Player Matchup

Medusa
Medusa
ChrisGau97
Medusa
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
16W - 8L
1,088 Elo+
Solo
Odin
Odin
DarknessZero792
Odin
Level 18
God Stats
9W - 0L
1,500 SR
Queue Stats
99W - 83L
1,472 Elo+
Solo
Chaac
Chaac
fredypopinzx
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,376 Elo+
Solo
Ares
Ares
jerseyjojo
Ares
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,222 Elo+
Solo
Nu Wa
Nu Wa
joaquimfb7
Nu Wa
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 20L
1,343 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,300 Elo+

VS

Team Averages
Level 14
1,487 SR
1,246 Elo+
Morgan Le Fay
Morgan Le Fay
Adrian14dic
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 279L
1,341 Elo+
Party 1
Pele
Pele
Doe_Jo
Pele
Level 8
God Stats
4W - 9L
1,384 SR
Queue Stats
50W - 57L
1,297 Elo+
Solo
Artemis
Artemis
Eraaan
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,040 Elo+
Solo
Bakasura
Bakasura
Jose_Cartoon
Bakasura
Level 26
God Stats
15W - 12L
1,549 SR
Queue Stats
180W - 226L
1,359 Elo+
Party 1
Izanami
Izanami
syllaisbestgurl
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChrisGau97
Medusa
20
11 / 3 / 13
14,564
1,040
27,477
13,254
4,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 0 / 18
15,408
1,101
13,496
6,313
6,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 3 / 22
14,348
1,025
17,517
17,593
24,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 8 / 19
12,410
886
10,115
21,143
23,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
20
5 / 1 / 14
13,784
985
28,132
8,108
2,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adrian14dic
Morgan Le Fay
19
3 / 7 / 9
12,772
912
13,039
23,775
9,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Doe_Jo
Pele
19
7 / 5 / 4
14,256
1,018
13,343
22,184
7,590
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Eraaan
Artemis
18
0 / 1 / 3
11,014
787
2,011
5,403
2,027
Bakasura
Jose_Cartoon
Bakasura
19
2 / 11 / 4
12,341
882
9,133
30,181
14,730
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 8 / 10
13,525
966
20,381
22,960
8,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
31
Kills
15
15
Deaths
32
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Adrian14dic
Morgan Le Fay
3
7
9
1.07
W
Medusa
ChrisGau97
Medusa
11
3
13
5.83
W
8
0
18
17
L
Pele
Doe_Jo
Pele
7
5
4
1.8
L
Artemis
Eraaan
Artemis
0
1
3
1.5
L
Bakasura
Jose_Cartoon
Bakasura
2
11
4
0.36
W
6
3
22
5.67
W
1
8
19
1.31
W
Nu Wa
5
1
14
12
L
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,737
Damage
57,907
66,411
Taken
104,503
60,835
Mitigated
42,559
12,132
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Adrian14dic
Morgan Le Fay
13,039
2,904
0
910
23,775
9,348
0
10,193
13,241
29,226
0
W
Medusa
ChrisGau97
Medusa
27,477
14,308
754
3,574
13,254
4,205
0
1,486
11,411
0
41,574
W
13,496
3,614
0
0
6,313
6,655
0
490
5,698
0
43,378
L
Pele
Doe_Jo
Pele
13,343
745
0
3,317
22,184
7,590
0
7,990
13,895
0
53,735
L
Artemis
Eraaan
Artemis
2,011
668
0
0
5,403
2,027
0
3,774
1,579
0
4,849
L
Bakasura
Jose_Cartoon
Bakasura
9,133
6,352
0
1,704
30,181
14,730
0
9,134
20,416
0
21,098
W
17,517
2,526
0
5,710
17,593
24,107
0
2,726
14,663
0
37,506
W
10,115
809
0
0
21,143
23,200
0
7,525
12,576
20,649
0
W
Nu Wa
28,132
7,240
88
2,006
8,108
2,668
0
812
7,125
60,652
0
L
20,381
14,078
0
1,292
22,960
8,864
0
7,156
15,504
0
55,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,514
Gold Earned
63,908
253
Minions Killed
243
7
Camps Cleared
5
1,301,458
Distance Traveled
1,246,311
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,772
912
39
3
0
285,629
1
W
Medusa
14,564
1,040
31
2
1
247,221
0
W
Odin
15,408
1,101
67
5
4
303,176
0
L
Pele
14,256
1,018
76
5
1
320,166
0
L
Artemis
11,014
787
7
1
0
117,533
0
L
Bakasura
12,341
882
40
3
4
289,091
3
W
Chaac
14,348
1,025
58
4
0
251,651
0
W
Ares
12,410
886
21
2
1
237,037
0
W
Nu Wa
13,784
985
76
5
1
262,373
1
L
Izanami
13,525
966
81
6
0
233,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role