Player Matchup

Vamana
Vamana
Andac123
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ewp8
Neith
Level 14
God Stats
0W - 2L
1,330 SR
Queue Stats
27W - 25L
1,408 Elo+
Solo
Pele
Pele
frog13170
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,178 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ivwinter
Morgan Le Fay
Level 15
God Stats
2W - 4L
1,298 SR
Queue Stats
35W - 38L
1,244 Elo+
Solo
Hera
Hera
justoltawaz
Hera
Level 29
God Stats
4W - 9L
1,428 SR
Queue Stats
11W - 18L
1,176 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,301 Elo+

VS

Team Averages
Level 22
1,467 SR
1,299 Elo+
Heimdallr
Heimdallr
Dweebsz
Heimdallr
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
987 Elo+
Solo
Ares
Ares
HadesuImmortaly
Ares
Level 20
God Stats
20W - 11L
1,592 SR
Queue Stats
61W - 61L
1,326 Elo+
Party 1
Anubis
Anubis
Ichiyo0706
Anubis
Level 21
God Stats
4W - 5L
1,146 SR
Queue Stats
31W - 53L
1,301 Elo+
Party 1
Tyr
Tyr
Vitachi
Tyr
Level 17
God Stats
1W - 3L
1,512 SR
Queue Stats
5W - 7L
1,347 Elo+
Solo
Loki
Loki
Xitos
Loki
Level 25
God Stats
3W - 1L
1,583 SR
Queue Stats
13W - 5L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Andac123
Vamana
14
2 / 10 / 1
10,299
490
10,502
24,528
18,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
ewp8
Neith
15
4 / 12 / 2
9,688
461
13,157
17,455
5,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
10
1 / 20 / 0
7,060
336
1,360
21,646
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
ivwinter
Morgan Le Fay
14
2 / 8 / 1
8,349
398
13,981
14,545
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 12 / 4
8,286
395
13,066
19,525
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dweebsz
Heimdallr
18
19 / 3 / 7
12,396
590
24,880
21,589
9,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 15
11,182
532
10,102
19,418
18,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Ichiyo0706
Anubis
16
8 / 5 / 9
10,607
505
16,705
18,366
9,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
15 / 1 / 6
12,573
599
15,737
16,715
17,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Xitos
Loki
18
11 / 0 / 13
12,174
580
16,019
11,416
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
112
10
Kills
62
62
Deaths
10
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Vamana
Andac123
Vamana
2
10
1
0.25
W
Heimdallr
Dweebsz
Heimdallr
19
3
7
7.5
W
9
1
15
16.5
W
Anubis
Ichiyo0706
Anubis
8
5
9
2.5
W
Tyr
15
1
6
18
W
Loki
Xitos
Loki
11
0
13
17.5
L
Neith
ewp8
Neith
4
12
2
0.42
L
Pele
1
20
0
0.05
L
Morgan Le Fay
ivwinter
Morgan Le Fay
2
8
1
0.31
L
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,066
Damage
83,443
97,699
Taken
87,504
37,774
Mitigated
59,534
12,533
Healing
33,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Andac123
Vamana
10,502
4,344
0
3,833
24,528
18,659
351
6,142
18,386
0
38,781
W
Heimdallr
Dweebsz
Heimdallr
24,880
13,235
412
11,458
21,589
9,343
3,836
8,793
12,796
0
86,643
W
10,102
673
199
3,317
19,418
18,780
1,183
5,992
13,426
32,822
0
W
Anubis
Ichiyo0706
Anubis
16,705
1,157
0
5,243
18,366
9,082
2,153
7,279
11,087
60,893
0
W
Tyr
15,737
4,952
0
9,351
16,715
17,174
4,878
4,380
12,335
0
75,318
W
Loki
Xitos
Loki
16,019
4,596
0
3,222
11,416
5,155
1,879
894
10,522
0
84,482
L
Neith
ewp8
Neith
13,157
5,159
0
2,465
17,455
5,032
0
8,349
9,102
0
32,616
L
Pele
1,360
842
0
700
21,646
4,709
0
5,098
16,544
0
11,625
L
Morgan Le Fay
ivwinter
Morgan Le Fay
13,981
1,414
0
1,514
14,545
4,571
0
3,035
11,510
47,445
0
L
13,066
3,975
235
3,786
19,525
4,803
0
4,028
15,342
45,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
58,932
260
Minions Killed
510
0
Camps Cleared
0
1,695,603
Distance Traveled
1,878,955
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,299
490
50
2
0
365,540
3
W
Heimdallr
12,396
590
116
6
0
364,957
1
W
Ares
11,182
532
36
2
0
413,227
0
W
Anubis
10,607
505
90
4
0
306,993
0
W
Tyr
12,573
599
131
6
0
351,086
2
W
Loki
12,174
580
137
7
0
442,692
0
L
Neith
9,688
461
44
2
0
350,021
3
L
Pele
7,060
336
19
1
0
236,319
0
L
Morgan Le Fay
8,349
398
70
3
0
353,733
3
L
Hera
8,286
395
77
4
0
389,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role