Player Matchup

Janus
Janus
CAPTCrushem
Janus
Level 100
God Stats
9W - 3L
1,619 SR
Queue Stats
218W - 180L
1,299 Elo+
Party 1
Chronos
Chronos
FUSED LORD
Chronos
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
203W - 196L
1,454 Elo+
Party 3
Achilles
Achilles
SlaughterMelown
Achilles
Level 65
God Stats
40W - 33L
1,376 SR
Queue Stats
228W - 213L
1,287 Elo+
Party 1
Set
Set
elbills
Set
Level 81
God Stats
50W - 61L
1,434 SR
Queue Stats
1,192W - 1,259L
1,484 Elo+
Solo
Chaac
Chaac
its MrClutch
Chaac
Level 105
God Stats
4W - 4L
1,543 SR
Queue Stats
126W - 164L
1,419 Elo+
Party 3
Team Averages
Level 87
1,494 SR
1,389 Elo+

VS

Team Averages
Level 79
1,553 SR
1,428 Elo+
Cerberus
Cerberus
Gargathian
Cerberus
Level 124
God Stats
2W - 2L
1,731 SR
Queue Stats
59W - 56L
1,595 Elo+
Party 2
Thanatos
Thanatos
JackyllC
Thanatos
Level 40
God Stats
3W - 6L
1,310 SR
Queue Stats
54W - 74L
1,283 Elo+
Solo
Anhur
Anhur
KoalaExe
Anhur
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 234L
1,482 Elo+
Solo
Yemoja
Yemoja
SLayerbacca
Yemoja
Level 102
God Stats
0W - 3L
1,673 SR
Queue Stats
8W - 13L
1,437 Elo+
Party 2
Janus
Janus
ZdradaOfHell
Janus
Level 88
God Stats
3W - 4L
1,553 SR
Queue Stats
397W - 574L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,701
740
1,083
1,071
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
FUSED LORD
Chronos
6
1 / 0 / 1
3,570
714
1,715
1,224
218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
6
0 / 0 / 0
3,396
679
1,930
2,621
1,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
6
1 / 0 / 0
3,724
745
941
2,371
532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 1
3,500
700
2,268
2,585
716
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gargathian
Cerberus
5
0 / 0 / 0
3,324
665
611
2,830
1,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
JackyllC
Thanatos
6
0 / 0 / 0
3,480
696
760
2,559
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
KoalaExe
Anhur
5
0 / 1 / 0
2,959
592
1,473
2,465
463
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
4
0 / 1 / 0
3,082
616
181
2,742
1,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

3
0 / 1 / 0
2,811
562
618
1,512
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Chronos
FUSED LORD
Chronos
1
0
1
1.5
L
Cerberus
Gargathian
Cerberus
0
0
0
0
L
Thanatos
JackyllC
Thanatos
0
0
0
0
L
Anhur
KoalaExe
Anhur
0
1
0
0
L
Yemoja
0
1
0
0
W
Achilles
0
0
0
0
L
0
1
0
0
W
Set
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,937
Damage
3,643
9,872
Taken
12,108
2,728
Mitigated
3,705
4,458
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,083
83
0
671
1,071
205
683
330
741
13,419
0
W
Chronos
FUSED LORD
Chronos
1,715
323
0
878
1,224
218
0
60
1,164
13,102
0
L
Cerberus
Gargathian
Cerberus
611
0
0
1,794
2,830
1,033
0
0
2,443
12,201
0
L
Thanatos
JackyllC
Thanatos
760
278
0
2,697
2,559
836
0
429
2,130
0
14,987
L
Anhur
KoalaExe
Anhur
1,473
528
0
80
2,465
463
0
625
1,840
0
9,452
L
Yemoja
181
28
695
584
2,742
1,049
0
1,090
1,652
3,757
0
W
Achilles
1,930
563
0
1,270
2,621
1,057
0
517
2,104
0
8,790
L
618
0
0
315
1,512
324
0
654
858
5,406
0
W
Set
941
381
0
949
2,371
532
0
382
1,989
0
11,323
W
2,268
91
0
690
2,585
716
0
121
2,464
0
10,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,891
Gold Earned
15,656
113
Minions Killed
91
0
Camps Cleared
0
503,587
Distance Traveled
420,772
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,701
740
29
6
0
93,475
1
W
Chronos
3,570
714
25
5
0
97,639
2
L
Cerberus
3,324
665
23
5
0
114,564
2
L
Thanatos
3,480
696
33
7
0
81,422
0
L
Anhur
2,959
592
22
4
0
85,279
0
L
Yemoja
3,082
616
7
1
0
87,892
0
W
Achilles
3,396
679
10
2
0
95,493
0
L
Janus
2,811
562
6
1
0
51,615
2
W
Set
3,724
745
30
6
0
109,720
1
W
Chaac
3,500
700
19
4
0
107,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role