Player Matchup

Gilgamesh
Gilgamesh
BestLeaguePlayer
Gilgamesh
Level 45
God Stats
26W - 17L
1,687 SR
Queue Stats
377W - 284L
1,690 Elo+
Solo
Cthulhu
Cthulhu
LiterallyFiji
Cthulhu
Level 42
God Stats
123W - 56L
1,779 SR
Queue Stats
555W - 419L
1,756 Elo+
Solo
Anubis
Anubis
ManWithTheMilk
Anubis
Level 42
God Stats
9W - 16L
1,607 SR
Queue Stats
228W - 221L
1,483 Elo+
Party 1
Kali
Kali
Snaidar
Kali
Level 35
God Stats
3W - 1L
1,654 SR
Queue Stats
35W - 29L
1,520 Elo+
Solo
Neith
Neith
TheRavDawg
Neith
Level 29
God Stats
29W - 37L
1,458 SR
Queue Stats
160W - 175L
1,459 Elo+
Party 1
Team Averages
Level 39
1,637 SR
1,582 Elo+

VS

Team Averages
Level 80
1,543 SR
1,559 Elo+
Ymir
Ymir
SlowStrokeKing
Ymir
Level 94
God Stats
13W - 10L
1,485 SR
Queue Stats
639W - 608L
1,584 Elo+
Solo
Tyr
Tyr
SovietSeal
Tyr
Level 45
God Stats
8W - 8L
1,518 SR
Queue Stats
87W - 97L
1,487 Elo+
Solo
Anubis
Anubis
Thegreatthomas
Anubis
Level 124
God Stats
8W - 7L
1,555 SR
Queue Stats
241W - 247L
1,546 Elo+
Solo
Hachiman
Hachiman
ZackDaKidd
Hachiman
Level 60
God Stats
22W - 30L
1,565 SR
Queue Stats
700W - 702L
1,590 Elo+
Solo
Thanatos
Thanatos
penitratinangel
Thanatos
Level 75
God Stats
54W - 47L
1,590 SR
Queue Stats
340W - 296L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
21 / 0 / 5
15,792
687
36,950
25,437
35,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
17
2 / 1 / 16
12,870
560
10,733
18,702
17,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 8 / 10
12,198
530
16,782
19,292
9,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Snaidar
Kali
18
2 / 4 / 13
12,593
548
4,792
20,465
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
18
3 / 3 / 4
12,165
529
7,851
15,077
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,115
353
7,204
20,710
15,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 9 / 2
8,633
375
4,176
19,339
16,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 8 / 5
10,695
465
19,001
19,472
9,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ZackDaKidd
Hachiman
18
3 / 4 / 2
11,564
503
12,396
17,234
6,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
8 / 7 / 3
11,520
501
14,820
18,602
6,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
32
Kills
16
16
Deaths
32
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
21
0
5
23.5
W
Cthulhu
2
1
16
10
W
4
8
10
1.13
L
0
4
4
0.5
W
Kali
Snaidar
Kali
2
4
13
2.13
L
0
9
2
0.11
W
Neith
3
3
4
1.67
L
5
8
5
0.94
L
Hachiman
ZackDaKidd
Hachiman
3
4
2
1
L
Thanatos
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,108
Damage
57,597
98,973
Taken
95,357
75,275
Mitigated
54,230
39,103
Healing
25,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
36,950
8,014
0
9,067
25,437
35,450
1,851
5,535
19,902
21,279
95,914
W
Cthulhu
10,733
296
1,303
5,615
18,702
17,268
1,048
7,600
11,102
32,475
0
W
16,782
490
0
7,098
19,292
9,184
1,213
7,566
11,726
89,554
0
L
7,204
1,440
0
1,520
20,710
15,281
0
8,962
11,564
28,102
5,331
W
Kali
Snaidar
Kali
4,792
1,656
0
9,039
20,465
8,455
3,099
6,428
14,037
0
66,923
L
4,176
408
0
2,662
19,339
16,273
0
5,396
13,822
0
36,144
W
Neith
7,851
3,652
0
6,981
15,077
4,918
873
840
14,237
0
95,018
L
19,001
912
0
6,457
19,472
9,369
423
9,358
9,980
76,201
0
L
Hachiman
ZackDaKidd
Hachiman
12,396
8,806
0
4,187
17,234
6,347
0
5,265
11,887
0
91,529
L
Thanatos
14,820
3,157
0
10,997
18,602
6,960
217
4,810
13,558
0
75,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,618
Gold Earned
50,527
555
Minions Killed
522
0
Camps Cleared
0
2,232,770
Distance Traveled
1,957,498
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,792
687
158
7
0
476,307
4
W
Cthulhu
12,870
560
32
1
0
491,669
9
W
Anubis
12,198
530
126
5
0
373,798
7
L
Ymir
8,115
353
41
2
0
352,283
7
W
Kali
12,593
548
113
5
0
499,806
6
L
Tyr
8,633
375
74
3
0
415,710
3
W
Neith
12,165
529
126
5
0
391,190
2
L
Anubis
10,695
465
129
6
0
351,750
4
L
Hachiman
11,564
503
164
7
0
413,693
0
L
Thanatos
11,520
501
114
5
0
424,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role