Player Matchup

Zeus
Zeus
NNaiteLian
Zeus
Level 8
God Stats
3W - 0L
1,834 SR
Queue Stats
8W - 11L
1,301 Elo+
Party 1
Jormungandr
Jormungandr
SaraTossen
Jormungandr
Level 19
God Stats
2W - 3L
1,276 SR
Queue Stats
207W - 286L
1,338 Elo+
Solo
Anubis
Anubis
francisfar10
Anubis
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
43W - 57L
1,402 Elo+
Solo
Hou Yi
Hou Yi
vashpapa
Hou Yi
Level 17
God Stats
8W - 2L
1,712 SR
Queue Stats
32W - 42L
1,368 Elo+
Solo
Medusa
Medusa
二锅头与龙舌兰
Medusa
Level 7
God Stats
2W - 0L
1,686 SR
Queue Stats
8W - 10L
1,317 Elo+
Party 1
Team Averages
Level 15
1,602 SR
1,345 Elo+

VS

Team Averages
Level 10
1,355 SR
1,364 Elo+
Cthulhu
Cthulhu
Apøfils
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,500 Elo+
Party 3
Fenrir
Fenrir
Pastr0
Fenrir
Level 5
God Stats
0W - 3L
1,270 SR
Queue Stats
5W - 10L
1,254 Elo+
Party 2
Rama
Rama
SupositoireBruce
Rama
Level 17
God Stats
1W - 9L
1,367 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 3
Hades
Hades
orvboi
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,220 Elo+
Party 2
Agni
Agni
sakalli81
Agni
Level 23
God Stats
0W - 4L
1,140 SR
Queue Stats
49W - 64L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 25
12,960
1,296
24,632
6,549
2,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
SaraTossen
Jormungandr
19
0 / 5 / 31
10,826
1,083
4,210
12,663
12,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
19
13 / 0 / 23
12,567
1,257
15,952
6,367
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
vashpapa
Hou Yi
19
3 / 2 / 26
10,881
1,088
14,169
8,309
3,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
27 / 0 / 14
15,250
1,525
31,051
8,774
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apøfils
Cthulhu
17
5 / 10 / 4
10,937
1,094
10,625
20,427
24,568
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Pastr0
Fenrir
15
2 / 14 / 4
9,429
943
12,309
25,090
11,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
1 / 8 / 5
9,517
952
5,003
11,621
4,165
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
orvboi
Hades
15
1 / 12 / 2
9,287
929
7,152
25,211
12,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Agni
15
1 / 13 / 3
9,349
935
4,501
17,938
5,815
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
28
57
Kills
10
10
Deaths
57
119
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apøfils
Cthulhu
5
10
4
0.7
W
14
3
25
8.83
L
Fenrir
Pastr0
Fenrir
2
14
4
0.29
W
Jormungandr
SaraTossen
Jormungandr
0
5
31
3.1
L
1
8
5
0.44
W
Anubis
13
0
23
24.5
L
Hades
orvboi
Hades
1
12
2
0.17
L
Agni
1
13
3
0.19
W
Hou Yi
vashpapa
Hou Yi
3
2
26
8
W
27
0
14
34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,014
Damage
39,590
42,662
Taken
100,287
25,579
Mitigated
58,405
7,299
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apøfils
Cthulhu
10,625
1,370
0
0
20,427
24,568
0
9,321
11,106
32,899
0
W
24,632
3,374
0
0
6,549
2,585
0
3,288
3,261
41,273
0
L
Fenrir
Pastr0
Fenrir
12,309
3,447
0
751
25,090
11,325
0
13,047
12,043
0
28,668
W
Jormungandr
SaraTossen
Jormungandr
4,210
1,666
0
0
12,663
12,992
0
6,303
6,360
11,362
0
L
5,003
4,408
0
80
11,621
4,165
0
5,362
6,259
0
13,717
W
Anubis
15,952
4,437
336
3,936
6,367
3,047
0
3,546
2,821
31,118
0
L
Hades
orvboi
Hades
7,152
1,323
29
2,436
25,211
12,532
0
9,710
15,501
24,859
0
L
Agni
4,501
569
0
247
17,938
5,815
0
7,354
10,584
24,501
0
W
Hou Yi
vashpapa
Hou Yi
14,169
7,933
0
968
8,309
3,193
0
4,198
3,762
0
29,629
W
31,051
16,916
0
2,059
8,774
3,762
0
4,943
3,831
0
48,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,484
Gold Earned
48,519
171
Minions Killed
146
7
Camps Cleared
1
839,910
Distance Traveled
865,211
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,937
1,094
34
3
0
182,844
2
W
Zeus
12,960
1,296
42
4
1
148,577
0
L
Fenrir
9,429
943
16
2
0
191,631
0
W
Jormungandr
10,826
1,083
13
1
1
157,697
1
L
Rama
9,517
952
20
2
0
144,922
0
W
Anubis
12,567
1,257
41
4
2
148,694
0
L
Hades
9,287
929
33
3
0
169,128
0
L
Agni
9,349
935
43
4
1
176,686
0
W
Hou Yi
10,881
1,088
36
4
1
200,335
3
W
Medusa
15,250
1,525
39
4
2
184,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role