Player Matchup

Bakasura
Bakasura
Eclpzz_LunarTTV
Bakasura
Level 139
God Stats
10W - 7L
1,686 SR
Queue Stats
264W - 218L
1,646 Elo+
Solo
Anhur
Anhur
Menacinghdg3
Anhur
Level 121
God Stats
2W - 3L
1,681 SR
Queue Stats
149W - 124L
1,626 Elo+
Solo
Sylvanus
Sylvanus
PopGwoup
Sylvanus
Level 123
God Stats
1W - 5L
1,646 SR
Queue Stats
56W - 36L
1,694 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TYL Merlin
Morgan Le Fay
Level 160
God Stats
28W - 29L
1,664 SR
Queue Stats
393W - 348L
1,643 Elo+
Solo
King Arthur
King Arthur
TheFrowningAtol
King Arthur
Level 145
God Stats
133W - 123L
1,679 SR
Queue Stats
331W - 283L
1,655 Elo+
Solo
Team Averages
Level 138
1,671 SR
1,653 Elo+

VS

Team Averages
Level 148
1,643 SR
1,608 Elo+
Tsukuyomi
Tsukuyomi
CharlieSensei
Tsukuyomi
Level 149
God Stats
5W - 6L
1,635 SR
Queue Stats
205W - 190L
1,606 Elo+
Solo
Hercules
Hercules
Deathvoidgod
Hercules
Level 157
God Stats
7W - 15L
1,383 SR
Queue Stats
470W - 418L
1,606 Elo+
Solo
Chiron
Chiron
LUcK_07
Chiron
Level 160
God Stats
24W - 22L
1,956 SR
Queue Stats
542W - 528L
1,606 Elo+
Solo
Ah Puch
Ah Puch
fujiikasa
Ah Puch
Level 116
God Stats
7W - 7L
1,532 SR
Queue Stats
398W - 409L
1,570 Elo+
Solo
Geb
Geb
kingmultiverse
Geb
Level 156
God Stats
5W - 1L
1,707 SR
Queue Stats
139W - 102L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
1 / 6 / 4
10,611
442
6,842
20,428
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 4 / 1
11,306
471
10,366
20,191
6,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PopGwoup
Sylvanus
13
0 / 8 / 3
8,488
354
8,223
24,311
18,937
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TYL Merlin
Morgan Le Fay
18
2 / 4 / 5
11,442
477
18,577
17,085
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheFrowningAtol
King Arthur
18
6 / 5 / 2
11,781
491
17,307
32,155
26,677
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharlieSensei
Tsukuyomi
20
10 / 3 / 5
15,494
646
19,313
21,345
9,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Deathvoidgod
Hercules
17
3 / 3 / 11
12,584
524
12,135
20,949
19,169
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
LUcK_07
Chiron
20
7 / 0 / 12
15,430
643
22,905
17,542
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
fujiikasa
Ah Puch
19
6 / 4 / 10
13,974
582
19,754
17,455
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 19
12,601
525
9,768
26,067
32,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
84
10
Kills
27
27
Deaths
10
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CharlieSensei
Tsukuyomi
10
3
5
4.17
W
Hercules
Deathvoidgod
Hercules
3
3
11
2.83
L
Bakasura
1
6
4
0.5
W
Chiron
LUcK_07
Chiron
7
0
12
13
L
1
4
1
0.38
L
Sylvanus
PopGwoup
Sylvanus
0
8
3
0.19
L
Morgan Le Fay
TYL Merlin
Morgan Le Fay
2
4
5
1.13
L
King Arthur
TheFrowningAtol
King Arthur
6
5
2
1.4
W
Ah Puch
fujiikasa
Ah Puch
6
4
10
2.75
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,315
Damage
83,875
114,170
Taken
103,358
68,033
Mitigated
76,615
32,081
Healing
50,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CharlieSensei
Tsukuyomi
19,313
7,625
0
6,736
21,345
9,192
861
4,355
16,842
0
126,279
W
Hercules
Deathvoidgod
Hercules
12,135
4,313
0
9,559
20,949
19,169
395
6,588
13,900
0
51,865
L
Bakasura
6,842
4,173
0
3,217
20,428
9,463
0
4,745
15,619
0
64,844
W
Chiron
LUcK_07
Chiron
22,905
10,900
2,642
11,581
17,542
8,199
11,210
7,151
10,129
0
167,098
L
10,366
6,393
0
6,472
20,191
6,900
1,871
5,866
14,325
0
102,563
L
Sylvanus
PopGwoup
Sylvanus
8,223
2,014
3,128
4,460
24,311
18,937
248
7,632
16,444
24,926
0
L
Morgan Le Fay
TYL Merlin
Morgan Le Fay
18,577
275
0
4,725
17,085
6,056
0
4,575
12,424
85,437
0
L
King Arthur
TheFrowningAtol
King Arthur
17,307
1,847
0
10,079
32,155
26,677
12
6,784
24,513
0
85,916
W
Ah Puch
fujiikasa
Ah Puch
19,754
1,091
403
7,607
17,455
7,481
706
7,396
9,364
106,797
0
W
9,768
1,365
1,495
10,179
26,067
32,574
199
8,208
17,215
22,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
70,083
595
Minions Killed
670
0
Camps Cleared
0
2,228,060
Distance Traveled
2,480,633
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,494
646
176
7
0
549,745
1
W
Hercules
12,584
524
99
4
0
502,366
8
L
Bakasura
10,611
442
129
5
0
525,132
5
W
Chiron
15,430
643
226
9
0
461,997
3
L
Anhur
11,306
471
161
7
0
374,541
5
L
Sylvanus
8,488
354
26
1
0
412,912
5
L
Morgan Le Fay
11,442
477
133
6
0
454,352
6
L
King Arthur
11,781
491
146
6
0
461,123
3
W
Ah Puch
13,974
582
155
6
0
450,673
2
W
Geb
12,601
525
14
1
0
515,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role