Player Matchup

Anubis
Anubis
Beeryuk
Anubis
Level 108
God Stats
3W - 3L
1,770 SR
Queue Stats
201W - 201L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
I ChrisFox I
Jormungandr
Level 127
God Stats
6W - 4L
1,719 SR
Queue Stats
132W - 103L
1,562 Elo+
Party 3
Nemesis
Nemesis
Redwood101
Nemesis
Level 87
God Stats
0W - 1L
1,391 SR
Queue Stats
16W - 10L
1,704 Elo+
Party 3
Ymir
Ymir
Shinepeace
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 1
Eset
Eset
nF Dynamite
Eset
Level 129
God Stats
3W - 3L
1,438 SR
Queue Stats
230W - 184L
1,593 Elo+
Party 3
Team Averages
Level 96
1,564 SR
1,561 Elo+

VS

Team Averages
Level 117
1,609 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BényBen
Hel
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,567 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DarkBen03
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,667 SR
Queue Stats
151W - 140L
1,512 Elo+
Party 4
Artemis
Artemis
Jolio8513
Artemis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 44L
1,392 Elo+
Party 4
Skadi
Skadi
KaguYu x
Skadi
Level 105
God Stats
1W - 1L
1,876 SR
Queue Stats
88W - 76L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Beeryuk
Anubis
18
1 / 3 / 10
10,039
669
12,430
11,191
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
I ChrisFox I
Jormungandr
19
9 / 4 / 5
11,548
770
19,188
26,478
35,174
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Redwood101
Nemesis
17
4 / 5 / 8
10,257
684
13,148
20,230
11,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 6 / 12
10,039
669
7,547
29,258
37,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 3 / 9
9,191
613
14,357
11,925
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 3 / 15
10,864
724
15,138
25,805
38,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 2 / 17
9,969
665
10,059
13,350
9,940
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
DarkBen03
Ah Muzen Cab
19
5 / 2 / 14
11,497
766
29,496
13,333
7,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Jolio8513
Artemis
19
6 / 4 / 12
11,739
783
19,252
14,339
8,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Skadi
KaguYu x
Skadi
17
6 / 4 / 9
10,608
707
13,123
16,406
8,905
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
14
Kills
21
21
Deaths
15
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
15
3.5
L
Anubis
Beeryuk
Anubis
1
3
10
2
W
1
2
17
4.75
W
Ah Muzen Cab
DarkBen03
Ah Muzen Cab
5
2
14
6
L
Jormungandr
I ChrisFox I
Jormungandr
9
4
5
2.88
W
Artemis
Jolio8513
Artemis
6
4
12
3
W
Skadi
KaguYu x
Skadi
6
4
9
2.63
L
Nemesis
Redwood101
Nemesis
4
5
8
1.6
L
0
6
12
1
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,670
Damage
87,068
99,082
Taken
83,233
95,654
Mitigated
72,554
37,892
Healing
44,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,138
908
1,913
2,248
25,805
38,108
301
13,018
12,787
25,966
0
L
Anubis
Beeryuk
Anubis
12,430
54
2,335
2,834
11,191
6,054
1,222
3,286
7,905
30,018
0
W
10,059
436
19,953
7,754
13,350
9,940
746
10,212
3,138
19,765
0
W
Ah Muzen Cab
DarkBen03
Ah Muzen Cab
29,496
17,332
1,469
3,957
13,333
7,223
2,009
10,119
3,214
0
54,851
L
Jormungandr
I ChrisFox I
Jormungandr
19,188
3,341
2,974
5,112
26,478
35,174
650
4,949
21,529
43,433
0
W
Artemis
Jolio8513
Artemis
19,252
12,320
1,768
1,059
14,339
8,378
1,409
8,763
5,576
0
32,077
W
Skadi
KaguYu x
Skadi
13,123
5,744
1,499
2,933
16,406
8,905
2,200
11,410
4,996
0
28,559
L
Nemesis
Redwood101
Nemesis
13,148
3,951
1,558
6,443
20,230
11,690
1,467
6,225
14,005
0
22,861
L
7,547
649
1,734
6,781
29,258
37,215
264
6,831
22,427
14,777
0
L
14,357
336
4,741
3,380
11,925
5,521
1,383
3,906
8,019
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
54,677
170
Minions Killed
159
0
Camps Cleared
0
1,269,289
Distance Traveled
1,428,080
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,864
724
30
2
0
289,941
0
L
Anubis
10,039
669
42
3
0
255,563
1
W
Hel
9,969
665
19
1
0
330,364
1
W
Ah Muzen Cab
11,497
766
44
3
0
278,184
0
L
Jormungandr
11,548
770
48
3
0
234,929
0
W
Artemis
11,739
783
29
2
0
262,744
1
W
Skadi
10,608
707
37
2
0
266,847
0
L
Nemesis
10,257
684
29
2
0
288,870
0
L
Ymir
10,039
669
15
1
0
203,710
0
L
Eset
9,191
613
36
2
0
286,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role