Player Matchup

Kukulkan
Kukulkan
And3rous
Kukulkan
Level 16
God Stats
7W - 5L
1,402 SR
Queue Stats
8W - 10L
1,562 Elo+
Solo
Skadi
Skadi
Apandahat
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,606 Elo+
Solo
Ra
Ra
allarigon
Ra
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 12L
1,354 Elo+
Solo
Hun Batz
Hun Batz
dasgdilasugdai
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,494 Elo+
Solo
Hercules
Hercules
АнтиИисус
Hercules
Level 14
God Stats
11W - 9L
1,504 SR
Queue Stats
149W - 133L
1,489 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,501 Elo+

VS

Team Averages
Level 26
1,469 SR
1,569 Elo+
Kumbhakarna
Kumbhakarna
CKBИРТУОЗ
Kumbhakarna
Level 7
God Stats
5W - 2L
1,879 SR
Queue Stats
49W - 39L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
Ethiniel
Gilgamesh
Level 29
God Stats
6W - 5L
1,512 SR
Queue Stats
172W - 153L
1,474 Elo+
Solo
The Morrigan
The Morrigan
Habibul
The Morrigan
Level 69
God Stats
44W - 37L
1,222 SR
Queue Stats
82W - 70L
1,368 Elo+
Party 1
Anhur
Anhur
KrakeN161rus
Anhur
Level 5
God Stats
1W - 0L
1,231 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
kellycupcakez98
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
2,008 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
And3rous
Kukulkan
16
1 / 2 / 2
9,997
833
3,696
3,814
1,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Apandahat
Skadi
18
9 / 6 / 3
13,607
1,134
24,389
16,834
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 11 / 7
10,767
897
13,428
19,960
7,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
18
1 / 11 / 9
11,405
950
12,436
22,416
7,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 5 / 6
10,728
894
8,288
33,355
32,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

64

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CKBИРТУОЗ
Kumbhakarna
19
4 / 2 / 21
12,545
1,045
9,240
21,113
36,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Ethiniel
Gilgamesh
20
8 / 2 / 23
13,076
1,090
18,214
15,125
13,495
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Habibul
The Morrigan
18
2 / 4 / 14
11,337
945
9,991
8,340
4,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 4 / 18
12,205
1,017
14,889
12,896
5,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 1 / 13
15,015
1,251
38,495
14,478
7,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
13
Kills
35
35
Deaths
13
27
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
And3rous
Kukulkan
1
2
2
1
L
Skadi
Apandahat
Skadi
9
6
3
1.75
W
Kumbhakarna
CKBИРТУОЗ
Kumbhakarna
4
2
21
7.25
W
Gilgamesh
Ethiniel
Gilgamesh
8
2
23
9.75
W
The Morrigan
Habibul
The Morrigan
2
4
14
2.25
W
4
4
18
3.25
L
1
11
7
0.41
L
Hun Batz
1
11
9
0.5
W
17
1
13
23.5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,237
Damage
90,829
96,379
Taken
71,952
54,657
Mitigated
67,102
11,136
Healing
22,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
And3rous
Kukulkan
3,696
307
0
0
3,814
1,293
0
1,886
1,928
11,607
0
L
Skadi
Apandahat
Skadi
24,389
12,852
0
520
16,834
6,272
0
13,307
3,527
0
64,583
W
Kumbhakarna
CKBИРТУОЗ
Kumbhakarna
9,240
1,874
0
2,980
21,113
36,598
0
4,901
16,212
17,055
0
W
Gilgamesh
Ethiniel
Gilgamesh
18,214
5,551
0
3,907
15,125
13,495
0
3,497
11,628
0
27,193
W
The Morrigan
Habibul
The Morrigan
9,991
619
0
1,533
8,340
4,015
0
1,622
6,695
38,316
2,976
W
14,889
8,934
0
3,205
12,896
5,659
0
3,919
8,977
0
36,576
L
13,428
427
1,610
1,619
19,960
7,005
0
11,450
8,510
34,439
0
L
Hun Batz
12,436
1,189
0
0
22,416
7,353
0
10,592
11,824
0
34,734
W
38,495
3,857
930
10,388
14,478
7,335
0
3,185
11,293
69,726
0
L
8,288
2,236
0
7,387
33,355
32,734
0
18,152
15,203
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
64,178
227
Minions Killed
225
5
Camps Cleared
12
973,962
Distance Traveled
1,181,835
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,997
833
17
1
2
90,050
0
L
Skadi
13,607
1,134
76
6
3
212,036
0
W
Kumbhakarna
12,545
1,045
13
1
1
242,056
0
W
Gilgamesh
13,076
1,090
12
1
1
252,821
0
W
The Morrigan
11,337
945
79
7
4
214,689
0
W
Anhur
12,205
1,017
57
5
3
216,655
1
L
Ra
10,767
897
54
5
0
202,856
0
L
Hun Batz
11,405
950
61
5
0
216,576
0
W
Ah Puch
15,015
1,251
64
5
3
255,614
3
L
Hercules
10,728
894
19
2
0
252,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role