Player Matchup

Osiris
Osiris
HuckIeberrie
Osiris
Level 98
God Stats
5W - 10L
1,320 SR
Queue Stats
326W - 414L
1,365 Elo+
Party 1
Artemis
Artemis
JoD Camz
Artemis
Level 49
God Stats
15W - 9L
1,662 SR
Queue Stats
87W - 80L
1,404 Elo+
Party 3
Scylla
Scylla
MonadMann
Scylla
Level 49
God Stats
12W - 20L
1,416 SR
Queue Stats
209W - 289L
1,301 Elo+
Party 1
Ymir
Ymir
Sardonicaster
Ymir
Level 67
God Stats
19W - 17L
1,490 SR
Queue Stats
199W - 255L
1,388 Elo+
Party 1
Fenrir
Fenrir
SoapyLycan
Fenrir
Level 114
God Stats
9W - 5L
1,673 SR
Queue Stats
254W - 209L
1,533 Elo+
Party 3
Team Averages
Level 75
1,513 SR
1,398 Elo+

VS

Team Averages
Level 65
1,514 SR
1,412 Elo+
Amaterasu
Amaterasu
Hadnonym
Amaterasu
Level 65
God Stats
20W - 23L
1,485 SR
Queue Stats
197W - 247L
1,422 Elo+
Solo
Discordia
Discordia
MrRAndomCreed
Discordia
Level 91
God Stats
0W - 2L
1,297 SR
Queue Stats
136W - 155L
1,364 Elo+
Solo
Sol
Sol
iM_Bggie
Sol
Level 87
God Stats
68W - 35L
1,765 SR
Queue Stats
435W - 374L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
imIvory
Gilgamesh
Level 80
God Stats
69W - 66L
1,523 SR
Queue Stats
321W - 327L
1,474 Elo+
Party 2
Ares
Ares
s_chechu
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 0 / 4
7,457
574
7,007
8,057
6,220
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
JoD Camz
Artemis
14
9 / 1 / 6
8,307
639
10,123
8,906
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MonadMann
Scylla
13
2 / 0 / 5
7,143
549
5,089
5,424
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 3 / 13
7,533
579
5,964
10,757
8,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
SoapyLycan
Fenrir
13
8 / 3 / 4
7,969
613
9,455
9,633
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hadnonym
Amaterasu
9
1 / 6 / 3
5,565
428
2,648
10,670
4,373
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MrRAndomCreed
Discordia
10
2 / 4 / 2
6,659
512
10,210
7,061
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 7 / 4
7,027
541
9,860
12,512
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
imIvory
Gilgamesh
11
1 / 3 / 2
6,640
511
3,954
10,017
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
6
0 / 6 / 2
5,371
413
1,051
7,437
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
26
Kills
7
7
Deaths
26
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Hadnonym
Amaterasu
1
6
3
0.42
W
Osiris
3
0
4
5
W
Artemis
JoD Camz
Artemis
9
1
6
12
W
Scylla
MonadMann
Scylla
2
0
5
4.5
L
Discordia
MrRAndomCreed
Discordia
2
4
2
0.75
W
4
3
13
3.5
W
Fenrir
SoapyLycan
Fenrir
8
3
4
3.33
L
3
7
4
0.71
L
Gilgamesh
imIvory
Gilgamesh
1
3
2
0.67
L
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
27,723
42,777
Taken
47,697
23,132
Mitigated
16,038
10,569
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Hadnonym
Amaterasu
2,648
1,241
0
2,018
10,670
4,373
0
1,635
8,989
0
15,387
W
Osiris
7,007
1,962
0
2,265
8,057
6,220
612
1,794
6,097
0
37,305
W
Artemis
JoD Camz
Artemis
10,123
5,720
232
3,480
8,906
3,196
1,746
4,866
4,036
0
56,039
W
Scylla
MonadMann
Scylla
5,089
212
0
1,945
5,424
1,725
350
2,855
2,269
36,991
0
L
Discordia
MrRAndomCreed
Discordia
10,210
686
0
16
7,061
2,091
84
1,990
4,959
32,590
0
W
5,964
1,925
0
1,216
10,757
8,198
354
7,133
3,432
13,420
0
W
Fenrir
SoapyLycan
Fenrir
9,455
2,219
0
1,431
9,633
3,793
0
3,613
5,822
0
47,224
L
9,860
3,159
0
2,966
12,512
3,133
652
3,824
8,664
35,379
0
L
Gilgamesh
imIvory
Gilgamesh
3,954
1,013
0
466
10,017
3,872
0
1,786
8,155
0
33,187
L
Ares
1,051
225
0
240
7,437
2,569
0
1,560
5,877
3,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
31,262
358
Minions Killed
219
0
Camps Cleared
0
1,230,860
Distance Traveled
1,087,265
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,565
428
29
2
0
251,738
0
W
Osiris
7,457
574
80
6
0
249,884
0
W
Artemis
8,307
639
96
7
0
243,923
4
W
Scylla
7,143
549
86
7
0
238,873
0
L
Discordia
6,659
512
57
4
0
218,904
0
W
Ymir
7,533
579
17
1
0
240,201
3
W
Fenrir
7,969
613
79
6
0
257,979
1
L
Sol
7,027
541
56
4
0
210,398
1
L
Gilgamesh
6,640
511
68
5
0
260,254
1
L
Ares
5,371
413
9
1
0
145,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role