Player Matchup

Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Back_camp_goblin
Apollo
Level 153
God Stats
8W - 5L
1,718 SR
Queue Stats
825W - 773L
1,604 Elo+
Solo
Sylvanus
Sylvanus
Febrezeay
Sylvanus
Level 138
God Stats
63W - 54L
1,674 SR
Queue Stats
858W - 828L
1,648 Elo+
Solo
Eset
Eset
John seaskip
Eset
Level 125
God Stats
14W - 15L
1,533 SR
Queue Stats
512W - 493L
1,591 Elo+
Solo
Bakasura
Bakasura
MARCORUBIUS
Bakasura
Level 147
God Stats
0W - 2L
1,213 SR
Queue Stats
209W - 212L
1,537 Elo+
Solo
Team Averages
Level 145
1,528 SR
1,576 Elo+

VS

Team Averages
Level 117
1,659 SR
1,525 Elo+
Arachne
Arachne
Era of Hades
Arachne
Level 142
God Stats
4W - 4L
1,343 SR
Queue Stats
859W - 798L
1,607 Elo+
Solo
King Arthur
King Arthur
Lyridan
King Arthur
Level 81
God Stats
7W - 3L
1,723 SR
Queue Stats
30W - 11L
1,279 Elo+
Solo
Jormungandr
Jormungandr
OBITO UCHIHA 5
Jormungandr
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 520L
1,516 Elo+
Solo
Ullr
Ullr
PrideBlue
Ullr
Level 79
God Stats
25W - 13L
1,854 SR
Queue Stats
450W - 408L
1,667 Elo+
Solo
Chronos
Chronos
SeaworthyFish
Chronos
Level 125
God Stats
3W - 0L
1,874 SR
Queue Stats
32W - 24L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 4 / 7
8,055
474
8,411
13,231
11,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
8 / 3 / 4
9,837
579
13,006
13,303
4,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Febrezeay
Sylvanus
13
4 / 5 / 3
8,498
500
10,572
12,287
11,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 7 / 5
7,161
421
6,514
11,447
5,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
MARCORUBIUS
Bakasura
12
1 / 4 / 3
7,600
447
4,224
13,404
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Era of Hades
Arachne
16
6 / 1 / 5
10,346
609
9,660
14,319
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Lyridan
King Arthur
15
3 / 3 / 7
9,154
538
11,982
17,124
8,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
OBITO UCHIHA 5
Jormungandr
14
3 / 5 / 13
9,350
550
7,246
11,544
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
16
8 / 1 / 8
10,229
602
14,163
11,483
4,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
14
3 / 7 / 5
9,035
531
5,631
13,284
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
17
Kills
23
23
Deaths
17
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
7
1.88
L
8
3
4
3.33
W
Arachne
Era of Hades
Arachne
6
1
5
8.5
L
Sylvanus
Febrezeay
Sylvanus
4
5
3
1.1
L
0
7
5
0.36
W
King Arthur
Lyridan
King Arthur
3
3
7
2.17
L
Bakasura
MARCORUBIUS
Bakasura
1
4
3
0.63
W
Jormungandr
OBITO UCHIHA 5
Jormungandr
3
5
13
1.9
W
Ullr
8
1
8
12
W
Chronos
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,727
Damage
48,682
63,672
Taken
67,754
39,275
Mitigated
32,641
15,595
Healing
18,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,411
2,067
0
2,672
13,231
11,482
0
4,608
8,623
0
26,433
L
13,006
9,922
0
3,444
13,303
4,753
528
5,053
8,250
0
73,001
W
Arachne
Era of Hades
Arachne
9,660
5,964
0
8,550
14,319
5,769
117
5,348
8,931
0
74,239
L
Sylvanus
Febrezeay
Sylvanus
10,572
2,798
929
3,168
12,287
11,546
172
743
11,544
41,163
9,998
L
6,514
529
3
2,044
11,447
5,097
0
1,314
10,133
32,884
0
W
King Arthur
Lyridan
King Arthur
11,982
1,003
0
5,828
17,124
8,222
0
5,530
11,486
0
61,797
L
Bakasura
MARCORUBIUS
Bakasura
4,224
2,791
0
3,335
13,404
6,397
0
1,228
12,083
0
32,439
W
Jormungandr
OBITO UCHIHA 5
Jormungandr
7,246
1,842
0
542
11,544
10,991
379
1,638
9,646
31,501
0
W
Ullr
14,163
4,841
0
602
11,483
4,337
531
2,253
9,190
0
79,490
W
Chronos
5,631
1,378
0
2,946
13,284
3,322
1,065
1,462
11,822
49,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,151
Gold Earned
48,114
429
Minions Killed
499
0
Camps Cleared
0
1,589,780
Distance Traveled
1,656,473
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,055
474
44
3
0
325,301
3
L
Apollo
9,837
579
133
8
0
307,180
2
W
Arachne
10,346
609
119
7
0
359,748
4
L
Sylvanus
8,498
500
106
6
0
269,506
2
L
Eset
7,161
421
54
3
0
309,124
3
W
King Arthur
9,154
538
114
7
0
350,675
5
L
Bakasura
7,600
447
92
5
0
378,669
5
W
Jormungandr
9,350
550
43
3
0
318,660
3
W
Ullr
10,229
602
138
8
0
337,469
6
W
Chronos
9,035
531
85
5
0
289,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role