Player Matchup

Thor
Thor
Bonez187erz8330
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,300 Elo+
Solo
Olorun
Olorun
VenusGans279
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
emil_and_kurama
Nemesis
Level 7
God Stats
1W - 3L
1,421 SR
Queue Stats
1W - 4L
1,266 Elo+
Party 1
Apollo
Apollo
shootoverdoseyt-
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
xxhristiqnxx
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,484 SR
1,413 Elo+

VS

Team Averages
Level 18
1,557 SR
1,233 Elo+
Vulcan
Vulcan
NikitaSky_
Vulcan
Level 26
God Stats
6W - 2L
1,536 SR
Queue Stats
12W - 12L
1,245 Elo+
Solo
Kali
Kali
SSGSS_Saiyukai
Kali
Level 13
God Stats
7W - 20L
1,148 SR
Queue Stats
59W - 94L
1,113 Elo+
Party 2
Thanatos
Thanatos
WU____1
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,285 Elo+
Solo
Susano
Susano
bjk-ziya01
Susano
Level 17
God Stats
3W - 2L
1,811 SR
Queue Stats
187W - 258L
1,209 Elo+
Party 2
Danzaburou
Danzaburou
musto_1907-
Danzaburou
Level 18
God Stats
5W - 1L
1,790 SR
Queue Stats
173W - 246L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,626
349
1,750
8,801
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
5
0 / 5 / 1
5,768
304
1,863
4,261
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 9 / 3
10,657
561
9,032
16,943
6,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
3 / 11 / 3
9,106
479
8,476
17,489
12,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
xxhristiqnxx
Artemis
5
0 / 5 / 1
5,757
303
1,859
4,972
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NikitaSky_
Vulcan
15
10 / 2 / 6
10,172
535
12,062
9,311
5,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 3 / 4
11,784
620
6,361
13,855
5,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
WU____1
Thanatos
13
5 / 5 / 5
9,014
474
3,512
11,961
5,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
bjk-ziya01
Susano
14
4 / 1 / 6
9,700
511
7,285
6,789
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
musto_1907-
Danzaburou
14
3 / 2 / 8
9,789
515
7,533
11,397
4,855
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
32
33
Deaths
13
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Vulcan
NikitaSky_
Vulcan
10
2
6
6.5
W
10
3
4
4
L
Olorun
0
5
1
0.1
W
Thanatos
WU____1
Thanatos
5
5
5
1.5
W
Susano
bjk-ziya01
Susano
4
1
6
7
L
6
9
3
0.83
W
Danzaburou
musto_1907-
Danzaburou
3
2
8
3.5
L
3
11
3
0.41
L
Artemis
xxhristiqnxx
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
36,753
52,466
Taken
53,313
23,432
Mitigated
25,421
5,267
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,750
542
0
872
8,801
2,072
118
0
8,801
0
22,266
W
Vulcan
NikitaSky_
Vulcan
12,062
4,114
0
2,566
9,311
5,394
1,277
381
8,463
43,247
0
W
6,361
5,029
0
2,464
13,855
5,978
1,766
57
13,621
0
84,338
L
Olorun
1,863
1,169
98
279
4,261
1,450
126
770
3,436
8,451
1,506
W
Thanatos
WU____1
Thanatos
3,512
2,458
0
6,328
11,961
5,909
2,037
136
11,752
0
28,952
W
Susano
bjk-ziya01
Susano
7,285
3,830
0
47
6,789
3,285
2,942
573
5,960
0
26,786
L
9,032
4,812
0
1,122
16,943
6,269
0
4,774
12,118
0
30,669
W
Danzaburou
musto_1907-
Danzaburou
7,533
2,973
0
1,896
11,397
4,855
2,920
563
10,608
0
50,544
L
8,476
3,232
0
2,565
17,489
12,561
0
6,077
11,358
240
28,889
L
Artemis
xxhristiqnxx
Artemis
1,859
1,197
0
331
4,972
1,080
165
281
4,691
0
6,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
50,459
154
Minions Killed
390
0
Camps Cleared
0
1,062,556
Distance Traveled
1,787,065
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,626
349
43
2
0
239,563
5
W
Vulcan
10,172
535
66
3
0
330,709
1
W
Kali
11,784
620
125
7
0
392,555
0
L
Olorun
5,768
304
22
1
0
155,538
3
W
Thanatos
9,014
474
52
3
0
311,505
0
W
Susano
9,700
511
55
3
0
357,837
0
L
Nemesis
10,657
561
44
2
0
271,394
3
W
Danzaburou
9,789
515
92
5
0
394,459
0
L
Apollo
9,106
479
33
2
0
269,306
7
L
Artemis
5,757
303
12
1
0
126,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role