Player Matchup

Merlin
Merlin
MrTingls
Merlin
Level 18
God Stats
5W - 5L
1,454 SR
Queue Stats
18W - 20L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tilcibaby
Morgan Le Fay
Level 7
God Stats
2W - 1L
1,300 SR
Queue Stats
4W - 3L
1,218 Elo+
Solo
Kali
Kali
UneasyChicken
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,529 Elo+
Party 2
Bastet
Bastet
katsitragi
Bastet
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 30L
1,605 Elo+
Party 2
Izanami
Izanami
lostthelyrics
Izanami
Level 28
God Stats
8W - 5L
1,499 SR
Queue Stats
57W - 80L
1,423 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,435 Elo+

VS

Team Averages
Level 12
1,408 SR
1,411 Elo+
Cerberus
Cerberus
Akkorbazdmeg
Cerberus
Level 4
God Stats
1W - 1L
1,365 SR
Queue Stats
5W - 2L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Amatorih
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,209 SR
Queue Stats
2W - 4L
1,157 Elo+
Solo
Vamana
Vamana
DiLukard
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,423 Elo+
Solo
Anhur
Anhur
RabidTapir
Anhur
Level 15
God Stats
2W - 1L
1,249 SR
Queue Stats
20W - 20L
1,450 Elo+
Party 1
Izanami
Izanami
狗啃人心
Izanami
Level 15
God Stats
9W - 4L
1,716 SR
Queue Stats
294W - 272L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrTingls
Merlin
20
9 / 2 / 20
12,766
1,064
23,791
12,523
4,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Tilcibaby
Morgan Le Fay
20
3 / 1 / 30
13,182
1,099
21,387
14,650
5,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 4 / 22
13,276
1,106
18,543
21,998
8,926
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
katsitragi
Bastet
20
12 / 3 / 21
13,927
1,161
27,991
13,958
5,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
14 / 2 / 15
13,998
1,167
27,042
18,442
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akkorbazdmeg
Cerberus
18
1 / 13 / 6
11,399
950
14,158
30,752
37,934
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Amatorih
Morgan Le Fay
18
0 / 8 / 7
10,962
914
10,266
16,256
5,776
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
DiLukard
Vamana
17
2 / 18 / 3
10,986
916
14,217
43,820
34,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
19
4 / 2 / 6
13,616
1,135
13,312
17,712
5,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
狗啃人心
Izanami
18
5 / 7 / 5
13,012
1,084
23,317
19,503
6,419
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
39
48
Kills
12
12
Deaths
48
108
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akkorbazdmeg
Cerberus
1
13
6
0.31
L
Morgan Le Fay
Amatorih
Morgan Le Fay
0
8
7
0.44
L
Vamana
DiLukard
Vamana
2
18
3
0.19
W
Merlin
MrTingls
Merlin
9
2
20
9.5
L
Anhur
4
2
6
3.5
W
Morgan Le Fay
Tilcibaby
Morgan Le Fay
3
1
30
18
W
10
4
22
5.25
W
Bastet
katsitragi
Bastet
12
3
21
7.5
W
Izanami
14
2
15
10.75
L
Izanami
狗啃人心
Izanami
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,754
Damage
75,270
81,571
Taken
128,043
32,870
Mitigated
90,712
15,677
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akkorbazdmeg
Cerberus
14,158
1,314
0
4,848
30,752
37,934
0
13,305
17,447
34,548
0
L
Morgan Le Fay
Amatorih
Morgan Le Fay
10,266
985
0
225
16,256
5,776
0
2,651
13,605
27,550
0
L
Vamana
DiLukard
Vamana
14,217
6,801
0
7,099
43,820
34,865
0
16,399
27,421
0
24,485
W
Merlin
MrTingls
Merlin
23,791
2,918
1,417
2,467
12,523
4,805
0
3,952
8,141
46,507
0
L
Anhur
13,312
9,614
0
2,545
17,712
5,718
0
6,242
11,470
0
46,243
W
Morgan Le Fay
Tilcibaby
Morgan Le Fay
21,387
1,103
0
1,425
14,650
5,567
0
4,655
9,551
51,609
0
W
18,543
8,216
0
3,934
21,998
8,926
0
8,213
13,556
0
26,149
W
Bastet
katsitragi
Bastet
27,991
9,021
0
0
13,958
5,781
0
3,450
10,412
0
40,421
W
Izanami
27,042
21,753
0
6,434
18,442
7,791
0
4,154
13,970
0
51,820
L
Izanami
狗啃人心
Izanami
23,317
20,024
0
108
19,503
6,419
0
6,581
12,922
0
46,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,149
Gold Earned
59,975
236
Minions Killed
241
9
Camps Cleared
3
1,245,857
Distance Traveled
1,165,007
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,399
950
46
4
0
228,208
2
L
Morgan Le Fay
10,962
914
26
2
1
231,027
0
L
Vamana
10,986
916
15
1
0
271,719
0
W
Merlin
12,766
1,064
52
4
3
220,869
0
L
Anhur
13,616
1,135
82
7
2
203,730
0
W
Morgan Le Fay
13,182
1,099
72
6
0
244,287
0
W
Kali
13,276
1,106
20
2
0
264,695
1
W
Bastet
13,927
1,161
27
2
4
287,917
1
W
Izanami
13,998
1,167
65
5
2
228,089
0
L
Izanami
13,012
1,084
72
6
0
230,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role