Player Matchup

Artemis
Artemis
BarlesChukowski
Artemis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,469 Elo+
Solo
Pele
Pele
Bierbauchbolle
Pele
Level 23
God Stats
10W - 11L
1,405 SR
Queue Stats
46W - 60L
1,398 Elo+
Solo
Anubis
Anubis
PAPIERZYNA2137
Anubis
Level 6
God Stats
0W - 1L
1,216 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
King Arthur
King Arthur
Yeziro
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,482 Elo+
Solo
Fenrir
Fenrir
spyrosvaz
Fenrir
Level 11
God Stats
1W - 7L
1,308 SR
Queue Stats
22W - 35L
1,414 Elo+
Solo
Team Averages
Level 17
1,386 SR
1,375 Elo+

VS

Team Averages
Level 43
1,558 SR
1,422 Elo+
Mulan
Mulan
Antickron
Mulan
Level 27
God Stats
4W - 7L
1,344 SR
Queue Stats
34W - 38L
1,469 Elo+
Solo
Artemis
Artemis
HShiQing
Artemis
Level 5
God Stats
2W - 1L
1,705 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Loki
Loki
Ivanchino14
Loki
Level 140
God Stats
57W - 31L
1,515 SR
Queue Stats
122W - 115L
1,569 Elo+
Party 1
Sol
Sol
Natalitka
Sol
Level 26
God Stats
4W - 4L
1,725 SR
Queue Stats
204W - 231L
1,385 Elo+
Solo
Yemoja
Yemoja
Xeanth
Yemoja
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 7L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 9
10,255
932
12,675
13,953
5,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 9 / 4
11,621
1,056
13,066
19,968
7,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 13 / 9
11,020
1,002
14,289
18,768
8,247
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Yeziro
King Arthur
18
1 / 7 / 12
10,906
991
8,650
24,988
19,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
spyrosvaz
Fenrir
18
8 / 5 / 7
12,662
1,151
13,313
15,131
8,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

55

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Antickron
Mulan
20
14 / 2 / 21
13,304
1,209
27,551
19,655
22,828
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
HShiQing
Artemis
18
1 / 6 / 17
10,233
930
9,441
11,685
4,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
21 / 4 / 15
15,209
1,383
21,069
11,614
4,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 5 / 12
11,924
1,084
19,302
15,707
4,474
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Xeanth
Yemoja
19
0 / 1 / 31
11,247
1,022
7,651
8,228
8,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
139
18
Kills
43
43
Deaths
18
41
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Mulan
Antickron
Mulan
14
2
21
12.25
L
0
9
9
0.5
L
6
9
4
0.89
W
Artemis
HShiQing
Artemis
1
6
17
1.58
W
21
4
15
7.13
W
7
5
12
2.6
L
3
13
9
0.58
W
Yemoja
Xeanth
Yemoja
0
1
31
15.5
L
King Arthur
Yeziro
King Arthur
1
7
12
1
L
Fenrir
spyrosvaz
Fenrir
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
85,014
92,808
Taken
66,889
48,989
Mitigated
44,624
12,276
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Antickron
Mulan
27,551
4,358
0
1,699
19,655
22,828
0
3,606
16,049
0
36,692
L
12,675
7,197
0
1,293
13,953
5,269
0
1,416
12,537
0
41,262
L
13,066
2,908
0
2,891
19,968
7,683
0
5,174
14,794
0
40,721
W
Artemis
HShiQing
Artemis
9,441
4,948
0
1,250
11,685
4,667
0
3,099
8,586
0
16,376
W
21,069
5,391
0
889
11,614
4,263
0
2,324
9,290
0
31,407
W
19,302
10,589
0
2,236
15,707
4,474
0
3,562
12,145
55,828
0
L
14,289
3,351
0
3,240
18,768
8,247
0
4,717
14,051
33,758
0
W
Yemoja
Xeanth
Yemoja
7,651
2,743
5,788
1,179
8,228
8,392
0
1,698
6,530
20,837
0
L
King Arthur
Yeziro
King Arthur
8,650
1,252
0
3,285
24,988
19,294
0
11,617
13,371
0
20,452
L
Fenrir
spyrosvaz
Fenrir
13,313
3,074
142
1,425
15,131
8,496
0
4,029
11,007
0
22,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,464
Gold Earned
61,917
190
Minions Killed
182
8
Camps Cleared
3
918,841
Distance Traveled
885,688
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,304
1,209
18
2
1
208,462
0
L
Artemis
10,255
932
56
5
1
160,671
0
L
Pele
11,621
1,056
64
6
4
191,714
0
W
Artemis
10,233
930
18
2
0
116,076
1
W
Loki
15,209
1,383
24
2
2
215,174
0
W
Sol
11,924
1,084
87
8
0
165,034
0
L
Anubis
11,020
1,002
44
4
1
132,271
1
W
Yemoja
11,247
1,022
35
3
0
180,942
0
L
King Arthur
10,906
991
11
1
0
208,455
0
L
Fenrir
12,662
1,151
15
1
2
225,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role