Player Matchup

Izanami
Izanami
Silver II
sam7u7
Izanami
Silver II
Level 88
God Stats
6W - 7L
1,489 SR
Queue Stats
55W - 89L
1,325 MMR
Solo
Sol
Sol
Silver IV
tokenrain
Sol
Silver IV
Level 128
God Stats
1W - 4L
1,579 SR
Queue Stats
61W - 105L
986 MMR
Solo
Guan Yu
Guan Yu
Silver I
y0k3d
Guan Yu
Silver I
Level 98
God Stats
6W - 5L
1,523 SR
Queue Stats
48W - 73L
1,280 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,530 SR
1,197 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,529 SR
1,328 MMR
Cthulhu
Cthulhu
Bronze III
ElPapi22
Cthulhu
Bronze III
Level 87
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
NoMilfNolife
Gilgamesh
Silver II
Level 68
God Stats
2W - 1L
1,540 SR
Queue Stats
47W - 69L
942 MMR
Solo
Janus
Janus
Gold III
pepemtz05
Janus
Gold III
Level 117
God Stats
3W - 2L
1,532 SR
Queue Stats
170W - 181L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
sam7u7
Izanami
6
0 / 2 / 0
5,492
549
2,034
2,530
701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 2 / 1
6,427
643
6,198
7,477
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
y0k3d
Guan Yu
11
1 / 2 / 0
6,693
669
3,532
7,968
4,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneAthenaTiamatThoth

VS

Bans
AresHou YiDiscordiaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElPapi22
Cthulhu
9
2 / 0 / 3
6,797
680
3,153
5,053
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
NoMilfNolife
Gilgamesh
10
2 / 1 / 2
6,755
676
4,385
5,766
4,682
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
pepemtz05
Janus
12
2 / 0 / 3
7,130
713
5,981
4,869
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ElPapi22
Cthulhu
2
0
3
3.5
W
Gilgamesh
NoMilfNolife
Gilgamesh
2
1
2
3
W
Janus
pepemtz05
Janus
2
0
3
3.5
L
Izanami
sam7u7
Izanami
0
2
0
0
L
0
2
1
0.25
L
Guan Yu
y0k3d
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,764
Damage
13,519
17,975
Taken
15,688
7,363
Mitigated
9,556
4,443
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ElPapi22
Cthulhu
3,153
192
147
835
5,053
3,445
0
1,856
3,022
9,206
0
W
Gilgamesh
NoMilfNolife
Gilgamesh
4,385
906
0
1,661
5,766
4,682
112
1,964
3,588
0
11,836
W
Janus
pepemtz05
Janus
5,981
128
0
1,395
4,869
1,429
551
1,809
2,880
37,890
0
L
Izanami
sam7u7
Izanami
2,034
1,438
0
24
2,530
701
0
1,289
1,103
0
8,182
L
6,198
793
0
3,158
7,477
2,344
0
3,736
3,551
25,882
0
L
Guan Yu
y0k3d
Guan Yu
3,532
819
301
960
7,968
4,318
0
3,479
4,187
0
24,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,612
Gold Earned
20,682
120
Minions Killed
112
0
Camps Cleared
0
488,120
Distance Traveled
578,186
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,797
680
22
2
0
159,989
2
W
Gilgamesh
6,755
676
23
2
0
205,832
3
W
Janus
7,130
713
67
7
0
212,365
2
L
Izanami
5,492
549
25
3
0
100,207
1
L
Sol
6,427
643
55
6
0
183,912
1
L
Guan Yu
6,693
669
40
4
0
204,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role