Player Matchup

Heimdallr
Heimdallr
Fragileeeee
Heimdallr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 46L
1,526 Elo+
Party 1
Persephone
Persephone
GodBacca
Persephone
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 98L
1,400 Elo+
Solo
Cupid
Cupid
Loctharr
Cupid
Level 16
God Stats
1W - 1L
1,305 SR
Queue Stats
44W - 45L
1,520 Elo+
Party 1
Sol
Sol
SHANKRAINY
Sol
Level 29
God Stats
4W - 2L
1,815 SR
Queue Stats
44W - 43L
1,507 Elo+
Solo
Anhur
Anhur
lulutseeni
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,184 Elo+
Solo
Team Averages
Level 16
1,524 SR
1,427 Elo+

VS

Team Averages
Level 18
1,446 SR
1,485 Elo+
Olorun
Olorun
 
Olorun
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bolachadeliciosa
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FORGETMN
Nu Wa
Level 16
God Stats
1W - 3L
1,315 SR
Queue Stats
18W - 25L
1,390 Elo+
Solo
Mercury
Mercury
lFredrikl123l
Mercury
Level 29
God Stats
1W - 8L
1,415 SR
Queue Stats
42W - 75L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fragileeeee
Heimdallr
18
9 / 6 / 16
12,894
1,172
21,777
15,605
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
GodBacca
Persephone
18
5 / 5 / 12
11,768
1,070
11,972
12,077
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Loctharr
Cupid
19
7 / 2 / 15
12,189
1,108
13,460
8,163
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 4 / 15
12,910
1,174
16,739
14,399
4,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
18
3 / 8 / 15
10,814
983
9,882
14,934
4,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

172

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
4 / 4 / 10
11,321
1,029
10,297
13,434
5,470
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
 
Jormungandr
18
1 / 4 / 13
10,764
979
9,386
11,388
9,337
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 8 / 10
13,095
1,190
18,520
20,625
7,645
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
FORGETMN
Nu Wa
18
7 / 8 / 11
12,308
1,119
15,576
15,890
5,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
18
2 / 7 / 10
10,616
965
7,340
19,128
8,440
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
79
31
Kills
25
25
Deaths
31
73
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
4
4
10
2.25
L
Jormungandr
 
Jormungandr
1
4
13
1.88
L
11
8
10
2
L
Nu Wa
FORGETMN
Nu Wa
7
8
11
1.56
W
Heimdallr
Fragileeeee
Heimdallr
9
6
16
2.83
W
Persephone
GodBacca
Persephone
5
5
12
2.2
W
Cupid
Loctharr
Cupid
7
2
15
7.25
W
7
4
15
3.63
L
Mercury
2
7
10
1
W
Anhur
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,830
Damage
61,119
65,178
Taken
80,465
21,129
Mitigated
36,130
9,768
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,297
1,982
1,178
2,806
13,434
5,470
0
4,876
8,558
34,092
0
L
Jormungandr
 
Jormungandr
9,386
1,018
0
0
11,388
9,337
0
4,069
7,319
27,825
0
L
18,520
8,677
0
5,469
20,625
7,645
0
7,558
13,067
0
31,387
L
Nu Wa
FORGETMN
Nu Wa
15,576
2,459
0
2,071
15,890
5,238
0
6,983
8,907
38,645
0
W
Heimdallr
Fragileeeee
Heimdallr
21,777
7,791
0
0
15,605
5,350
0
10,532
5,073
0
41,316
W
Persephone
GodBacca
Persephone
11,972
1,792
0
985
12,077
3,687
0
6,153
5,919
35,360
0
W
Cupid
Loctharr
Cupid
13,460
8,025
2,141
1,291
8,163
3,158
0
3,510
4,594
0
40,201
W
16,739
6,136
0
2,850
14,399
4,105
0
7,360
7,039
34,235
0
L
Mercury
7,340
3,608
0
0
19,128
8,440
0
5,225
13,903
0
20,049
W
Anhur
9,882
6,996
0
2,501
14,934
4,829
0
7,703
7,148
0
26,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,575
Gold Earned
58,104
219
Minions Killed
177
4
Camps Cleared
6
986,377
Distance Traveled
1,016,866
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,321
1,029
51
5
0
218,177
2
L
Jormungandr
10,764
979
33
3
1
168,004
3
L
Nemesis
13,095
1,190
19
2
5
225,008
1
L
Nu Wa
12,308
1,119
56
5
0
174,386
3
W
Heimdallr
12,894
1,172
40
4
0
205,749
0
W
Persephone
11,768
1,070
55
5
2
216,001
0
W
Cupid
12,189
1,108
59
5
2
214,799
0
W
Sol
12,910
1,174
34
3
0
187,105
0
L
Mercury
10,616
965
18
2
0
231,291
3
W
Anhur
10,814
983
31
3
0
162,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role