Player Matchup

Bakasura
Bakasura
KieranG55
Bakasura
Level 24
God Stats
6W - 5L
1,732 SR
Queue Stats
368W - 401L
1,441 Elo+
Party 2
Bellona
Bellona
SarajiS
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 22L
1,486 Elo+
Solo
Jing Wei
Jing Wei
TheGMx17
Jing Wei
Level 41
God Stats
4W - 3L
1,403 SR
Queue Stats
149W - 152L
1,475 Elo+
Party 2
Anubis
Anubis
TheSweatyGamerX
Anubis
Level 11
God Stats
29W - 17L
1,899 SR
Queue Stats
220W - 255L
1,580 Elo+
Party 2
Thor
Thor
siodeng
Thor
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 30L
1,412 Elo+
Solo
Team Averages
Level 20
1,607 SR
1,479 Elo+

VS

Team Averages
Level 26
1,634 SR
1,476 Elo+
Achilles
Achilles
BigHugeWullyBoi
Achilles
Level 29
God Stats
11W - 32L
1,500 SR
Queue Stats
207W - 261L
1,363 Elo+
Party 1
Hel
Hel
BySherg
Hel
Level 25
God Stats
41W - 31L
1,682 SR
Queue Stats
203W - 166L
1,574 Elo+
Party 1
Izanami
Izanami
CruzeyCuh
Izanami
Level 25
God Stats
11W - 9L
1,532 SR
Queue Stats
104W - 105L
1,431 Elo+
Party 3
Ares
Ares
Mogg1e
Ares
Level 21
God Stats
2W - 0L
1,745 SR
Queue Stats
34W - 30L
1,469 Elo+
Party 3
Awilix
Awilix
SΛЯΣS
Awilix
Level 29
God Stats
12W - 6L
1,712 SR
Queue Stats
218W - 146L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KieranG55
Bakasura
13
4 / 5 / 4
8,156
583
7,265
9,834
5,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
SarajiS
Bellona
13
2 / 4 / 1
7,615
544
5,748
10,423
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
TheGMx17
Jing Wei
10
0 / 3 / 4
6,047
432
4,713
7,467
2,234
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 5 / 1
7,293
521
3,310
7,142
2,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
siodeng
Thor
9
1 / 5 / 1
5,564
397
2,039
7,509
3,882
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 1 / 4
7,563
540
4,824
6,842
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
14
7 / 2 / 5
8,878
634
7,945
8,122
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CruzeyCuh
Izanami
11
1 / 2 / 4
6,436
460
3,752
5,776
1,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ares
Mogg1e
Ares
10
2 / 2 / 2
6,177
441
3,165
8,227
3,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SΛЯΣS
Awilix
15
11 / 3 / 4
9,208
658
9,917
10,721
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
22
22
Deaths
10
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
1
4
3
W
Hel
7
2
5
4.75
W
Izanami
CruzeyCuh
Izanami
1
2
4
1.5
L
Bakasura
KieranG55
Bakasura
4
5
4
1.2
W
Ares
Mogg1e
Ares
2
2
2
1.5
L
Bellona
SarajiS
Bellona
2
4
1
0.63
W
Awilix
SΛЯΣS
Awilix
11
3
4
4.33
L
Jing Wei
TheGMx17
Jing Wei
0
3
4
0.67
L
3
5
1
0.7
L
Thor
siodeng
Thor
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
29,603
42,375
Taken
39,688
20,949
Mitigated
15,995
10,979
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,824
1,378
0
1,545
6,842
5,178
722
0
6,817
0
34,649
W
Hel
7,945
654
2,228
3,351
8,122
2,308
195
2,054
5,943
51,270
0
W
Izanami
CruzeyCuh
Izanami
3,752
3,042
0
1,037
5,776
1,386
0
549
5,167
0
42,106
L
Bakasura
KieranG55
Bakasura
7,265
4,640
0
2,270
9,834
5,112
907
1,959
7,875
0
44,688
W
Ares
Mogg1e
Ares
3,165
319
78
945
8,227
3,685
0
418
7,789
14,660
0
L
Bellona
SarajiS
Bellona
5,748
1,109
0
3,536
10,423
6,854
445
588
9,835
0
37,278
W
Awilix
SΛЯΣS
Awilix
9,917
5,004
0
310
10,721
3,438
0
1,074
9,192
0
53,548
L
Jing Wei
TheGMx17
Jing Wei
4,713
3,493
0
3,511
7,467
2,234
427
2,467
5,000
0
29,680
L
3,310
108
0
1,188
7,142
2,867
979
3,346
3,796
31,136
0
L
Thor
siodeng
Thor
2,039
431
0
474
7,509
3,882
0
2,750
4,759
0
15,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,675
Gold Earned
38,262
303
Minions Killed
383
0
Camps Cleared
0
1,222,846
Distance Traveled
1,283,701
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,563
540
82
6
0
276,783
0
W
Hel
8,878
634
114
8
0
284,036
3
W
Izanami
6,436
460
78
6
0
227,368
3
L
Bakasura
8,156
583
88
6
0
286,661
1
W
Ares
6,177
441
25
2
0
243,957
3
L
Bellona
7,615
544
71
5
0
266,775
2
W
Awilix
9,208
658
84
6
0
251,557
1
L
Jing Wei
6,047
432
49
4
0
242,142
2
L
Anubis
7,293
521
62
4
0
199,085
2
L
Thor
5,564
397
33
2
0
228,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role