo+
Party 1
Team Averages
Level 85
1,645 SR
1,500 Elo+

VS

Team Averages
Level 60
1,523 SR
1,503 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Rock777
Eset
Level 124
God Stats
5W - 4L
1,550 SR
Queue Stats
196W - 205L
1,550 Elo+
Solo
Nox
Nox
totoroorotot
Nox
Level 28
God Stats
46W - 52L
1,518 SR
Queue Stats
49W - 55L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Beeryuk
Agni
11
3 / 3 / 7
7,334
733
5,405
6,829
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 7
7,731
773
3,778
8,811
5,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
11
6 / 2 / 3
8,190
819
4,955
8,022
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 5 / 3
6,923
692
7,005
7,431
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Rock777
Eset
11
2 / 4 / 2
6,795
680
7,691
7,510
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
6,397
640
4,220
3,332
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
5
3
0.7
W
Agni
Beeryuk
Agni
3
3
7
2.17
W
2
0
7
5.5
L
Eset
Rock777
Eset
2
4
2
0.75
W
Neith
6
2
3
3.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,138
Damage
18,916
23,662
Taken
18,273
11,723
Mitigated
6,127
8,544
Healing
1,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,005
3,832
0
0
7,431
2,469
222
4,334
3,097
0
20,065
W
Agni
Beeryuk
Agni
5,405
306
0
51
6,829
2,775
117
2,719
4,110
21,813
0
W
3,778
1,085
3,023
4,595
8,811
5,961
209
3,754
5,057
9,628
0
L
Eset
Rock777
Eset
7,691
374
0
1,102
7,510
2,568
0
3,343
4,167
26,312
0
W
Neith
4,955
2,701
0
875
8,022
2,987
1,212
5,438
2,584
0
24,514
L
4,220
104
0
0
3,332
1,090
0
1,506
1,826
14,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,255
Gold Earned
20,115
92
Minions Killed
100
0
Camps Cleared
0
491,545
Distance Traveled
424,345
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,923
692
34
3
0
143,461
0
W
Agni
7,334
733
33
3
0
203,368
3
W
Sylvanus
7,731
773
18
2
0
154,052
0
L
Eset
6,795
680
29
3
0
160,853
0
W
Neith
8,190
819
41
4
0
134,125
2
L
Nox
6,397
640
37
4
0
120,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role