Player Matchup

Morgan Le Fay
Morgan Le Fay
BlackBlade90_
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,383 Elo+
Solo
Fenrir
Fenrir
Davidmonillo
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
IIcocoII
Ymir
Level 18
God Stats
49W - 46L
1,341 SR
Queue Stats
115W - 154L
1,360 Elo+
Solo
Set
Set
Regikat291
Set
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
51W - 47L
1,397 Elo+
Solo
Ra
Ra
killaviperz 369
Ra
Level 4
God Stats
2W - 3L
1,700 SR
Queue Stats
4W - 9L
1,687 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,465 Elo+

VS

Team Averages
Level 19
1,599 SR
1,492 Elo+
Bakasura
Bakasura
AL__KOR
Bakasura
Level 29
God Stats
5W - 7L
1,592 SR
Queue Stats
76W - 86L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
DevilBoy420
Cu Chulainn
Level 24
God Stats
2W - 0L
1,544 SR
Queue Stats
2W - 2L
1,363 Elo+
Solo
Aphrodite
Aphrodite
Lizz2198
Aphrodite
Level 25
God Stats
15W - 6L
1,861 SR
Queue Stats
15W - 6L
1,801 Elo+
Solo
Yemoja
Yemoja
S0HE13_Azami
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,587 Elo+
Solo
Achilles
Achilles
WeiZaro
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackBlade90_
Morgan Le Fay
20
10 / 3 / 4
17,617
1,036
54,234
27,060
15,718
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
18
2 / 2 / 3
13,178
775
2,760
6,219
2,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
0 / 1 / 10
14,543
855
19,536
32,944
68,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 3 / 4
13,467
792
5,247
8,834
5,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 12 / 6
13,803
812
20,245
23,395
10,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AL__KOR
Bakasura
20
7 / 4 / 8
14,963
880
19,086
27,072
10,732
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
DevilBoy420
Cu Chulainn
20
6 / 5 / 9
15,470
910
31,314
24,769
15,881
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Lizz2198
Aphrodite
20
0 / 4 / 14
13,886
817
13,383
18,662
12,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
20
3 / 1 / 13
14,447
850
8,788
14,256
15,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
WeiZaro
Achilles
20
5 / 3 / 10
14,775
869
18,739
28,779
45,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
15
Kills
21
21
Deaths
17
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AL__KOR
Bakasura
7
4
8
2.75
L
Morgan Le Fay
BlackBlade90_
Morgan Le Fay
10
3
4
4
L
Fenrir
2
2
3
1.75
W
Cu Chulainn
DevilBoy420
Cu Chulainn
6
5
9
2.1
L
Ymir
0
1
10
5
W
Aphrodite
Lizz2198
Aphrodite
0
4
14
1.75
L
3
3
4
1.67
W
Yemoja
3
1
13
9.5
W
Achilles
WeiZaro
Achilles
5
3
10
3.33
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,022
Damage
91,310
98,452
Taken
113,538
103,432
Mitigated
100,709
19,482
Healing
45,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AL__KOR
Bakasura
19,086
16,302
0
5,218
27,072
10,732
0
20,897
4,381
0
33,371
L
Morgan Le Fay
BlackBlade90_
Morgan Le Fay
54,234
10,180
2,493
11,285
27,060
15,718
0
5,740
20,615
106,646
0
L
Fenrir
2,760
1,173
0
73
6,219
2,486
0
1,228
4,758
0
4,943
W
Cu Chulainn
DevilBoy420
Cu Chulainn
31,314
14,085
926
3,763
24,769
15,881
0
20,933
3,836
0
65,695
L
Ymir
19,536
4,461
0
1,846
32,944
68,761
0
5,997
25,272
42,933
0
W
Aphrodite
Lizz2198
Aphrodite
13,383
1,174
5,976
7,084
18,662
12,364
0
15,793
2,869
42,849
0
L
5,247
2,611
0
450
8,834
5,524
0
3,589
4,936
0
6,635
W
Yemoja
8,788
1,870
13,257
2,872
14,256
15,960
0
11,656
2,600
27,696
0
W
Achilles
WeiZaro
Achilles
18,739
5,599
1,414
4,725
28,779
45,772
0
24,736
4,043
0
29,487
L
20,245
3,063
2,136
1,199
23,395
10,943
0
5,617
16,862
39,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,608
Gold Earned
73,541
245
Minions Killed
288
4
Camps Cleared
8
1,035,618
Distance Traveled
1,385,635
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,963
880
62
4
1
329,360
0
L
Morgan Le Fay
17,617
1,036
124
7
1
264,937
4
L
Fenrir
13,178
775
5
0
1
115,417
0
W
Cu Chulainn
15,470
910
91
5
2
240,072
0
L
Ymir
14,543
855
57
3
1
293,179
2
W
Aphrodite
13,886
817
67
4
4
273,336
1
L
Set
13,467
792
1
0
0
65,176
0
W
Yemoja
14,447
850
39
2
0
257,234
1
W
Achilles
14,775
869
29
2
1
285,633
0
L
Ra
13,803
812
58
3
1
296,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role