Player Matchup

Sun Wukong
Sun Wukong
RevoLtz19971997
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Solo
Thanatos
Thanatos
SYNERIXX
Thanatos
Level 20
God Stats
24W - 26L
1,462 SR
Queue Stats
42W - 52L
1,389 Elo+
Solo
Jormungandr
Jormungandr
Saymonelse
Jormungandr
Level 27
God Stats
12W - 7L
1,614 SR
Queue Stats
84W - 81L
1,451 Elo+
Solo
Merlin
Merlin
cononan
Merlin
Level 29
God Stats
7W - 2L
2,012 SR
Queue Stats
74W - 60L
1,459 Elo+
Solo
Thor
Thor
predator9122
Thor
Level 13
God Stats
1W - 4L
1,279 SR
Queue Stats
16W - 17L
1,234 Elo+
Solo
Team Averages
Level 19
1,574 SR
1,407 Elo+

VS

Team Averages
Level 22
1,444 SR
1,370 Elo+
Izanami
Izanami
Cat0917
Izanami
Level 14
God Stats
22W - 27L
1,398 SR
Queue Stats
23W - 31L
1,310 Elo+
Solo
Freya
Freya
DrekiTheLock
Freya
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
158W - 160L
1,420 Elo+
Party 1
Loki
Loki
Giammy1109
Loki
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,467 Elo+
Party 1
Ra
Ra
Warloads
Ra
Level 11
God Stats
53W - 62L
1,322 SR
Queue Stats
135W - 170L
1,172 Elo+
Solo
Baba Yaga
Baba Yaga
sylvie2021
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RevoLtz19971997
Sun Wukong
16
2 / 6 / 1
9,488
863
3,099
9,271
5,741
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SYNERIXX
Thanatos
18
4 / 13 / 8
11,644
1,059
7,863
22,196
8,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Saymonelse
Jormungandr
20
3 / 9 / 14
12,648
1,150
6,508
25,284
14,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
cononan
Merlin
19
4 / 11 / 11
12,746
1,159
23,528
21,542
8,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 9 / 8
12,341
1,122
15,427
16,693
6,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cat0917
Izanami
19
2 / 1 / 24
12,219
1,111
14,021
9,872
3,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 6 / 20
15,158
1,378
23,055
18,418
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 2 / 20
15,883
1,444
20,976
13,163
5,730
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 8 / 18
11,233
1,021
10,537
12,622
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
sylvie2021
Baba Yaga
20
6 / 1 / 30
13,040
1,185
16,161
11,028
6,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
160
18
Kills
48
48
Deaths
18
42
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Izanami
Cat0917
Izanami
2
1
24
14
W
17
6
20
4.5
W
20
2
20
15
L
Sun Wukong
RevoLtz19971997
Sun Wukong
2
6
1
0.42
L
Thanatos
SYNERIXX
Thanatos
4
13
8
0.62
L
Jormungandr
Saymonelse
Jormungandr
3
9
14
1.11
W
3
8
18
1.5
L
Merlin
cononan
Merlin
4
11
11
0.86
L
5
9
8
1
W
Baba Yaga
sylvie2021
Baba Yaga
6
1
30
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,425
Damage
84,750
94,986
Taken
65,103
42,594
Mitigated
27,500
7,717
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Cat0917
Izanami
14,021
8,464
0
1,073
9,872
3,737
0
2,697
7,175
0
45,852
W
23,055
8,915
0
5,399
18,418
7,724
0
7,352
11,066
39,090
0
W
20,976
7,146
0
0
13,163
5,730
0
6,814
6,349
0
35,712
L
Sun Wukong
RevoLtz19971997
Sun Wukong
3,099
399
0
101
9,271
5,741
0
4,727
4,544
0
6,275
L
Thanatos
SYNERIXX
Thanatos
7,863
1,848
0
3,517
22,196
8,303
0
10,311
11,885
0
19,530
L
Jormungandr
Saymonelse
Jormungandr
6,508
3,062
0
1,618
25,284
14,196
0
12,508
12,776
48,939
0
W
10,537
2,853
619
545
12,622
4,278
0
6,585
6,037
23,006
0
L
Merlin
cononan
Merlin
23,528
1,939
282
2,199
21,542
8,054
0
13,970
7,572
55,102
0
L
15,427
3,389
0
0
16,693
6,300
0
8,237
8,456
0
26,952
W
Baba Yaga
sylvie2021
Baba Yaga
16,161
2,248
156
3,339
11,028
6,031
0
6,588
4,440
28,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,867
Gold Earned
67,533
198
Minions Killed
198
3
Camps Cleared
8
899,899
Distance Traveled
1,013,500
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,219
1,111
74
7
4
198,746
1
W
Freya
15,158
1,378
34
3
1
211,446
0
W
Loki
15,883
1,444
25
2
1
263,949
1
L
Sun Wukong
9,488
863
4
0
0
117,212
3
L
Thanatos
11,644
1,059
14
1
1
211,361
0
L
Jormungandr
12,648
1,150
70
6
1
172,724
0
W
Ra
11,233
1,021
32
3
1
146,386
0
L
Merlin
12,746
1,159
88
8
0
202,658
1
L
Thor
12,341
1,122
22
2
1
195,944
1
W
Baba Yaga
13,040
1,185
33
3
1
192,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role