Player Matchup

Hades
Hades
April 18th Day
Hades
Level 27
God Stats
54W - 36L
1,575 SR
Queue Stats
67W - 48L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
EraBreaker
Gilgamesh
Level 25
God Stats
3W - 0L
1,795 SR
Queue Stats
189W - 139L
1,391 Elo+
Solo
Raijin
Raijin
LeChEm1n0t
Raijin
Level 10
God Stats
1W - 2L
1,306 SR
Queue Stats
8W - 17L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
Sahool97
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Solo
Da Ji
Da Ji
dance46464649
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,407 Elo+
Solo
Team Averages
Level 15
1,535 SR
1,386 Elo+

VS

Team Averages
Level 13
1,385 SR
1,423 Elo+
Fafnir
Fafnir
KittyFairyy
Fafnir
Level 16
God Stats
4W - 3L
1,534 SR
Queue Stats
58W - 33L
1,536 Elo+
Solo
Artemis
Artemis
Tremzz3283
Artemis
Level 17
God Stats
9W - 15L
1,231 SR
Queue Stats
14W - 18L
1,324 Elo+
Solo
Cthulhu
Cthulhu
leo111111
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,387 Elo+
Solo
Neith
Neith
ramses668899rage
Neith
Level 25
God Stats
2W - 1L
1,545 SR
Queue Stats
8W - 12L
1,638 Elo+
Solo
Baron Samedi
Baron Samedi
samurai19767
Baron Samedi
Level 4
God Stats
0W - 3L
1,116 SR
Queue Stats
3W - 7L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 17
17,393
1,242
32,181
26,728
17,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
EraBreaker
Gilgamesh
20
15 / 12 / 5
15,672
1,119
25,815
30,167
16,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
LeChEm1n0t
Raijin
20
8 / 8 / 20
14,672
1,048
20,464
23,411
11,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Sahool97
Baron Samedi
20
4 / 6 / 23
15,027
1,073
15,963
24,321
12,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 6 / 13
13,700
979
19,766
24,664
13,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
7 / 1 / 29
17,124
1,223
24,587
29,283
49,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Tremzz3283
Artemis
20
12 / 6 / 18
17,398
1,243
35,742
17,692
7,332
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
leo111111
Cthulhu
20
2 / 11 / 11
12,621
902
2,942
21,047
8,326
20
12 / 14 / 15
16,087
1,149
32,404
24,048
9,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
samurai19767
Baron Samedi
20
4 / 15 / 24
14,688
1,049
23,640
33,627
22,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
134
47
Kills
37
37
Deaths
47
78
Assists
97
Player
Kills
Deaths
Assists
KDA
W
15
5
17
4.7
W
Gilgamesh
EraBreaker
Gilgamesh
15
12
5
1.46
L
Fafnir
7
1
29
21.5
W
Raijin
LeChEm1n0t
Raijin
8
8
20
2.25
W
Baron Samedi
Sahool97
Baron Samedi
4
6
23
2.58
L
Artemis
Tremzz3283
Artemis
12
6
18
3.5
W
5
6
13
1.92
L
Cthulhu
leo111111
Cthulhu
2
11
11
0.68
L
12
14
15
1.39
L
Baron Samedi
samurai19767
Baron Samedi
4
15
24
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,189
Damage
119,315
129,291
Taken
125,697
71,018
Mitigated
96,677
23,786
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,181
3,673
430
8,930
26,728
17,206
0
6,667
19,819
57,246
0
W
Gilgamesh
EraBreaker
Gilgamesh
25,815
13,085
0
4,269
30,167
16,375
0
12,565
17,602
0
44,700
L
Fafnir
24,587
8,679
1,564
5,140
29,283
49,449
0
11,396
17,887
33,673
0
W
Raijin
LeChEm1n0t
Raijin
20,464
2,921
0
428
23,411
11,772
0
10,287
13,124
44,938
0
W
Baron Samedi
Sahool97
Baron Samedi
15,963
2,129
2,385
6,875
24,321
12,559
0
11,542
12,678
35,881
0
L
Artemis
Tremzz3283
Artemis
35,742
27,481
0
1,204
17,692
7,332
0
9,299
8,393
0
66,635
W
19,766
5,791
0
469
24,664
13,106
0
10,108
14,556
0
36,579
L
Cthulhu
leo111111
Cthulhu
2,942
603
0
0
21,047
8,326
0
10,810
10,237
19,029
0
L
32,404
15,913
0
1,253
24,048
9,059
0
15,168
8,880
0
57,230
L
Baron Samedi
samurai19767
Baron Samedi
23,640
5,437
1,112
5,424
33,627
22,511
0
21,935
11,692
56,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,464
Gold Earned
77,918
228
Minions Killed
219
8
Camps Cleared
3
1,175,276
Distance Traveled
1,096,712
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
17,393
1,242
58
4
4
250,804
0
W
Gilgamesh
15,672
1,119
34
2
0
205,575
1
L
Fafnir
17,124
1,223
21
2
2
282,987
0
W
Raijin
14,672
1,048
59
4
2
224,448
0
W
Baron Samedi
15,027
1,073
54
4
1
221,719
1
L
Artemis
17,398
1,243
63
5
0
222,546
0
W
Da Ji
13,700
979
23
2
1
272,730
0
L
Cthulhu
12,621
902
15
1
1
148,913
0
L
Neith
16,087
1,149
43
3
0
204,590
1
L
Baron Samedi
14,688
1,049
77
6
0
237,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role