Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Murksu
Morgan Le Fay
Level 79
God Stats
1W - 0L
1,754 SR
Queue Stats
20W - 17L
1,591 Elo+
Party 2
Tyr
Tyr
skoolboyy101
Tyr
Level 119
God Stats
328W - 324L
1,517 SR
Queue Stats
417W - 406L
1,514 Elo+
Solo
Team Averages
Level 108
1,590 SR
1,535 Elo+

VS

Team Averages
Level 34
1,495 SR
1,513 Elo+
Hachiman
Hachiman
BlkvoidTTV
Hachiman
Level 38
God Stats
2W - 6L
1,255 SR
Queue Stats
140W - 190L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
KotadSlayer
Baron Samedi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 227L
1,463 Elo+
Party 1
Ymir
Ymir
RoyalReece
Ymir
Level 18
God Stats
14W - 3L
1,730 SR
Queue Stats
22W - 8L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 4 / 6
10,588
814
10,278
10,072
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Murksu
Morgan Le Fay
13
5 / 6 / 6
9,543
734
11,903
10,643
4,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 9
9,817
755
10,272
11,269
7,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlkvoidTTV
Hachiman
11
2 / 6 / 9
8,964
690
6,221
12,182
3,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
KotadSlayer
Baron Samedi
13
9 / 4 / 0
9,826
756
10,882
13,380
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 5
7,528
579
3,308
13,423
12,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
11
11
Deaths
13
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
4
6
2.25
L
Hachiman
BlkvoidTTV
Hachiman
2
6
9
1.08
L
Baron Samedi
KotadSlayer
Baron Samedi
9
4
0
2.25
W
Morgan Le Fay
Murksu
Morgan Le Fay
5
6
6
1.33
L
0
3
5
0.83
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
20,411
31,984
Taken
38,985
15,189
Mitigated
21,785
8,532
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,278
3,343
898
2,213
10,072
3,577
1,182
4,550
4,921
0
30,547
L
Hachiman
BlkvoidTTV
Hachiman
6,221
2,177
354
1,254
12,182
3,445
517
4,448
7,734
0
15,401
L
Baron Samedi
KotadSlayer
Baron Samedi
10,882
247
2,069
5,626
13,380
5,506
0
2,891
10,489
28,580
0
W
Morgan Le Fay
Murksu
Morgan Le Fay
11,903
1,797
308
1,611
10,643
4,062
749
4,642
6,001
29,745
0
L
3,308
504
0
1,326
13,423
12,834
69
4,564
8,859
15,268
0
W
10,272
1,225
0
3,502
11,269
7,550
551
4,998
6,271
0
32,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
26,318
118
Minions Killed
94
0
Camps Cleared
0
720,507
Distance Traveled
596,092
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,588
814
40
3
0
228,554
1
L
Hachiman
8,964
690
21
2
0
219,171
0
L
Baron Samedi
9,826
756
46
4
0
176,195
0
W
Morgan Le Fay
9,543
734
31
2
0
200,088
2
L
Ymir
7,528
579
27
2
0
200,726
0
W
Tyr
9,817
755
47
4
0
291,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role