Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Toruk97
Ah Puch
Level 77
God Stats
12W - 12L
1,568 SR
Queue Stats
190W - 200L
1,551 Elo+
Party 1
Apollo
Apollo
anderoregi
Apollo
Level 127
God Stats
11W - 13L
1,419 SR
Queue Stats
103W - 110L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
makinauta21
Cthulhu
Level 68
God Stats
8W - 5L
1,607 SR
Queue Stats
90W - 82L
1,532 Elo+
Party 1
Susano
Susano
trolemic
Susano
Level 126
God Stats
9W - 4L
1,627 SR
Queue Stats
210W - 198L
1,547 Elo+
Party 1
Team Averages
Level 105
1,544 SR
1,517 Elo+

VS

Team Averages
Level 82
1,595 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PerceptiveHorse
Sun Wukong
Level 101
God Stats
2W - 2L
1,734 SR
Queue Stats
102W - 102L
1,543 Elo+
Party 2
The Morrigan
The Morrigan
Slyzce
The Morrigan
Level 68
God Stats
56W - 39L
1,584 SR
Queue Stats
190W - 188L
1,481 Elo+
Solo
Anhur
Anhur
TheEvertiPL
Anhur
Level 103
God Stats
2W - 4L
1,525 SR
Queue Stats
276W - 270L
1,464 Elo+
Solo
Set
Set
Valkenfel
Set
Level 81
God Stats
2W - 2L
1,630 SR
Queue Stats
94W - 104L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
5 / 2 / 2
11,510
576
12,859
21,521
22,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Toruk97
Ah Puch
17
1 / 6 / 7
10,873
544
11,033
12,582
4,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
anderoregi
Apollo
17
11 / 2 / 4
11,561
578
15,048
13,673
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
makinauta21
Cthulhu
14
1 / 4 / 6
9,469
473
5,040
14,244
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
trolemic
Susano
18
10 / 3 / 5
12,127
606
11,785
14,521
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 6 / 3
8,266
413
4,331
8,622
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
PerceptiveHorse
Sun Wukong
17
3 / 5 / 1
10,561
528
13,439
21,646
17,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Slyzce
The Morrigan
18
6 / 5 / 0
10,846
542
9,301
12,046
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 4
9,865
493
8,614
13,950
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 8 / 4
10,462
523
9,042
18,542
9,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
28
Kills
17
17
Deaths
29
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
2
3
L
Ra
 
Ra
2
6
3
0.58
L
Sun Wukong
PerceptiveHorse
Sun Wukong
3
5
1
0.7
L
The Morrigan
Slyzce
The Morrigan
6
5
0
1.2
L
2
5
4
0.8
W
Ah Puch
Toruk97
Ah Puch
1
6
7
0.75
L
4
8
4
0.75
W
Apollo
anderoregi
Apollo
11
2
4
6.5
W
Cthulhu
makinauta21
Cthulhu
1
4
6
1
W
Susano
trolemic
Susano
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,765
Damage
44,727
76,541
Taken
74,806
49,367
Mitigated
39,071
25,563
Healing
17,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,859
4,030
0
11,283
21,521
22,971
408
401
20,720
0
63,597
L
Ra
 
Ra
4,331
453
1,950
1,014
8,622
3,316
140
1,845
6,777
39,038
0
L
Sun Wukong
PerceptiveHorse
Sun Wukong
13,439
3,444
0
8,860
21,646
17,916
0
798
20,848
0
67,464
L
The Morrigan
Slyzce
The Morrigan
9,301
2,173
0
1,820
12,046
4,293
0
6,213
5,405
78,584
1,820
L
8,614
4,504
0
750
13,950
4,356
0
2,078
11,872
0
62,738
W
Ah Puch
Toruk97
Ah Puch
11,033
288
0
3,723
12,582
4,726
610
6,550
6,032
76,447
0
L
9,042
4,520
0
2,771
18,542
9,190
0
5,238
13,246
0
64,744
W
Apollo
anderoregi
Apollo
15,048
9,357
0
3,574
13,673
4,483
754
1,880
11,712
0
97,009
W
Cthulhu
makinauta21
Cthulhu
5,040
352
205
1,927
14,244
11,706
16
4,522
9,722
27,833
0
W
Susano
trolemic
Susano
11,785
3,535
0
4,851
14,521
5,481
36
1,819
12,702
0
84,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,540
Gold Earned
50,000
558
Minions Killed
524
0
Camps Cleared
0
1,939,502
Distance Traveled
1,729,706
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,510
576
135
7
0
388,741
5
L
Ra
8,266
413
68
3
0
339,862
0
L
Sun Wukong
10,561
528
114
6
0
335,793
4
L
The Morrigan
10,846
542
140
7
0
357,075
7
L
Anhur
9,865
493
106
5
0
346,683
1
W
Ah Puch
10,873
544
126
6
0
374,329
9
L
Set
10,462
523
96
5
0
350,293
5
W
Apollo
11,561
578
137
7
0
401,866
5
W
Cthulhu
9,469
473
40
2
0
376,316
2
W
Susano
12,127
606
120
6
0
398,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role