Player Matchup

Yemoja
Yemoja
Cutpurrse
Yemoja
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 27L
1,320 Elo+
Solo
Artemis
Artemis
JellyNation8257
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
Nedm8
Cthulhu
Level 14
God Stats
2W - 0L
1,649 SR
Queue Stats
7W - 9L
1,390 Elo+
Solo
Thor
Thor
Retr1but1on
Thor
Level 17
God Stats
3W - 2L
1,714 SR
Queue Stats
199W - 189L
1,348 Elo+
Solo
Persephone
Persephone
YtDistinctGaming
Persephone
Level 85
God Stats
21W - 14L
1,358 SR
Queue Stats
189W - 196L
1,340 Elo+
Party 1
Team Averages
Level 26
1,544 SR
1,338 Elo+

VS

Team Averages
Level 19
1,471 SR
1,405 Elo+
Sol
Sol
KingDavis3rd
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 123L
1,330 Elo+
Solo
Amaterasu
Amaterasu
Pencilvester420
Amaterasu
Level 9
God Stats
17W - 19L
1,445 SR
Queue Stats
183W - 196L
1,455 Elo+
Solo
Mercury
Mercury
TheLandLoard
Mercury
Level 24
God Stats
12W - 21L
1,410 SR
Queue Stats
96W - 112L
1,340 Elo+
Solo
Chernobog
Chernobog
YoungTaoist640
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 129L
1,397 Elo+
Solo
Guan Yu
Guan Yu
lolipop07
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cutpurrse
Yemoja
16
2 / 3 / 21
12,287
473
10,239
15,306
22,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 9
10,091
388
5,257
9,023
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Nedm8
Cthulhu
19
2 / 4 / 14
12,178
468
11,453
19,321
23,940
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 6 / 8
12,238
471
12,494
19,615
7,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
YtDistinctGaming
Persephone
19
25 / 6 / 7
15,063
579
36,165
18,549
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 5
10,343
398
10,828
16,367
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Pencilvester420
Amaterasu
16
4 / 9 / 9
11,049
425
13,023
26,369
15,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
TheLandLoard
Mercury
11
1 / 7 / 6
8,833
340
5,347
16,396
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
YoungTaoist640
Chernobog
16
8 / 9 / 6
11,895
458
14,521
21,202
7,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
lolipop07
Guan Yu
14
7 / 10 / 8
10,876
418
9,377
18,281
15,724
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
41
Kills
21
22
Deaths
41
59
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cutpurrse
Yemoja
2
3
21
4.17
W
4
3
9
2.83
L
1
6
5
0.58
W
Cthulhu
Nedm8
Cthulhu
2
4
14
2.25
L
Amaterasu
Pencilvester420
Amaterasu
4
9
9
0.94
W
8
6
8
2
L
Mercury
TheLandLoard
Mercury
1
7
6
0.57
L
Chernobog
YoungTaoist640
Chernobog
8
9
6
1.22
W
Persephone
YtDistinctGaming
Persephone
25
6
7
4.75
L
Guan Yu
lolipop07
Guan Yu
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,608
Damage
53,096
81,814
Taken
98,615
63,608
Mitigated
48,372
18,065
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cutpurrse
Yemoja
10,239
2,828
1,496
63
15,306
22,097
467
2,042
13,264
28,449
0
W
5,257
2,020
0
564
9,023
2,688
1,581
929
7,815
0
24,109
L
10,828
2,485
0
4,282
16,367
5,285
786
10,575
5,792
51,679
0
W
Cthulhu
Nedm8
Cthulhu
11,453
1,047
398
4,532
19,321
23,940
2,861
2,508
16,559
74,929
0
L
Amaterasu
Pencilvester420
Amaterasu
13,023
5,313
0
7,052
26,369
15,546
977
15,069
11,300
0
53,787
W
12,494
3,018
0
4,952
19,615
7,607
1,558
1,654
17,961
118
81,858
L
Mercury
TheLandLoard
Mercury
5,347
1,593
0
1,792
16,396
4,648
0
6,604
9,792
0
24,399
L
Chernobog
YoungTaoist640
Chernobog
14,521
8,527
0
3,950
21,202
7,169
1,127
14,737
6,465
0
63,502
W
Persephone
YtDistinctGaming
Persephone
36,165
1,905
1,219
4,841
18,549
7,276
2,629
3,694
14,731
86,656
0
L
Guan Yu
lolipop07
Guan Yu
9,377
1,110
662
2,126
18,281
15,724
541
10,984
7,297
0
23,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,857
Gold Earned
52,996
401
Minions Killed
337
0
Camps Cleared
0
2,159,774
Distance Traveled
2,150,807
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,287
473
35
1
0
462,543
12
W
Artemis
10,091
388
35
1
0
423,417
0
L
Sol
10,343
398
91
4
0
406,888
1
W
Cthulhu
12,178
468
124
5
0
447,419
6
L
Amaterasu
11,049
425
82
3
0
519,374
3
W
Thor
12,238
471
105
4
0
370,975
0
L
Mercury
8,833
340
47
2
0
430,224
2
L
Chernobog
11,895
458
92
4
0
404,612
0
W
Persephone
15,063
579
102
4
0
455,420
0
L
Guan Yu
10,876
418
25
1
0
389,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role