Player Matchup

Sol
Sol
ErnieSUS
Sol
Level 7
God Stats
5W - 8L
1,563 SR
Queue Stats
24W - 26L
1,496 Elo+
Solo
Artemis
Artemis
FastKill00
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,177 Elo+
Party 1
Mulan
Mulan
Leonardo414
Mulan
Level 14
God Stats
1W - 3L
1,343 SR
Queue Stats
11W - 18L
1,345 Elo+
Solo
Loki
Loki
SoulLake
Loki
Level 14
God Stats
0W - 5L
1,716 SR
Queue Stats
18W - 27L
1,340 Elo+
Party 1
Bellona
Bellona
youtubedstroyzz
Bellona
Level 28
God Stats
31W - 30L
1,575 SR
Queue Stats
220W - 245L
1,430 Elo+
Solo
Team Averages
Level 14
1,540 SR
1,358 Elo+

VS

Team Averages
Level 17
1,517 SR
1,331 Elo+
Thor
Thor
BEping0
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,471 Elo+
Solo
Geb
Geb
CosmicIce1655
Geb
Level 27
God Stats
12W - 9L
1,471 SR
Queue Stats
58W - 54L
1,463 Elo+
Solo
Cthulhu
Cthulhu
LeoIsBackk
Cthulhu
Level 29
God Stats
11W - 5L
1,614 SR
Queue Stats
81W - 97L
1,361 Elo+
Solo
Artemis
Artemis
Tanjiro919
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 61L
1,282 Elo+
Solo
Ra
Ra
ZoroSenpai1
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 5
9,804
490
12,563
16,307
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
FastKill00
Artemis
15
5 / 7 / 6
9,937
497
13,011
14,017
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

5
1 / 0 / 1
6,408
320
461
1,153
346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
14
1 / 4 / 4
8,673
434
3,565
12,042
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 7 / 1
9,643
482
10,969
27,964
18,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BEping0
Thor
19
13 / 1 / 6
11,875
594
13,988
15,511
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 2 / 5
10,695
535
4,781
15,081
19,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
LeoIsBackk
Cthulhu
15
11 / 3 / 7
10,433
522
15,443
20,581
22,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Tanjiro919
Artemis
13
1 / 8 / 6
8,935
447
6,251
13,087
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 9
9,073
454
10,998
11,501
3,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
21
Kills
26
26
Deaths
21
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thor
BEping0
Thor
13
1
6
16
W
0
2
5
1.25
L
7
8
5
1.19
L
Artemis
FastKill00
Artemis
5
7
6
1.14
W
Cthulhu
LeoIsBackk
Cthulhu
11
3
7
4.83
L
1
0
1
1.5
L
Loki
1
4
4
0.75
W
Artemis
Tanjiro919
Artemis
1
8
6
0.5
W
1
7
9
0.79
L
7
7
1
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
51,461
71,483
Taken
75,761
32,491
Mitigated
57,736
16,670
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BEping0
Thor
13,988
2,433
0
5,149
15,511
7,349
1,470
1,131
14,380
0
81,874
W
4,781
375
329
937
15,081
19,465
2,814
3,648
11,433
43,542
0
L
12,563
2,572
0
3,183
16,307
4,952
639
7,163
8,957
59,474
0
L
Artemis
FastKill00
Artemis
13,011
5,926
0
1,236
14,017
4,935
678
6,067
7,418
0
40,924
W
Cthulhu
LeoIsBackk
Cthulhu
15,443
501
386
6,453
20,581
22,719
736
2,515
18,066
43,956
0
L
461
149
0
332
1,153
346
112
404
749
0
6,286
L
Loki
3,565
647
0
3,051
12,042
3,379
349
3,253
8,651
0
39,112
W
Artemis
Tanjiro919
Artemis
6,251
3,019
0
0
13,087
4,217
2,643
3,418
9,669
0
44,624
W
10,998
1,567
1,259
1,866
11,501
3,986
2,176
4,950
6,551
52,110
0
L
10,969
830
399
8,469
27,964
18,879
361
12,364
14,486
9,464
33,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,465
Gold Earned
51,011
300
Minions Killed
410
0
Camps Cleared
0
1,360,586
Distance Traveled
1,797,485
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,875
594
135
7
0
389,989
0
W
Geb
10,695
535
61
3
0
376,246
0
L
Sol
9,804
490
85
4
0
328,480
1
L
Artemis
9,937
497
55
3
0
308,770
5
W
Cthulhu
10,433
522
63
3
0
408,701
2
L
Mulan
6,408
320
13
1
0
37,557
0
L
Loki
8,673
434
87
4
0
330,725
5
W
Artemis
8,935
447
75
4
0
310,403
3
W
Ra
9,073
454
76
4
0
312,146
3
L
Bellona
9,643
482
60
3
0
355,054
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role