Player Matchup

Vamana
Vamana
CerbersDaGreat
Vamana
Level 74
God Stats
1W - 2L
1,765 SR
Queue Stats
142W - 162L
1,409 Elo+
Solo
Artemis
Artemis
GothikSin
Artemis
Level 38
God Stats
0W - 1L
1,303 SR
Queue Stats
7W - 26L
1,120 Elo+
Party 1
Gilgamesh
Gilgamesh
Plastic Blunts
Gilgamesh
Level 49
God Stats
2W - 2L
1,454 SR
Queue Stats
7W - 20L
1,174 Elo+
Party 1
He Bo
He Bo
drsyberia
He Bo
Level 122
God Stats
0W - 2L
1,249 SR
Queue Stats
1,004W - 1,129L
1,330 Elo+
Solo
Bacchus
Bacchus
myboyzz10
Bacchus
Level 63
God Stats
40W - 44L
1,484 SR
Queue Stats
245W - 360L
1,278 Elo+
Solo
Team Averages
Level 69
1,451 SR
1,262 Elo+

VS

Team Averages
Level 53
1,360 SR
1,339 Elo+
Bastet
Bastet
DogxDust
Bastet
Level 64
God Stats
14W - 15L
1,244 SR
Queue Stats
351W - 385L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OUROBOROUS756
Morgan Le Fay
Level 66
God Stats
13W - 16L
1,414 SR
Queue Stats
441W - 512L
1,363 Elo+
Solo
Cernunnos
Cernunnos
vDexth
Cernunnos
Level 57
God Stats
10W - 8L
1,381 SR
Queue Stats
110W - 154L
1,322 Elo+
Party 2
Ymir
Ymir
vKing Josiah
Ymir
Level 22
God Stats
6W - 3L
1,327 SR
Queue Stats
41W - 46L
1,378 Elo+
Party 2
Apollo
Apollo
xxbestsmoke302x
Apollo
Level 56
God Stats
26W - 22L
1,435 SR
Queue Stats
99W - 142L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
13,620
568
13,915
29,310
14,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
GothikSin
Artemis
14
1 / 11 / 4
9,116
380
10,843
16,340
3,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Plastic Blunts
Gilgamesh
15
1 / 8 / 3
9,453
394
11,083
22,416
11,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

He Bo
drsyberia
He Bo
15
2 / 6 / 4
9,664
403
10,194
18,013
6,431
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
myboyzz10
Bacchus
14
1 / 3 / 3
9,258
386
7,192
17,360
17,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DogxDust
Bastet
18
2 / 3 / 6
11,850
494
7,311
15,695
7,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
OUROBOROUS756
Morgan Le Fay
20
11 / 4 / 6
13,907
579
23,473
18,458
8,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
vDexth
Cernunnos
19
9 / 1 / 13
13,018
542
26,671
16,864
8,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 14
12,275
511
5,932
17,810
28,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 2 / 1
14,556
607
13,094
19,293
12,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
10
Kills
34
34
Deaths
10
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Bastet
DogxDust
Bastet
2
3
6
1.67
L
Artemis
GothikSin
Artemis
1
11
4
0.27
W
Morgan Le Fay
OUROBOROUS756
Morgan Le Fay
11
4
6
3.5
L
Gilgamesh
Plastic Blunts
Gilgamesh
1
8
3
0.31
L
He Bo
drsyberia
He Bo
2
6
4
0.67
L
Bacchus
myboyzz10
Bacchus
1
3
3
0.83
W
Cernunnos
vDexth
Cernunnos
9
1
13
15.5
W
4
0
14
11
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,227
Damage
76,481
103,439
Taken
88,120
54,215
Mitigated
65,771
20,897
Healing
27,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,915
7,620
0
8,277
29,310
14,096
574
6,180
22,952
0
63,307
W
Bastet
DogxDust
Bastet
7,311
2,898
0
1,382
15,695
7,031
2,065
3,728
11,967
0
73,259
L
Artemis
GothikSin
Artemis
10,843
4,245
0
2,529
16,340
3,884
279
4,688
11,568
0
42,258
W
Morgan Le Fay
OUROBOROUS756
Morgan Le Fay
23,473
2,377
165
3,885
18,458
8,845
2,269
7,201
11,257
98,012
0
L
Gilgamesh
Plastic Blunts
Gilgamesh
11,083
1,527
0
5,195
22,416
11,824
285
6,437
15,753
0
56,044
L
He Bo
drsyberia
He Bo
10,194
624
141
3,991
18,013
6,431
72
6,896
10,794
51,961
0
L
Bacchus
myboyzz10
Bacchus
7,192
691
0
764
17,360
17,980
0
4,164
12,967
45,614
0
W
Cernunnos
vDexth
Cernunnos
26,671
13,028
1,009
9,495
16,864
8,982
3,427
1,665
15,199
0
104,337
W
5,932
1,880
0
3,838
17,810
28,421
374
2,948
14,862
31,503
0
W
13,094
10,070
0
7,461
19,293
12,492
9,683
2,137
17,156
0
112,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
65,606
403
Minions Killed
598
0
Camps Cleared
0
1,988,507
Distance Traveled
2,114,426
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,620
568
102
4
0
426,495
1
W
Bastet
11,850
494
107
4
0
437,346
0
L
Artemis
9,116
380
77
3
0
311,544
1
W
Morgan Le Fay
13,907
579
145
6
0
410,742
0
L
Gilgamesh
9,453
394
84
4
0
401,360
3
L
He Bo
9,664
403
76
3
0
402,933
4
L
Bacchus
9,258
386
64
3
0
446,175
0
W
Cernunnos
13,018
542
135
6
0
419,032
0
W
Ymir
12,275
511
50
2
0
411,122
0
W
Apollo
14,556
607
161
7
0
436,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role