Player Matchup

Awilix
Awilix
PAMPAM017
Awilix
Level 94
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 110L
1,531 Elo+
Solo
Bacchus
Bacchus
ProLeTiiKz
Bacchus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 134L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
WhiteBacon-strip
Kuzenbo
Level 119
God Stats
6W - 10L
1,410 SR
Queue Stats
331W - 335L
1,478 Elo+
Solo
Ra
Ra
cham2002pion
Ra
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,614 Elo+
Solo
Medusa
Medusa
glenlikesstuff
Medusa
Level 68
God Stats
255W - 253L
1,538 SR
Queue Stats
418W - 413L
1,515 Elo+
Solo
Team Averages
Level 92
1,489 SR
1,522 Elo+

VS

Team Averages
Level 116
1,583 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
DOUGLAS_67
Thanatos
Level 124
God Stats
6W - 0L
1,500 SR
Queue Stats
33W - 24L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mushroomologist_
Morgan Le Fay
Level 125
God Stats
7W - 1L
1,590 SR
Queue Stats
141W - 99L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Tyuhug
Cthulhu
Level 66
God Stats
60W - 54L
1,558 SR
Queue Stats
294W - 289L
1,516 Elo+
Party 2
Skadi
Skadi
Woltax59
Skadi
Level 109
God Stats
4W - 1L
1,768 SR
Queue Stats
149W - 127L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
PAMPAM017
Awilix
11
2 / 1 / 2
6,877
491
3,557
6,627
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ProLeTiiKz
Bacchus
13
3 / 1 / 1
7,099
507
6,608
8,203
6,907
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 0 / 3
7,108
508
4,324
8,614
7,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 3 / 1
6,401
457
2,453
7,704
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
7,115
508
5,111
10,516
3,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 3
7,863
562
6,318
4,749
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
DOUGLAS_67
Thanatos
13
2 / 1 / 1
7,408
529
2,246
8,869
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Mushroomologist_
Morgan Le Fay
13
0 / 0 / 4
7,364
526
5,926
5,658
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tyuhug
Cthulhu
13
0 / 3 / 1
7,595
543
3,444
10,256
6,545
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Woltax59
Skadi
14
4 / 3 / 0
8,320
594
7,050
7,556
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
9
9
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
W
Thanatos
DOUGLAS_67
Thanatos
2
1
1
2.5
W
Morgan Le Fay
Mushroomologist_
Morgan Le Fay
0
0
4
2
L
Awilix
PAMPAM017
Awilix
2
1
2
3
L
Bacchus
ProLeTiiKz
Bacchus
3
1
1
3.5
W
Cthulhu
Tyuhug
Cthulhu
0
3
1
0.17
L
1
0
3
2.5
W
Skadi
Woltax59
Skadi
4
3
0
1.33
L
0
3
1
0.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,053
Damage
24,984
41,664
Taken
37,088
22,240
Mitigated
15,106
11,573
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,318
538
0
1,285
4,749
1,272
0
1,239
3,510
57,952
0
W
Thanatos
DOUGLAS_67
Thanatos
2,246
496
0
8,745
8,869
3,041
0
1,206
7,583
0
35,445
W
Morgan Le Fay
Mushroomologist_
Morgan Le Fay
5,926
279
0
622
5,658
1,865
0
2,349
3,121
45,348
0
L
Awilix
PAMPAM017
Awilix
3,557
1,562
0
235
6,627
2,005
0
2,415
4,022
0
34,712
L
Bacchus
ProLeTiiKz
Bacchus
6,608
1,706
0
3,236
8,203
6,907
0
3,650
4,420
33,864
0
W
Cthulhu
Tyuhug
Cthulhu
3,444
1,036
0
2,652
10,256
6,545
0
6,600
3,614
43,277
0
L
4,324
2,058
141
2,763
8,614
7,520
87
2,955
5,407
22,937
0
W
Skadi
Woltax59
Skadi
7,050
3,039
0
1,202
7,556
2,383
3,362
1,681
5,875
0
41,975
L
2,453
110
243
1,464
7,704
2,408
0
4,396
2,858
35,965
0
L
5,111
1,192
0
3,491
10,516
3,400
1,028
1,127
9,269
0
49,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
38,550
351
Minions Killed
471
0
Camps Cleared
0
1,228,720
Distance Traveled
1,352,163
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,863
562
108
8
0
290,023
0
W
Thanatos
7,408
529
71
5
0
304,193
0
W
Morgan Le Fay
7,364
526
108
8
0
290,842
5
L
Awilix
6,877
491
67
5
0
243,087
1
L
Bacchus
7,099
507
68
5
0
261,898
1
W
Cthulhu
7,595
543
98
7
0
241,997
0
L
Kuzenbo
7,108
508
36
3
0
267,017
3
W
Skadi
8,320
594
86
6
0
225,108
1
L
Ra
6,401
457
90
6
0
252,598
0
L
Medusa
7,115
508
90
6
0
204,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role