Player Matchup

Danzaburou
Danzaburou
Silent__Storm007
Danzaburou
Level 18
God Stats
9W - 6L
1,677 SR
Queue Stats
24W - 19L
1,394 Elo+
Solo
Arachne
Arachne
XxCrazyGamer28xX
Arachne
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,037 Elo+
Party 1
Hun Batz
Hun Batz
heyitsmeazzie2
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,110 Elo+
Party 1
Bellona
Bellona
scorch-legend
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
sebollas7400
Fenrir
Level 18
God Stats
19W - 23L
1,396 SR
Queue Stats
85W - 137L
1,248 Elo+
Solo
Team Averages
Level 10
1,515 SR
1,258 Elo+

VS

Team Averages
Level 11
1,501 SR
1,368 Elo+
Loki
Loki
Esmooz05
Loki
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeSapinDeNoel
Morgan Le Fay
Level 29
God Stats
6W - 4L
1,550 SR
Queue Stats
113W - 126L
1,416 Elo+
Solo
Bellona
Bellona
Tomowaty
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
damoukillr5
Jing Wei
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,047 Elo+
Solo
Hachiman
Hachiman
jamique001
Hachiman
Level 16
God Stats
5W - 6L
1,453 SR
Queue Stats
9W - 12L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Silent__Storm007
Danzaburou
20
15 / 6 / 1
21,479
651
27,012
35,553
18,766
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
7 / 13 / 6
14,623
443
17,036
38,655
23,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
16
0 / 13 / 9
11,978
363
4,250
28,568
17,603
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
4
0 / 3 / 0
9,089
275
686
2,898
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
20
13 / 8 / 4
16,115
488
24,453
28,631
14,795
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 9 / 10
13,754
417
5,862
20,661
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LeSapinDeNoel
Morgan Le Fay
20
34 / 4 / 4
22,033
668
65,066
28,517
15,906
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tomowaty
Bellona
18
3 / 7 / 9
12,918
391
7,885
24,517
23,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
damoukillr5
Jing Wei
19
3 / 16 / 3
13,807
418
14,205
27,693
23,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
jamique001
Hachiman
7
0 / 2 / 2
9,491
288
1,187
2,689
1,112
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
70
35
Kills
42
43
Deaths
38
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
2
9
10
0.78
W
Morgan Le Fay
LeSapinDeNoel
Morgan Le Fay
34
4
4
9
L
Danzaburou
Silent__Storm007
Danzaburou
15
6
1
2.58
W
Bellona
Tomowaty
Bellona
3
7
9
1.07
L
7
13
6
0.77
W
Jing Wei
damoukillr5
Jing Wei
3
16
3
0.28
L
Hun Batz
0
13
9
0.35
W
Hachiman
jamique001
Hachiman
0
2
2
0.5
L
Bellona
0
3
0
0
L
Fenrir
13
8
4
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,437
Damage
94,205
134,305
Taken
104,077
75,724
Mitigated
72,568
26,356
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,862
2,423
0
4,355
20,661
8,237
0
0
20,661
0
77,221
W
Morgan Le Fay
LeSapinDeNoel
Morgan Le Fay
65,066
8,310
279
11,379
28,517
15,906
5,142
0
28,517
201,077
0
L
Danzaburou
Silent__Storm007
Danzaburou
27,012
18,753
0
12,052
35,553
18,766
13,621
16,753
18,800
0
160,268
W
Bellona
Tomowaty
Bellona
7,885
1,497
0
3,040
24,517
23,754
1,784
0
24,270
0
35,492
L
17,036
10,534
0
8,411
38,655
23,343
0
15,232
23,423
0
85,804
W
Jing Wei
damoukillr5
Jing Wei
14,205
8,607
0
3,106
27,693
23,559
3,108
0
27,533
0
75,466
L
Hun Batz
4,250
639
0
0
28,568
17,603
0
18,502
10,066
0
24,203
W
Hachiman
jamique001
Hachiman
1,187
752
0
69
2,689
1,112
0
0
2,689
0
4,923
L
Bellona
686
151
0
513
2,898
1,217
0
299
2,599
0
5,053
L
Fenrir
24,453
4,041
0
5,380
28,631
14,795
1,439
14,280
14,351
0
78,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,284
Gold Earned
72,003
480
Minions Killed
541
0
Camps Cleared
0
2,332,756
Distance Traveled
2,383,650
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,754
417
103
3
0
583,397
2
W
Morgan Le Fay
22,033
668
261
8
0
655,394
0
L
Danzaburou
21,479
651
238
7
0
512,305
0
W
Bellona
12,918
391
58
2
0
521,998
3
L
Arachne
14,623
443
105
3
0
599,150
0
W
Jing Wei
13,807
418
108
3
0
534,787
0
L
Hun Batz
11,978
363
14
0
0
537,883
2
W
Hachiman
9,491
288
11
0
0
88,074
0
L
Bellona
9,089
275
8
0
0
101,418
1
L
Fenrir
16,115
488
115
3
0
582,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role