Player Matchup

Hera
Hera
Conntinuum
Hera
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
59W - 44L
1,592 Elo+
Solo
Apollo
Apollo
Lambodjini
Apollo
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,920 Elo+
Solo
Yemoja
Yemoja
Nikita22101984
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,529 Elo+
Solo
Neith
Neith
furrylivesmatter
Neith
Level 7
God Stats
3W - 0L
1,803 SR
Queue Stats
54W - 38L
1,679 Elo+
Solo
Kali
Kali
maxmilky
Kali
Level 26
God Stats
44W - 22L
1,822 SR
Queue Stats
147W - 121L
1,698 Elo+
Solo
Team Averages
Level 14
1,625 SR
1,684 Elo+

VS

Team Averages
Level 21
1,584 SR
1,590 Elo+
Gilgamesh
Gilgamesh
JACKEDFURRY
Gilgamesh
Level 19
God Stats
0W - 4L
1,707 SR
Queue Stats
140W - 123L
1,539 Elo+
Solo
Ra
Ra
MiniValar
Ra
Level 29
God Stats
15W - 10L
1,698 SR
Queue Stats
129W - 116L
1,569 Elo+
Solo
Yemoja
Yemoja
RaslSuper
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,819 Elo+
Solo
Neith
Neith
enteinrente
Neith
Level 24
God Stats
0W - 4L
1,296 SR
Queue Stats
50W - 46L
1,440 Elo+
Solo
Set
Set
janushPawulon
Set
Level 25
God Stats
25W - 18L
1,721 SR
Queue Stats
90W - 76L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
11,291
594
14,760
8,343
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Lambodjini
Apollo
17
10 / 0 / 10
11,603
611
12,797
9,789
3,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 13
10,180
536
4,677
9,038
9,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 8
10,877
572
10,915
15,234
10,492
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
16
4 / 3 / 5
10,866
572
6,277
14,918
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JACKEDFURRY
Gilgamesh
16
3 / 6 / 2
10,002
526
12,460
19,921
16,025
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 9 / 0
7,741
407
5,447
11,663
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
RaslSuper
Yemoja
11
0 / 8 / 1
7,693
405
4,749
14,028
9,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 3
9,218
485
7,170
10,142
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 4 / 1
6,827
359
2,842
8,841
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
29
Kills
7
7
Deaths
29
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Gilgamesh
JACKEDFURRY
Gilgamesh
3
6
2
0.67
W
Apollo
Lambodjini
Apollo
10
0
10
15
L
2
9
0
0.22
W
1
1
13
7.5
L
Yemoja
RaslSuper
Yemoja
0
8
1
0.06
L
2
2
3
1.75
W
7
2
8
5.5
L
0
4
1
0.13
W
Kali
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
32,668
57,322
Taken
64,595
34,523
Mitigated
35,434
14,619
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,760
4,450
138
2,515
8,343
3,538
2,561
1,450
6,761
77,146
0
L
Gilgamesh
JACKEDFURRY
Gilgamesh
12,460
2,870
0
3,035
19,921
16,025
0
5,936
13,985
0
54,265
W
Apollo
Lambodjini
Apollo
12,797
7,530
0
3,907
9,789
3,946
5,476
2,294
7,395
0
71,484
L
5,447
391
86
1,518
11,663
3,419
0
3,209
8,454
42,330
0
W
4,677
1,101
2,367
656
9,038
9,955
1,641
2,879
6,135
20,383
0
L
Yemoja
RaslSuper
Yemoja
4,749
601
296
0
14,028
9,772
0
6,798
7,130
21,225
0
L
7,170
1,826
0
3,096
10,142
3,094
0
2,150
7,992
0
54,555
W
10,915
3,904
0
2,219
15,234
10,492
4,747
1,246
13,962
0
48,681
L
2,842
875
0
2,795
8,841
3,124
0
1,344
7,497
0
32,029
W
Kali
6,277
2,638
0
2,817
14,918
6,592
1,861
1,877
12,873
0
64,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,817
Gold Earned
41,481
513
Minions Killed
358
0
Camps Cleared
0
1,812,992
Distance Traveled
1,461,641
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,291
594
168
9
0
372,824
7
L
Gilgamesh
10,002
526
85
4
0
356,741
1
W
Apollo
11,603
611
119
6
0
381,800
4
L
Ra
7,741
407
80
4
0
261,938
0
W
Yemoja
10,180
536
26
1
0
356,188
4
L
Yemoja
7,693
405
21
1
0
294,215
6
L
Neith
9,218
485
104
5
0
343,907
1
W
Neith
10,877
572
98
5
0
317,876
4
L
Set
6,827
359
68
4
0
204,840
0
W
Kali
10,866
572
102
5
0
384,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role