Player Matchup

Neith
Neith
Gain Garbo
Neith
Level 104
God Stats
29W - 12L
1,687 SR
Queue Stats
1,277W - 787L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
GinyuSpecial
Gilgamesh
Level 103
God Stats
29W - 13L
1,610 SR
Queue Stats
1,282W - 810L
1,654 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NxteTheGreat
Morgan Le Fay
Level 26
God Stats
22W - 8L
1,562 SR
Queue Stats
210W - 156L
1,581 Elo+
Party 1
Team Averages
Level 78
1,620 SR
1,633 Elo+

VS

Team Averages
Level 35
1,568 SR
1,580 Elo+
Gilgamesh
Gilgamesh
Kingu oni
Gilgamesh
Level 25
God Stats
25W - 7L
1,771 SR
Queue Stats
101W - 31L
1,724 Elo+
Solo
Scylla
Scylla
UnnerfedBailey
Scylla
Level 76
God Stats
9W - 11L
1,432 SR
Queue Stats
65W - 55L
1,516 Elo+
Solo
Susano
Susano
nadimfilho
Susano
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
9 / 3 / 9
11,432
762
13,913
12,590
4,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
GinyuSpecial
Gilgamesh
15
10 / 3 / 10
11,892
793
13,327
15,474
15,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
NxteTheGreat
Morgan Le Fay
15
5 / 5 / 11
10,893
726
9,382
13,675
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kingu oni
Gilgamesh
15
6 / 6 / 3
10,886
726
12,627
16,486
14,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 7 / 5
10,702
713
15,639
10,905
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
nadimfilho
Susano
10
1 / 11 / 4
9,249
617
3,867
18,272
5,737
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
11
11
Deaths
24
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
9
3
9
4.5
W
Gilgamesh
GinyuSpecial
Gilgamesh
10
3
10
5
L
Gilgamesh
Kingu oni
Gilgamesh
6
6
3
1.25
W
Morgan Le Fay
NxteTheGreat
Morgan Le Fay
5
5
11
2.1
L
4
7
5
0.93
L
Susano
nadimfilho
Susano
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
32,133
41,739
Taken
45,663
24,472
Mitigated
24,074
11,981
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
13,913
7,226
0
5,197
12,590
4,387
1,062
4,835
7,755
0
43,700
W
Gilgamesh
GinyuSpecial
Gilgamesh
13,327
4,385
0
4,594
15,474
15,367
382
4,948
10,526
0
33,932
L
Gilgamesh
Kingu oni
Gilgamesh
12,627
2,677
0
796
16,486
14,729
536
3,801
12,685
0
37,542
W
Morgan Le Fay
NxteTheGreat
Morgan Le Fay
9,382
615
0
2,190
13,675
4,718
1,654
5,856
7,819
30,102
0
L
15,639
1,376
0
955
10,905
3,608
680
2,789
8,116
46,833
0
L
Susano
nadimfilho
Susano
3,867
802
0
2,381
18,272
5,737
96
2,792
15,480
0
14,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
30,837
141
Minions Killed
136
0
Camps Cleared
0
789,629
Distance Traveled
714,393
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,432
762
62
4
0
250,230
1
W
Gilgamesh
11,892
793
38
3
0
282,672
3
L
Gilgamesh
10,886
726
27
2
0
252,965
4
W
Morgan Le Fay
10,893
726
41
3
0
256,727
1
L
Scylla
10,702
713
93
6
0
240,604
4
L
Susano
9,249
617
16
1
0
220,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role