Player Matchup

Ra
Ra
DTT_Mong-o_King
Ra
Level 48
God Stats
31W - 29L
1,287 SR
Queue Stats
450W - 553L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
DrLogik
Gilgamesh
Level 65
God Stats
4W - 4L
1,425 SR
Queue Stats
105W - 107L
1,420 Elo+
Party 4
Izanami
Izanami
NockleJ
Izanami
Level 18
God Stats
15W - 17L
1,498 SR
Queue Stats
53W - 57L
1,411 Elo+
Party 4
Raijin
Raijin
Tyr_Lukas2
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
355W - 438L
1,418 Elo+
Party 1
Fafnir
Fafnir
mpo1413
Fafnir
Level 43
God Stats
23W - 17L
1,904 SR
Queue Stats
40W - 38L
1,450 Elo+
Solo
Team Averages
Level 41
1,523 SR
1,431 Elo+

VS

Team Averages
Level 44
1,476 SR
1,264 Elo+
Izanami
Izanami
El_Ultimo_Aesir
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,324 Elo+
Party 3
Thor
Thor
Jarvis874
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 35L
1,286 Elo+
Party 2
Ares
Ares
Joelbp645
Ares
Level 17
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 20L
1,377 Elo+
Party 3
Mulan
Mulan
The_Crazy_Wordy
Mulan
Level 29
God Stats
4W - 3L
1,374 SR
Queue Stats
38W - 49L
1,303 Elo+
Party 2
Chang'e
Chang'e
inkboy_666_
Chang'e
Level 80
God Stats
0W - 5L
1,318 SR
Queue Stats
13W - 25L
1,031 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 2
13,693
571
9,735
15,437
19,995
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DrLogik
Gilgamesh
20
16 / 1 / 9
14,303
596
21,530
17,051
14,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
NockleJ
Izanami
20
9 / 2 / 10
13,800
575
19,229
15,703
7,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Tyr_Lukas2
Raijin
17
6 / 2 / 10
11,838
493
16,505
14,798
7,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
mpo1413
Fafnir
17
4 / 1 / 15
13,607
567
6,457
16,738
21,173
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,494
437
16,921
21,009
6,874
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Thor
15
2 / 7 / 1
9,977
416
2,050
18,399
7,350
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
15
0 / 8 / 3
8,666
361
3,965
21,666
16,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 5 / 3
11,263
469
14,264
24,801
19,459
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
inkboy_666_
Chang'e
16
4 / 7 / 2
11,005
459
15,288
19,993
15,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
37
Kills
10
10
Deaths
37
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
Gilgamesh
DrLogik
Gilgamesh
16
1
9
20.5
L
1
10
3
0.25
L
Thor
2
7
1
0.36
L
Ares
0
8
3
0.19
W
Izanami
NockleJ
Izanami
9
2
10
7
L
3
5
3
0.9
W
Raijin
Tyr_Lukas2
Raijin
6
2
10
5.5
L
Chang'e
inkboy_666_
Chang'e
4
7
2
0.71
W
Fafnir
mpo1413
Fafnir
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,456
Damage
52,488
79,727
Taken
105,868
70,791
Mitigated
64,772
25,585
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,735
2,887
66
7,676
15,437
19,995
2,951
2,566
12,871
98,291
0
W
Gilgamesh
DrLogik
Gilgamesh
21,530
7,473
0
6,306
17,051
14,781
0
3,682
13,369
0
85,861
L
16,921
12,423
264
3,127
21,009
6,874
587
4,254
16,755
0
95,250
L
Thor
2,050
442
0
2,179
18,399
7,350
343
5,647
12,752
0
39,508
L
Ares
3,965
534
0
1,454
21,666
16,061
60
4,189
17,394
21,022
0
W
Izanami
NockleJ
Izanami
19,229
13,370
0
3,127
15,703
7,842
9,356
2,278
13,425
0
119,203
L
14,264
2,885
0
7,379
24,801
19,459
518
10,446
14,355
0
89,715
W
Raijin
Tyr_Lukas2
Raijin
16,505
656
270
3,781
14,798
7,000
651
7,099
7,699
64,180
0
L
Chang'e
inkboy_666_
Chang'e
15,288
1,205
1,561
4,692
19,993
15,028
705
8,347
11,077
52,282
0
W
Fafnir
mpo1413
Fafnir
6,457
2,877
0
4,359
16,738
21,173
449
3,743
12,995
33,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,241
Gold Earned
51,405
617
Minions Killed
444
0
Camps Cleared
0
2,189,587
Distance Traveled
1,955,113
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,693
571
180
8
0
381,345
2
W
Gilgamesh
14,303
596
118
5
0
509,352
6
L
Izanami
10,494
437
145
6
0
358,040
2
L
Thor
9,977
416
71
3
0
387,056
0
L
Ares
8,666
361
23
1
0
396,271
0
W
Izanami
13,800
575
195
8
0
434,250
0
L
Mulan
11,263
469
135
6
0
405,673
0
W
Raijin
11,838
493
89
4
0
423,059
0
L
Chang'e
11,005
459
70
3
0
408,073
5
W
Fafnir
13,607
567
35
1
0
441,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role