Player Matchup

Bakasura
Bakasura
Elasotedebatman
Bakasura
Level 13
God Stats
1W - 0L
1,588 SR
Queue Stats
5W - 3L
1,453 Elo+
Solo
Tiamat
Tiamat
StAlli0nPL
Tiamat
Level 10
God Stats
6W - 5L
1,129 SR
Queue Stats
32W - 41L
1,379 Elo+
Solo
Chronos
Chronos
Stepbro5988
Chronos
Level 16
God Stats
4W - 1L
1,793 SR
Queue Stats
28W - 7L
1,676 Elo+
Party 1
Bellona
Bellona
Xomedeo
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,537 Elo+
Party 1
Thanatos
Thanatos
freesty1er
Thanatos
Level 158
God Stats
36W - 17L
1,683 SR
Queue Stats
85W - 46L
1,664 Elo+
Party 1
Team Averages
Level 43
1,538 SR
1,542 Elo+

VS

Team Averages
Level 14
1,510 SR
1,464 Elo+
Merlin
Merlin
Joker-HD
Merlin
Level 16
God Stats
1W - 2L
1,320 SR
Queue Stats
16W - 24L
1,393 Elo+
Solo
Arachne
Arachne
Wookiee_J1
Arachne
Level 4
God Stats
1W - 2L
1,530 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
di-Python
Cthulhu
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 9L
1,421 Elo+
Solo
Ymir
Ymir
thenerdshawn
Ymir
Level 26
God Stats
41W - 35L
1,686 SR
Queue Stats
64W - 60L
1,548 Elo+
Party 2
Thanatos
Thanatos
vladi69243
Thanatos
Level 16
God Stats
47W - 47L
1,513 SR
Queue Stats
57W - 53L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 6 / 13
11,691
1,063
9,625
12,515
5,033
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
StAlli0nPL
Tiamat
16
0 / 2 / 5
8,791
799
1,367
3,503
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Stepbro5988
Chronos
19
11 / 4 / 22
13,801
1,255
24,521
9,658
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Xomedeo
Bellona
20
8 / 3 / 28
13,514
1,229
18,425
14,623
14,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
freesty1er
Thanatos
20
28 / 6 / 12
15,632
1,421
43,231
17,427
7,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Joker-HD
Merlin
16
1 / 7 / 10
9,934
903
4,516
13,832
3,140
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Wookiee_J1
Arachne
17
2 / 17 / 12
10,677
971
6,682
26,136
10,052
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
di-Python
Cthulhu
17
2 / 9 / 11
11,089
1,008
8,387
22,001
20,080
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 7 / 12
13,227
1,202
12,724
18,175
23,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
vladi69243
Thanatos
18
8 / 11 / 11
12,855
1,169
11,909
21,741
10,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
77
51
Kills
21
21
Deaths
51
80
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
6
13
1.75
L
Merlin
Joker-HD
Merlin
1
7
10
0.86
W
Tiamat
StAlli0nPL
Tiamat
0
2
5
1.25
W
Chronos
Stepbro5988
Chronos
11
4
22
5.5
L
Arachne
Wookiee_J1
Arachne
2
17
12
0.47
W
Bellona
Xomedeo
Bellona
8
3
28
7.33
L
Cthulhu
di-Python
Cthulhu
2
9
11
0.83
W
Thanatos
freesty1er
Thanatos
28
6
12
5.67
L
8
7
12
2
L
Thanatos
vladi69243
Thanatos
8
11
11
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,169
Damage
44,218
57,726
Taken
101,885
32,828
Mitigated
66,799
19,821
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,625
5,965
0
2,168
12,515
5,033
0
6,975
5,540
0
20,776
L
Merlin
Joker-HD
Merlin
4,516
80
148
322
13,832
3,140
0
1,120
12,525
19,779
0
W
Tiamat
StAlli0nPL
Tiamat
1,367
206
0
132
3,503
1,520
0
1,137
2,366
5,206
0
W
Chronos
Stepbro5988
Chronos
24,521
8,602
0
1,175
9,658
3,934
0
5,290
4,368
49,326
0
L
Arachne
Wookiee_J1
Arachne
6,682
5,234
0
329
26,136
10,052
0
6,551
18,609
0
13,858
W
Bellona
Xomedeo
Bellona
18,425
6,490
0
2,068
14,623
14,566
0
5,623
9,000
0
39,300
L
Cthulhu
di-Python
Cthulhu
8,387
1,085
0
0
22,001
20,080
0
6,001
15,265
37,925
0
W
Thanatos
freesty1er
Thanatos
43,231
22,788
0
14,278
17,427
7,775
0
6,602
10,825
0
54,298
L
12,724
1,699
0
0
18,175
23,388
0
7,907
9,219
23,391
0
L
Thanatos
vladi69243
Thanatos
11,909
3,558
0
4,030
21,741
10,139
0
4,309
17,210
0
22,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,429
Gold Earned
57,782
179
Minions Killed
151
4
Camps Cleared
7
847,443
Distance Traveled
920,627
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,691
1,063
43
4
3
190,452
0
L
Merlin
9,934
903
32
3
1
122,872
0
W
Tiamat
8,791
799
7
1
0
100,800
0
W
Chronos
13,801
1,255
54
5
0
174,788
0
L
Arachne
10,677
971
10
1
2
212,393
0
W
Bellona
13,514
1,229
49
4
0
201,943
0
L
Cthulhu
11,089
1,008
76
7
0
188,783
1
W
Thanatos
15,632
1,421
26
2
1
179,460
1
L
Ymir
13,227
1,202
19
2
1
185,831
0
L
Thanatos
12,855
1,169
14
1
3
210,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role