Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Lowkey8373
Loki
Level 29
God Stats
27W - 49L
1,387 SR
Queue Stats
127W - 137L
1,506 Elo+
Solo
Tyr
Tyr
Osiss91
Tyr
Level 20
God Stats
3W - 0L
2,002 SR
Queue Stats
28W - 13L
1,617 Elo+
Party 1
Scylla
Scylla
城北若风
Scylla
Level 25
God Stats
3W - 1L
1,785 SR
Queue Stats
40W - 25L
1,549 Elo+
Party 1
Team Averages
Level 33
1,635 SR
1,534 Elo+

VS

Team Averages
Level 15
1,530 SR
1,588 Elo+
Hades
Hades
MRnoob666Troll
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,556 Elo+
Solo
Neith
Neith
PondeMakura
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
Riku-Kodama
Guan Yu
Level 12
God Stats
1W - 1L
1,677 SR
Queue Stats
2W - 2L
1,653 Elo+
Party 2
Ah Puch
Ah Puch
TinyMightyMouse
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Solo
Cthulhu
Cthulhu
lcn_atai
Cthulhu
Level 16
God Stats
4W - 4L
1,472 SR
Queue Stats
60W - 75L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 0 / 3
6,799
486
1,997
6,968
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
 
Neith
11
0 / 1 / 3
6,256
447
2,485
2,903
818
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 0
7,834
560
5,514
8,691
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
13
2 / 0 / 2
7,512
537
5,878
8,062
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
1 / 1 / 3
8,260
590
5,883
8,784
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,742
482
6,482
11,396
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

11
0 / 1 / 1
6,160
440
3,124
4,101
1,289
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Riku-Kodama
Guan Yu
11
0 / 2 / 0
6,615
473
2,763
6,618
4,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 3 / 0
7,096
507
6,581
8,505
3,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
lcn_atai
Cthulhu
8
0 / 1 / 1
5,174
370
1,349
4,216
1,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Neith
 
Neith
0
1
3
1.5
W
6
0
0
6
L
1
2
1
0.75
W
Tyr
2
0
2
3
L
0
1
1
0.5
L
Guan Yu
Riku-Kodama
Guan Yu
0
2
0
0
L
1
3
0
0.33
L
Cthulhu
lcn_atai
Cthulhu
0
1
1
0.5
W
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
20,299
35,408
Taken
34,836
14,595
Mitigated
16,595
17,510
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,997
37
0
3,572
6,968
4,172
0
964
6,004
19,525
0
W
Neith
 
Neith
2,485
1,568
27
1,241
2,903
818
578
1,458
1,445
0
27,398
W
5,514
2,176
0
4,228
8,691
2,465
0
2,912
5,779
0
51,928
L
6,482
1,162
106
4,774
11,396
5,421
0
1,358
9,953
40,683
0
W
Tyr
5,878
971
24
3,882
8,062
3,860
297
2,328
5,734
0
37,011
L
3,124
933
0
1,004
4,101
1,289
0
1,068
3,033
0
33,923
L
Guan Yu
Riku-Kodama
Guan Yu
2,763
578
75
736
6,618
4,893
0
0
6,081
0
25,021
L
6,581
571
0
3,952
8,505
3,111
225
4,598
3,812
41,746
0
L
Cthulhu
lcn_atai
Cthulhu
1,349
0
0
140
4,216
1,881
0
856
3,360
8,154
0
W
Scylla
5,883
1,168
0
4,536
8,784
3,280
24
6,750
2,034
58,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
31,787
404
Minions Killed
337
0
Camps Cleared
0
1,314,322
Distance Traveled
1,154,644
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,799
486
13
1
0
282,276
2
W
Neith
6,256
447
76
5
0
216,577
3
W
Loki
7,834
560
100
7
0
297,719
0
L
Hades
6,742
482
87
6
0
248,619
5
W
Tyr
7,512
537
83
6
0
269,372
1
L
Neith
6,160
440
84
6
0
237,822
3
L
Guan Yu
6,615
473
66
5
0
264,771
6
L
Ah Puch
7,096
507
88
6
0
218,375
0
L
Cthulhu
5,174
370
12
1
0
185,057
0
W
Scylla
8,260
590
132
9
0
248,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role