Player Matchup

Ymir
Ymir
GuiLopess_
Ymir
Level 14
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Loki
Loki
JaceMain924
Loki
Level 29
God Stats
92W - 70L
1,683 SR
Queue Stats
117W - 96L
1,575 Elo+
Solo
Ra
Ra
Leontal4
Ra
Level 9
God Stats
42W - 37L
1,306 SR
Queue Stats
307W - 375L
1,366 Elo+
Solo
Sun Wukong
Sun Wukong
o713
Sun Wukong
Level 16
God Stats
0W - 2L
1,375 SR
Queue Stats
7W - 6L
1,488 Elo+
Solo
Scylla
Scylla
stillwanakill84
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,258 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,425 Elo+

VS

Team Averages
Level 31
1,414 SR
1,386 Elo+
Jormungandr
Jormungandr
Cadenbo
Jormungandr
Level 18
God Stats
1W - 0L
1,223 SR
Queue Stats
4W - 15L
1,036 Elo+
Solo
Danzaburou
Danzaburou
Danzadurou
Danzaburou
Level 29
God Stats
23W - 16L
1,624 SR
Queue Stats
56W - 50L
1,624 Elo+
Solo
Agni
Agni
INS0N14
Agni
Level 87
God Stats
4W - 0L
1,221 SR
Queue Stats
188W - 163L
1,513 Elo+
Party 1
Vamana
Vamana
mind_the_gap13
Vamana
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,316 Elo+
Solo
Thor
Thor
yReaper Girlls
Thor
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 9
13,253
884
11,894
24,357
28,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
19 / 7 / 4
18,934
1,262
35,346
22,398
10,175
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
2 / 10 / 6
13,282
885
13,583
24,263
14,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
o713
Sun Wukong
20
7 / 3 / 13
15,959
1,064
25,713
23,996
36,748
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
1 / 14 / 6
13,543
903
11,700
30,978
13,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cadenbo
Jormungandr
20
2 / 8 / 17
14,302
953
6,669
19,924
9,140
Danzaburou
Danzadurou
Danzaburou
20
24 / 6 / 10
20,062
1,337
68,849
29,529
13,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
INS0N14
Agni
20
11 / 6 / 11
16,855
1,124
28,144
15,187
5,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 4 / 14
13,377
892
11,277
29,678
16,969
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
0 / 5 / 13
12,859
857
4,363
13,094
7,265
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
102
29
Kills
37
37
Deaths
29
38
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cadenbo
Jormungandr
2
8
17
1.31
W
Danzaburou
Danzadurou
Danzaburou
24
6
10
4.83
L
0
3
9
1.5
W
Agni
INS0N14
Agni
11
6
11
2.75
L
19
7
4
3
L
2
10
6
0.5
W
0
4
14
1.75
L
Sun Wukong
o713
Sun Wukong
7
3
13
4.5
L
1
14
6
0.29
W
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,236
Damage
119,302
125,992
Taken
107,412
103,616
Mitigated
52,082
5,670
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cadenbo
Jormungandr
6,669
1,599
0
0
19,924
9,140
0
7,233
12,691
34,731
0
W
Danzaburou
Danzadurou
Danzaburou
68,849
40,869
0
12,470
29,529
13,557
0
13,895
15,634
0
117,978
L
11,894
1,471
0
0
24,357
28,957
0
8,813
15,544
32,114
0
W
Agni
INS0N14
Agni
28,144
2,270
0
480
15,187
5,151
0
3,097
12,090
60,438
0
L
35,346
10,431
0
0
22,398
10,175
0
7,340
15,003
402
70,135
L
13,583
2,489
3,679
284
24,263
14,725
0
6,328
17,935
30,147
0
W
11,277
3,359
289
3,336
29,678
16,969
0
9,301
20,377
0
22,323
L
Sun Wukong
o713
Sun Wukong
25,713
5,652
0
1,707
23,996
36,748
0
7,250
16,746
5,994
34,469
L
11,700
3,176
0
0
30,978
13,011
0
5,082
25,896
48,852
0
W
4,363
79
0
0
13,094
7,265
0
7,794
5,300
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,971
Gold Earned
77,455
267
Minions Killed
268
11
Camps Cleared
6
1,290,045
Distance Traveled
1,365,723
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,302
953
49
3
1
282,749
1
W
Danzaburou
20,062
1,337
124
8
0
249,231
0
L
Ymir
13,253
884
49
3
0
249,400
1
W
Agni
16,855
1,124
61
4
2
310,362
1
L
Loki
18,934
1,262
56
4
9
289,539
0
L
Ra
13,282
885
33
2
0
231,020
0
W
Vamana
13,377
892
16
1
1
329,857
0
L
Sun Wukong
15,959
1,064
36
2
1
274,364
0
L
Scylla
13,543
903
93
6
1
245,722
0
W
Thor
12,859
857
18
1
2
193,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role