Player Matchup

Ganesha
Ganesha
Alanb231
Ganesha
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 37L
1,421 Elo+
Party 1
Bakasura
Bakasura
CamboX14
Bakasura
Level 98
God Stats
1W - 11L
1,103 SR
Queue Stats
517W - 563L
1,545 Elo+
Party 1
Odin
Odin
Gavlarrr7
Odin
Level 78
God Stats
8W - 8L
1,538 SR
Queue Stats
283W - 355L
1,512 Elo+
Party 1
Sol
Sol
Kieran_B1967
Sol
Level 87
God Stats
1W - 3L
1,559 SR
Queue Stats
458W - 486L
1,543 Elo+
Party 1
Skadi
Skadi
TopBoyTerry
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,472 Elo+
Party 1
Team Averages
Level 63
1,440 SR
1,499 Elo+

VS

Team Averages
Level 87
1,679 SR
1,591 Elo+
Thanatos
Thanatos
Darkdreas
Thanatos
Level 127
God Stats
12W - 14L
1,573 SR
Queue Stats
222W - 172L
1,661 Elo+
Party 2
Zhong Kui
Zhong Kui
chasperhauritz
Zhong Kui
Level 157
God Stats
1W - 1L
1,754 SR
Queue Stats
363W - 292L
1,640 Elo+
Party 2
Cernunnos
Cernunnos
mischief-1-
Cernunnos
Level 37
God Stats
3W - 4L
1,733 SR
Queue Stats
166W - 209L
1,377 Elo+
Solo
Sobek
Sobek
silas0911
Sobek
Level 67
God Stats
6W - 4L
1,667 SR
Queue Stats
237W - 146L
1,631 Elo+
Party 2
Nu Wa
Nu Wa
stefthz
Nu Wa
Level 47
God Stats
46W - 26L
1,669 SR
Queue Stats
127W - 75L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alanb231
Ganesha
10
1 / 6 / 3
6,487
463
4,916
13,588
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
CamboX14
Bakasura
12
3 / 5 / 0
7,018
501
7,421
11,865
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
11
2 / 2 / 2
6,682
477
2,559
8,338
4,385
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 4 / 1
7,224
516
8,629
10,221
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 2
5,578
398
2,704
7,855
1,676
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkdreas
Thanatos
13
9 / 3 / 3
8,326
595
7,696
10,161
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
chasperhauritz
Zhong Kui
15
8 / 0 / 3
8,932
638
13,431
9,780
8,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
mischief-1-
Cernunnos
13
1 / 3 / 4
7,938
567
3,474
7,452
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
silas0911
Sobek
12
3 / 1 / 14
8,156
583
5,243
13,040
12,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
stefthz
Nu Wa
11
2 / 3 / 9
6,987
499
9,899
6,447
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
23
23
Deaths
10
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alanb231
Ganesha
1
6
3
0.42
L
Bakasura
CamboX14
Bakasura
3
5
0
0.6
W
Thanatos
Darkdreas
Thanatos
9
3
3
3.5
L
Odin
2
2
2
1.5
L
4
4
1
1.13
L
0
6
2
0.17
W
Zhong Kui
chasperhauritz
Zhong Kui
8
0
3
9.5
W
Cernunnos
mischief-1-
Cernunnos
1
3
4
1
W
Sobek
silas0911
Sobek
3
1
14
10
W
Nu Wa
stefthz
Nu Wa
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
39,743
51,867
Taken
46,880
23,116
Mitigated
31,212
8,157
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alanb231
Ganesha
4,916
1,190
0
1,824
13,588
10,086
0
7,829
5,473
22,874
0
L
Bakasura
CamboX14
Bakasura
7,421
5,472
0
1,231
11,865
3,386
0
5,477
6,210
0
39,990
W
Thanatos
Darkdreas
Thanatos
7,696
2,650
0
8,365
10,161
4,760
47
1,620
8,116
0
45,756
L
Odin
2,559
437
0
1,092
8,338
4,385
0
5,338
2,824
565
23,268
L
8,629
2,603
0
3,361
10,221
3,583
0
6,484
3,327
36,153
3,048
L
2,704
1,293
0
649
7,855
1,676
0
2,250
5,460
0
20,159
W
Zhong Kui
chasperhauritz
Zhong Kui
13,431
1,195
0
6,664
9,780
8,823
248
2,875
6,865
60,038
0
W
Cernunnos
mischief-1-
Cernunnos
3,474
1,943
71
1,007
7,452
2,461
2,718
928
6,524
0
42,664
W
Sobek
silas0911
Sobek
5,243
559
710
5,311
13,040
12,947
0
3,984
8,495
19,096
0
W
Nu Wa
stefthz
Nu Wa
9,899
1,669
0
500
6,447
2,221
0
3,403
2,961
30,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
40,339
267
Minions Killed
342
0
Camps Cleared
0
1,213,643
Distance Traveled
1,258,402
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,487
463
8
1
0
244,495
2
L
Bakasura
7,018
501
74
5
0
302,454
1
W
Thanatos
8,326
595
75
5
0
270,523
1
L
Odin
6,682
477
52
4
0
222,130
1
L
Sol
7,224
516
89
6
0
224,408
2
L
Skadi
5,578
398
44
3
0
220,156
2
W
Zhong Kui
8,932
638
109
8
0
259,828
3
W
Cernunnos
7,938
567
82
6
0
213,417
3
W
Sobek
8,156
583
36
3
0
271,368
1
W
Nu Wa
6,987
499
40
3
0
243,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role