Player Matchup

Eset
Eset
J0SEELUVzR0SES
Eset
Level 25
God Stats
7W - 3L
1,623 SR
Queue Stats
44W - 26L
1,695 Elo+
Solo
Arachne
Arachne
Jirumaru
Arachne
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
348W - 363L
1,603 Elo+
Solo
Bellona
Bellona
Matipala_
Bellona
Level 5
God Stats
2W - 3L
1,724 SR
Queue Stats
33W - 50L
1,647 Elo+
Solo
Medusa
Medusa
Tussi y Keta
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,680 Elo+
Solo
Raijin
Raijin
juiced_ngga
Raijin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 62L
1,666 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,658 Elo+

VS

Team Averages
Level 40
1,523 SR
1,615 Elo+
Bellona
Bellona
Froyolo_Swagginz
Bellona
Level 9
God Stats
3W - 6L
1,500 SR
Queue Stats
45W - 39L
1,650 Elo+
Solo
Aphrodite
Aphrodite
Rag_Nar2407
Aphrodite
Level 153
God Stats
11W - 11L
1,584 SR
Queue Stats
387W - 315L
1,601 Elo+
Party 1
Odin
Odin
Valgrin1234
Odin
Level 21
God Stats
10W - 11L
1,362 SR
Queue Stats
123W - 130L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Zebiii3308
Ao Kuang
Level 11
God Stats
1W - 4L
1,505 SR
Queue Stats
26W - 22L
1,652 Elo+
Party 1
Neith
Neith
santiA7977
Neith
Level 5
God Stats
3W - 5L
1,664 SR
Queue Stats
21W - 28L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
7,936
567
7,706
8,430
6,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Jirumaru
Arachne
13
7 / 0 / 4
8,152
582
8,818
10,083
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Matipala_
Bellona
12
1 / 0 / 4
7,150
511
3,946
6,200
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
9 / 2 / 0
8,877
634
11,260
7,338
2,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
13
2 / 3 / 3
7,777
556
6,015
6,077
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
7,212
515
4,206
12,834
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Rag_Nar2407
Aphrodite
13
3 / 3 / 1
7,881
563
7,580
9,046
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,805
415
2,963
11,334
7,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
Zebiii3308
Ao Kuang
12
0 / 5 / 1
6,938
496
4,244
11,172
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
7
0 / 6 / 0
5,104
365
1,699
7,884
1,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
25
Kills
5
5
Deaths
25
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
6
0
5
8.5
W
Arachne
Jirumaru
Arachne
7
0
4
9
W
Bellona
Matipala_
Bellona
1
0
4
3
L
Aphrodite
Rag_Nar2407
Aphrodite
3
3
1
1.17
W
Medusa
9
2
0
4.5
L
0
5
1
0.1
L
Ao Kuang
Zebiii3308
Ao Kuang
0
5
1
0.1
W
Raijin
2
3
3
1.17
L
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,745
Damage
20,692
38,128
Taken
52,270
18,167
Mitigated
21,610
16,025
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
1,854
0
3,030
12,834
6,539
0
2,728
10,106
0
34,153
W
7,706
944
137
1,836
8,430
6,142
610
3,370
5,060
36,120
0
W
Arachne
Jirumaru
Arachne
8,818
5,940
0
7,930
10,083
3,369
0
3,484
6,599
0
45,403
W
Bellona
Matipala_
Bellona
3,946
1,628
0
3,285
6,200
4,242
569
245
5,955
0
31,938
L
Aphrodite
Rag_Nar2407
Aphrodite
7,580
744
367
5,150
9,046
3,288
0
2,812
6,234
52,449
0
W
Medusa
11,260
3,861
0
1,980
7,338
2,729
2,452
698
6,640
0
57,207
L
2,963
774
0
0
11,334
7,065
0
4,130
7,204
0
23,222
L
Ao Kuang
Zebiii3308
Ao Kuang
4,244
1,376
0
2,814
11,172
2,951
0
3,235
7,638
46,515
0
W
Raijin
6,015
1,302
0
857
6,077
1,685
28
4,027
2,050
52,134
0
L
Neith
1,699
853
0
1,938
7,884
1,767
0
517
7,367
0
15,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
32,940
411
Minions Killed
331
0
Camps Cleared
0
1,351,627
Distance Traveled
1,167,948
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,212
515
63
5
0
230,206
0
W
Eset
7,936
567
70
5
0
257,813
6
W
Arachne
8,152
582
79
6
0
309,396
5
W
Bellona
7,150
511
62
4
0
305,358
0
L
Aphrodite
7,881
563
108
8
0
220,742
1
W
Medusa
8,877
634
101
7
0
234,131
1
L
Odin
5,805
415
36
3
0
247,509
0
L
Ao Kuang
6,938
496
91
7
0
247,766
0
W
Raijin
7,777
556
99
7
0
244,929
2
L
Neith
5,104
365
33
2
0
221,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role