Player Matchup

Bakasura
Bakasura
DaZippaUppa
Bakasura
Level 25
God Stats
17W - 9L
1,301 SR
Queue Stats
34W - 35L
1,308 Elo+
Solo
Tsukuyomi
Tsukuyomi
N3łłY
Tsukuyomi
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 42L
1,202 Elo+
Solo
Ymir
Ymir
RECKLESSROOK234
Ymir
Level 28
God Stats
8W - 9L
1,452 SR
Queue Stats
65W - 83L
1,264 Elo+
Solo
Artemis
Artemis
Wolfdfre
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,379 Elo+
Solo
Nu Wa
Nu Wa
backdropped
Nu Wa
Level 29
God Stats
20W - 15L
1,553 SR
Queue Stats
76W - 91L
1,342 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,299 Elo+

VS

Team Averages
Level 13
1,530 SR
1,271 Elo+
Chaac
Chaac
Badkill030
Chaac
Level 22
God Stats
4W - 3L
1,649 SR
Queue Stats
28W - 27L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Black_Wolfii03
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,041 Elo+
Solo
Raijin
Raijin
Egaoni
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,405 Elo+
Solo
Anhur
Anhur
LaMarkus
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Sol
Sol
Prokitten2918
Sol
Level 10
God Stats
3W - 4L
1,499 SR
Queue Stats
3W - 10L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaZippaUppa
Bakasura
20
8 / 1 / 3
13,320
512
18,385
20,422
8,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
N3łłY
Tsukuyomi
17
2 / 2 / 4
10,994
423
3,237
15,869
5,813
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 1 / 9
12,402
477
9,567
13,164
9,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
Wolfdfre
Artemis
18
6 / 5 / 3
12,286
473
7,454
11,984
11,185
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
14 / 2 / 5
13,101
504
27,240
12,713
5,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
9 / 3 / 0
14,034
540
23,345
33,064
28,082
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
5
0 / 10 / 1
7,149
275
1,331
8,883
2,103
Raijin
Egaoni
Raijin
13
0 / 8 / 1
9,282
357
3,767
12,475
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
LaMarkus
Anhur
17
0 / 9 / 1
11,136
428
5,508
22,360
6,569
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 6 / 0
6,956
268
414
7,813
1,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
36
Kills
9
11
Deaths
36
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
9
3
0
3
L
Kukulkan
0
10
1
0.05
W
Bakasura
DaZippaUppa
Bakasura
8
1
3
9.5
L
Raijin
Egaoni
Raijin
0
8
1
0.06
L
Anhur
LaMarkus
Anhur
0
9
1
0.06
W
Tsukuyomi
N3łłY
Tsukuyomi
2
2
4
2
L
0
6
0
0
W
6
1
9
10.5
W
Artemis
Wolfdfre
Artemis
6
5
3
1.5
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,883
Damage
34,365
74,152
Taken
84,595
41,300
Mitigated
42,023
15,992
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
23,345
4,904
0
10,372
33,064
28,082
1,165
8,913
22,046
0
106,819
L
Kukulkan
1,331
291
0
0
8,883
2,103
612
5,604
3,279
4,867
0
W
Bakasura
DaZippaUppa
Bakasura
18,385
13,821
0
6,086
20,422
8,884
3,062
771
19,651
0
86,525
L
Raijin
Egaoni
Raijin
3,767
595
0
584
12,475
3,719
234
7,015
5,153
38,232
0
L
Anhur
LaMarkus
Anhur
5,508
3,064
0
0
22,360
6,569
3,919
10,387
11,553
0
69,772
W
Tsukuyomi
N3łłY
Tsukuyomi
3,237
488
0
2,991
15,869
5,813
2,616
333
15,536
0
55,274
L
414
234
0
163
7,813
1,550
0
4,888
2,905
8,241
0
W
9,567
2,700
0
2,041
13,164
9,626
2,877
1,462
11,702
71,867
0
W
Artemis
Wolfdfre
Artemis
7,454
5,341
0
1,922
11,984
11,185
464
718
11,266
0
60,265
W
27,240
6,656
0
2,952
12,713
5,792
3,699
2,228
10,485
67,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,103
Gold Earned
48,557
551
Minions Killed
382
0
Camps Cleared
0
2,229,441
Distance Traveled
1,502,481
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,034
540
178
7
0
446,499
2
L
Kukulkan
7,149
275
7
0
0
200,732
0
W
Bakasura
13,320
512
150
6
0
575,735
0
L
Raijin
9,282
357
65
3
0
297,112
3
L
Anhur
11,136
428
127
5
0
365,085
1
W
Tsukuyomi
10,994
423
98
4
0
404,932
0
L
Sol
6,956
268
5
0
0
193,053
4
W
Ymir
12,402
477
112
4
0
501,851
0
W
Artemis
12,286
473
106
4
0
390,542
0
W
Nu Wa
13,101
504
85
3
0
356,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role