Player Matchup

He Bo
He Bo
Deadly vein4513
He Bo
Level 18
God Stats
0W - 5L
998 SR
Queue Stats
62W - 83L
1,265 Elo+
Solo
Fenrir
Fenrir
Interfuse267
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Nyletac
Hel
Level 25
God Stats
4W - 9L
1,389 SR
Queue Stats
16W - 28L
1,346 Elo+
Solo
Anhur
Anhur
Tomassetti14
Anhur
Level 5
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 3L
1,330 Elo+
Solo
Izanami
Izanami
Zextrah
Izanami
Level 23
God Stats
36W - 28L
1,553 SR
Queue Stats
113W - 146L
1,339 Elo+
Solo
Team Averages
Level 15
1,434 SR
1,356 Elo+

VS

Team Averages
Level 24
1,415 SR
1,350 Elo+
Cernunnos
Cernunnos
Fire3010
Cernunnos
Level 26
God Stats
51W - 53L
1,363 SR
Queue Stats
261W - 309L
1,225 Elo+
Solo
Gilgamesh
Gilgamesh
Garashy2
Gilgamesh
Level 29
God Stats
7W - 5L
1,281 SR
Queue Stats
364W - 466L
1,429 Elo+
Solo
Cabrakan
Cabrakan
The Burb 01
Cabrakan
Level 14
God Stats
7W - 7L
1,412 SR
Queue Stats
58W - 77L
1,327 Elo+
Solo
Arachne
Arachne
Yelded
Arachne
Level 25
God Stats
21W - 18L
1,521 SR
Queue Stats
112W - 95L
1,407 Elo+
Solo
Freya
Freya
xRsK ProphetxX
Freya
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 105L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 0
5,409
361
3,135
7,074
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
2 / 2 / 0
7,262
484
2,559
8,399
2,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
11
2 / 7 / 0
7,196
480
6,077
9,596
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 12 / 2
5,786
386
3,423
11,419
2,975
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Zextrah
Izanami
10
0 / 9 / 2
6,687
446
4,896
11,161
3,049
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fire3010
Cernunnos
14
6 / 1 / 2
8,620
575
6,379
11,936
4,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Garashy2
Gilgamesh
16
3 / 1 / 4
9,627
642
3,317
7,246
4,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
The Burb 01
Cabrakan
15
4 / 1 / 6
8,883
592
5,117
9,057
6,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Yelded
Arachne
16
18 / 1 / 1
10,340
689
11,410
10,271
4,574
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 2 / 4
9,152
610
7,712
9,153
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
39
39
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
Cernunnos
Fire3010
Cernunnos
6
1
2
7
W
Gilgamesh
Garashy2
Gilgamesh
3
1
4
5
L
Fenrir
2
2
0
1
L
Hel
2
7
0
0.29
W
Cabrakan
The Burb 01
Cabrakan
4
1
6
7
L
0
12
2
0.08
W
Arachne
Yelded
Arachne
18
1
1
18.5
L
Izanami
Zextrah
Izanami
0
9
2
0.11
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,090
Damage
33,935
47,649
Taken
47,663
14,193
Mitigated
23,161
5,501
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,135
385
0
470
7,074
1,715
0
2,620
4,454
12,194
0
W
Cernunnos
Fire3010
Cernunnos
6,379
3,319
0
6,675
11,936
4,123
2,664
4,711
7,225
0
48,177
W
Gilgamesh
Garashy2
Gilgamesh
3,317
1,349
0
1,058
7,246
4,155
2,532
0
7,246
0
51,987
L
Fenrir
2,559
112
0
2,404
8,399
2,763
0
595
7,804
0
23,958
L
Hel
6,077
748
115
1,472
9,596
3,691
99
2,809
6,787
27,739
0
W
Cabrakan
The Burb 01
Cabrakan
5,117
0
0
2,241
9,057
6,402
512
980
8,077
51,580
0
L
3,423
1,780
0
0
11,419
2,975
16
4,268
7,151
0
14,736
W
Arachne
Yelded
Arachne
11,410
6,883
166
5,592
10,271
4,574
1,397
1,041
9,200
0
60,390
L
Izanami
Zextrah
Izanami
4,896
3,429
0
1,040
11,161
3,049
300
1,639
9,522
0
42,279
W
7,712
2,842
0
4,117
9,153
3,907
1,780
2,438
6,413
28,501
4,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
46,622
210
Minions Killed
468
0
Camps Cleared
0
1,094,545
Distance Traveled
1,379,654
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,409
361
19
1
0
174,746
1
W
Cernunnos
8,620
575
75
5
0
248,688
0
W
Gilgamesh
9,627
642
132
9
0
287,507
0
L
Fenrir
7,262
484
44
3
0
227,825
1
L
Hel
7,196
480
32
2
0
243,963
0
W
Cabrakan
8,883
592
97
6
0
270,930
0
L
Anhur
5,786
386
24
2
0
233,550
0
W
Arachne
10,340
689
101
7
0
310,595
4
L
Izanami
6,687
446
91
6
0
214,461
0
W
Freya
9,152
610
63
4
0
261,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role