Player Matchup

Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Lana-Skyhel
Izanami
Level 97
God Stats
5W - 7L
1,500 SR
Queue Stats
87W - 83L
1,317 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NBK-Afroanne
Morgan Le Fay
Level 98
God Stats
3W - 7L
1,710 SR
Queue Stats
247W - 273L
1,346 Elo+
Solo
Bellona
Bellona
kliek12
Bellona
Level 106
God Stats
2W - 2L
1,762 SR
Queue Stats
27W - 25L
1,505 Elo+
Solo
Thanatos
Thanatos
vic7fer
Thanatos
Level 66
God Stats
4W - 2L
1,815 SR
Queue Stats
9W - 17L
1,284 Elo+
Solo
Team Averages
Level 91
1,657 SR
1,390 Elo+

VS

Team Averages
Level 65
1,481 SR
1,362 Elo+
Chernobog
Chernobog
 
Chernobog
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Saumon-rouge
Hera
Level 63
God Stats
11W - 17L
1,479 SR
Queue Stats
258W - 281L
1,385 Elo+
Solo
Bakasura
Bakasura
TC_Drako_013
Bakasura
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
177W - 239L
1,346 Elo+
Solo
Bacchus
Bacchus
VeliaRuna
Bacchus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 165L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
ferryzenda
Cu Chulainn
Level 62
God Stats
38W - 44L
1,427 SR
Queue Stats
342W - 453L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 5
8,556
450
7,607
19,661
14,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Lana-Skyhel
Izanami
14
2 / 1 / 6
9,018
475
5,714
9,909
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
NBK-Afroanne
Morgan Le Fay
14
5 / 5 / 2
9,212
485
10,933
11,843
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kliek12
Bellona
14
6 / 5 / 1
9,288
489
10,824
20,515
17,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
vic7fer
Thanatos
7
0 / 0 / 1
6,665
351
220
4,137
1,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 1 / 5
9,493
500
6,177
10,497
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 4
9,595
505
10,424
9,279
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
TC_Drako_013
Bakasura
18
10 / 1 / 1
11,691
615
18,452
14,856
7,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
VeliaRuna
Bacchus
13
0 / 1 / 2
8,343
439
4,245
13,704
13,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cu Chulainn
ferryzenda
Cu Chulainn
12
0 / 8 / 1
8,264
435
9,200
13,180
7,266
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
15
Kills
13
14
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
5
1.5
W
Chernobog
 
Chernobog
2
1
5
4.5
L
Izanami
Lana-Skyhel
Izanami
2
1
6
5
L
Morgan Le Fay
NBK-Afroanne
Morgan Le Fay
5
5
2
1.2
W
1
4
4
0.75
W
Bakasura
TC_Drako_013
Bakasura
10
1
1
10.5
W
Bacchus
VeliaRuna
Bacchus
0
1
2
1
W
Cu Chulainn
ferryzenda
Cu Chulainn
0
8
1
0.06
L
Bellona
kliek12
Bellona
6
5
1
1.3
L
Thanatos
vic7fer
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,298
Damage
48,498
66,065
Taken
61,516
40,342
Mitigated
36,081
20,715
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,607
1,949
0
3,778
19,661
14,289
246
5,413
13,286
18,862
0
W
Chernobog
 
Chernobog
6,177
3,539
0
3,946
10,497
3,750
585
2,732
7,765
0
57,943
L
Izanami
Lana-Skyhel
Izanami
5,714
4,721
800
4,597
9,909
3,504
225
1,480
8,212
0
54,692
L
Morgan Le Fay
NBK-Afroanne
Morgan Le Fay
10,933
657
349
1,841
11,843
4,262
32
2,431
8,639
54,317
0
W
10,424
2,868
134
1,676
9,279
3,434
1,144
4,306
4,973
68,556
0
W
Bakasura
TC_Drako_013
Bakasura
18,452
10,211
0
5,046
14,856
7,811
181
4,443
10,413
0
96,222
W
Bacchus
VeliaRuna
Bacchus
4,245
692
246
4,196
13,704
13,820
35
4,679
9,025
23,682
0
W
Cu Chulainn
ferryzenda
Cu Chulainn
9,200
3,768
0
2,567
13,180
7,266
1,019
2,796
10,384
0
42,006
L
Bellona
kliek12
Bellona
10,824
4,865
0
5,230
20,515
17,156
370
5,345
15,057
0
53,848
L
Thanatos
vic7fer
Thanatos
220
132
0
4,120
4,137
1,131
0
0
4,137
0
19,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
47,386
358
Minions Killed
474
0
Camps Cleared
0
1,614,209
Distance Traveled
1,801,467
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,556
450
24
1
0
415,356
1
W
Chernobog
9,493
500
102
5
0
372,937
0
L
Izanami
9,018
475
106
6
0
348,838
4
L
Morgan Le Fay
9,212
485
71
4
0
339,708
3
W
Hera
9,595
505
117
6
0
354,943
1
W
Bakasura
11,691
615
146
8
0
469,536
0
W
Bacchus
8,343
439
37
2
0
342,014
0
W
Cu Chulainn
8,264
435
72
4
0
262,037
0
L
Bellona
9,288
489
99
5
0
359,778
0
L
Thanatos
6,665
351
58
3
0
150,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role