Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DiabloZTI
Danzaburou
Level 28
God Stats
2W - 4L
1,382 SR
Queue Stats
50W - 30L
1,523 Elo+
Party 3
Apollo
Apollo
Joseelcrack34
Apollo
Level 88
God Stats
22W - 5L
1,694 SR
Queue Stats
658W - 641L
1,474 Elo+
Party 1
Khepri
Khepri
ZEKROM97110
Khepri
Level 42
God Stats
4W - 4L
1,378 SR
Queue Stats
81W - 80L
1,359 Elo+
Party 3
Pele
Pele
escoba-cotilla
Pele
Level 11
God Stats
2W - 2L
1,399 SR
Queue Stats
11W - 5L
1,579 Elo+
Party 1
Team Averages
Level 47
1,471 SR
1,487 Elo+

VS

Team Averages
Level 44
1,578 SR
1,490 Elo+
Neith
Neith
AzoggX
Neith
Level 39
God Stats
16W - 12L
1,616 SR
Queue Stats
88W - 104L
1,477 Elo+
Party 2
Hera
Hera
Van damme 55139
Hera
Level 60
God Stats
30W - 14L
1,721 SR
Queue Stats
51W - 30L
1,615 Elo+
Party 2
Thanatos
Thanatos
vanitas_white
Thanatos
Level 38
God Stats
46W - 49L
1,521 SR
Queue Stats
393W - 461L
1,386 Elo+
Solo
Hades
Hades
x Hakuto I
Hades
Level 69
God Stats
0W - 3L
1,361 SR
Queue Stats
86W - 87L
1,477 Elo+
Party 2
Yemoja
Yemoja
xMonkeyDLuffy0
Yemoja
Level 13
God Stats
6W - 4L
1,670 SR
Queue Stats
26W - 25L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 4
8,150
543
7,962
10,662
7,968
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
DiabloZTI
Danzaburou
9
0 / 4 / 0
5,769
385
3,301
7,718
2,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 4
8,524
568
8,934
10,076
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
11
0 / 2 / 2
6,737
449
2,758
7,379
6,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
6 / 2 / 1
8,998
600
4,707
8,049
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AzoggX
Neith
12
7 / 3 / 1
7,360
491
11,997
10,918
4,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 4
6,623
442
5,066
4,541
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
vanitas_white
Thanatos
8
1 / 2 / 0
6,207
414
2,415
5,556
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
12
0 / 4 / 0
6,803
454
4,279
11,217
11,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 3
7,601
507
3,595
9,233
6,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
9
9
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
4
3
L
Neith
AzoggX
Neith
7
3
1
2.5
W
Danzaburou
DiabloZTI
Danzaburou
0
4
0
0
W
5
1
4
7
L
0
3
4
0.67
W
Khepri
0
2
2
0.5
W
6
2
1
3.25
L
Thanatos
vanitas_white
Thanatos
1
2
0
0.5
L
Hades
0
4
0
0
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,662
Damage
27,352
43,884
Taken
41,465
23,504
Mitigated
25,811
13,281
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,962
1,438
0
3,396
10,662
7,968
30
3,890
6,772
0
54,306
L
Neith
AzoggX
Neith
11,997
6,732
0
1,179
10,918
4,461
738
1,309
9,609
0
39,684
W
Danzaburou
DiabloZTI
Danzaburou
3,301
1,292
98
2,118
7,718
2,191
0
1,859
5,787
0
30,901
W
8,934
5,478
0
1,626
10,076
3,770
460
1,946
8,040
0
57,554
L
5,066
1,118
0
563
4,541
1,345
210
0
4,541
35,155
0
W
Khepri
2,758
222
299
3,057
7,379
6,093
0
2,275
5,078
18,909
0
W
4,707
1,399
0
2,687
8,049
3,482
428
2,612
5,267
0
59,750
L
Thanatos
vanitas_white
Thanatos
2,415
257
0
4,818
5,556
1,692
461
0
5,556
0
21,441
L
Hades
4,279
727
0
5,103
11,217
11,379
120
0
11,217
36,167
0
L
3,595
1,185
2,740
3,106
9,233
6,934
0
1,449
7,784
19,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
34,594
410
Minions Killed
299
0
Camps Cleared
0
1,400,250
Distance Traveled
1,178,126
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,150
543
113
8
0
301,428
3
L
Neith
7,360
491
67
4
0
245,785
4
W
Danzaburou
5,769
385
58
4
0
240,254
0
W
Apollo
8,524
568
92
6
0
295,139
0
L
Hera
6,623
442
66
4
0
253,874
3
W
Khepri
6,737
449
30
2
0
274,333
4
W
Pele
8,998
600
117
8
0
289,096
1
L
Thanatos
6,207
414
57
4
0
210,449
0
L
Hades
6,803
454
82
5
0
219,056
5
L
Yemoja
7,601
507
27
2
0
248,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role