Player Matchup

Fenrir
Fenrir
LXT_Alexout
Fenrir
Level 18
God Stats
7W - 5L
1,436 SR
Queue Stats
25W - 34L
1,241 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RedPrinze
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Trezila
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Izanami
Izanami
TrueHanter
Izanami
Level 18
God Stats
16W - 20L
1,379 SR
Queue Stats
25W - 34L
1,241 Elo+
Party 1
Bellona
Bellona
theplanner
Bellona
Level 25
God Stats
51W - 37L
1,511 SR
Queue Stats
521W - 481L
1,368 Elo+
Solo
Team Averages
Level 16
1,465 SR
1,370 Elo+

VS

Team Averages
Level 15
1,611 SR
1,329 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
KrzysztofSPZ
Zeus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,339 Elo+
Solo
Cthulhu
Cthulhu
MrPayrex
Cthulhu
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 19L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rolis_man
Morgan Le Fay
Level 16
God Stats
8W - 5L
1,840 SR
Queue Stats
78W - 68L
1,284 Elo+
Party 2
Loki
Loki
smajlo_o_o
Loki
Level 13
God Stats
8W - 6L
1,714 SR
Queue Stats
106W - 106L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 1 / 3
6,844
403
2,152
4,068
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
RedPrinze
Morgan Le Fay
13
3 / 7 / 1
8,286
487
5,024
10,531
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Trezila
Anhur
10
3 / 6 / 1
7,213
424
4,493
9,241
2,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
TrueHanter
Izanami
14
3 / 3 / 3
8,504
500
7,219
8,683
2,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
theplanner
Bellona
16
5 / 3 / 0
9,747
573
8,297
13,014
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 2
9,231
543
6,481
12,803
6,250
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
12 / 5 / 0
10,303
606
12,191
9,357
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MrPayrex
Cthulhu
13
2 / 2 / 3
8,955
527
4,077
10,652
8,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
rolis_man
Morgan Le Fay
12
1 / 5 / 4
7,302
430
3,699
7,474
2,429
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 1
8,198
482
2,208
9,748
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
16
Kills
19
20
Deaths
18
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
2
0.75
W
12
5
0
2.4
L
Fenrir
2
1
3
3.5
W
Cthulhu
MrPayrex
Cthulhu
2
2
3
1.75
L
Morgan Le Fay
RedPrinze
Morgan Le Fay
3
7
1
0.5
L
Anhur
Trezila
Anhur
3
6
1
0.58
L
Izanami
TrueHanter
Izanami
3
3
3
1.5
W
Morgan Le Fay
rolis_man
Morgan Le Fay
1
5
4
0.6
W
2
2
1
1.25
L
Bellona
theplanner
Bellona
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
28,656
45,537
Taken
50,034
20,574
Mitigated
23,587
10,929
Healing
12,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,481
1,565
0
2,991
12,803
6,250
650
0
12,803
0
46,790
W
12,191
3,197
0
1,261
9,357
3,055
1,836
4,230
5,127
49,069
0
L
Fenrir
2,152
534
0
2,048
4,068
1,155
0
371
3,697
0
18,691
W
Cthulhu
MrPayrex
Cthulhu
4,077
492
0
3,317
10,652
8,766
0
52
10,600
32,347
0
L
Morgan Le Fay
RedPrinze
Morgan Le Fay
5,024
578
0
795
10,531
5,526
838
6,893
3,114
37,395
0
L
Anhur
Trezila
Anhur
4,493
1,833
0
723
9,241
2,453
323
5,156
3,870
0
21,349
L
Izanami
TrueHanter
Izanami
7,219
4,965
0
1,563
8,683
2,424
456
5,798
2,845
0
52,844
W
Morgan Le Fay
rolis_man
Morgan Le Fay
3,699
160
0
568
7,474
2,429
1,338
352
7,122
28,630
0
W
2,208
780
0
4,140
9,748
3,087
0
442
9,306
0
48,537
L
Bellona
theplanner
Bellona
8,297
2,223
0
5,800
13,014
9,016
932
1,124
11,864
0
62,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
43,989
362
Minions Killed
393
0
Camps Cleared
0
1,251,693
Distance Traveled
1,578,183
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,231
543
96
6
0
326,410
0
W
Zeus
10,303
606
102
6
0
287,712
1
L
Fenrir
6,844
403
44
3
0
164,363
1
W
Cthulhu
8,955
527
49
3
0
321,214
5
L
Morgan Le Fay
8,286
487
59
3
0
227,087
1
L
Anhur
7,213
424
32
2
0
265,590
0
L
Izanami
8,504
500
98
6
0
284,341
0
W
Morgan Le Fay
7,302
430
51
3
0
292,872
1
W
Loki
8,198
482
95
6
0
349,975
1
L
Bellona
9,747
573
129
8
0
310,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role