Player Matchup

Ullr
Ullr
Bronze III
MEATYBaits
Ullr
Bronze III
Level 63
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 2L
1,450 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,356 SR
1,450 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,500 SR
1,500 MMR
Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,020
804
1,664
4,250
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
He BoBakasuraAnubisAh Muzen CabPele

VS

Bans
SkadiKaliSetLokiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 0
5,680
1,136
3,083
3,883
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,664
Damage
3,083
4,250
Taken
3,883
1,235
Mitigated
1,610
330
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,083
1,792
0
1,952
3,883
1,610
793
0
3,883
0
28,955
L
1,664
598
0
330
4,250
1,235
246
0
4,250
0
13,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,020
Gold Earned
5,680
27
Minions Killed
66
0
Camps Cleared
0
80,788
Distance Traveled
100,555
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,680
1,136
66
13
0
100,555
2
L
Ullr
4,020
804
27
5
0
80,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role