Player Matchup

Baba Yaga
Baba Yaga
Argantio
Baba Yaga
Level 18
God Stats
5W - 21L
1,158 SR
Queue Stats
53W - 68L
1,353 Elo+
Party 1
Ganesha
Ganesha
Lava Lamp32
Ganesha
Level 15
God Stats
2W - 2L
1,709 SR
Queue Stats
27W - 24L
1,281 Elo+
Solo
Ah Puch
Ah Puch
joffre_xavier
Ah Puch
Level 12
God Stats
4W - 2L
1,668 SR
Queue Stats
18W - 20L
1,338 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pedro_sirilo
Morgan Le Fay
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo
Bastet
Bastet
xREAPERxQUEEN
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 241L
1,500 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,394 Elo+

VS

Team Averages
Level 25
1,524 SR
1,495 Elo+
Jormungandr
Jormungandr
Eleiamen
Jormungandr
Level 27
God Stats
101W - 78L
1,477 SR
Queue Stats
410W - 401L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Slaughterwitz
Hun Batz
Level 18
God Stats
10W - 26L
1,343 SR
Queue Stats
360W - 522L
1,349 Elo+
Solo
Nu Wa
Nu Wa
SnrDinoSnore
Nu Wa
Level 27
God Stats
21W - 11L
1,585 SR
Queue Stats
382W - 281L
1,556 Elo+
Solo
Sylvanus
Sylvanus
V4thHorseman
Sylvanus
Level 26
God Stats
4W - 0L
1,789 SR
Queue Stats
48W - 36L
1,638 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
witch_cake13
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,425 SR
Queue Stats
82W - 59L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Argantio
Baba Yaga
20
3 / 11 / 10
13,132
875
13,844
28,580
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Lava Lamp32
Ganesha
20
0 / 1 / 13
14,823
988
8,741
24,490
33,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Puch
19
3 / 9 / 8
13,343
890
21,991
27,801
9,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
pedro_sirilo
Morgan Le Fay
19
3 / 7 / 8
13,249
883
15,318
22,879
9,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
7 / 7 / 6
13,954
930
17,076
31,103
11,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eleiamen
Jormungandr
20
7 / 1 / 23
15,624
1,042
23,645
21,996
25,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Slaughterwitz
Hun Batz
20
13 / 9 / 16
16,507
1,100
35,925
28,700
27,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 0 / 17
16,158
1,077
49,457
11,279
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
V4thHorseman
Sylvanus
20
0 / 5 / 15
12,799
853
5,800
15,301
5,677
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
witch_cake13
Ah Muzen Cab
20
4 / 1 / 14
14,048
937
10,564
8,261
2,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
120
16
Kills
35
35
Deaths
16
45
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Argantio
Baba Yaga
3
11
10
0.73
W
Jormungandr
Eleiamen
Jormungandr
7
1
23
18.5
L
Ganesha
Lava Lamp32
Ganesha
0
1
13
6.5
W
Hun Batz
Slaughterwitz
Hun Batz
13
9
16
2.33
W
11
0
17
19.5
W
Sylvanus
V4thHorseman
Sylvanus
0
5
15
1.5
L
Ah Puch
3
9
8
0.78
L
Morgan Le Fay
pedro_sirilo
Morgan Le Fay
3
7
8
1
W
Ah Muzen Cab
witch_cake13
Ah Muzen Cab
4
1
14
11
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,970
Damage
125,391
134,853
Taken
85,537
74,787
Mitigated
65,304
8,875
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Argantio
Baba Yaga
13,844
428
0
2,772
28,580
10,580
0
16,346
11,875
36,067
0
W
Jormungandr
Eleiamen
Jormungandr
23,645
3,101
370
3,578
21,996
25,691
0
16,639
5,357
43,931
0
L
Ganesha
Lava Lamp32
Ganesha
8,741
831
0
2,040
24,490
33,930
0
14,998
8,931
33,557
0
W
Hun Batz
Slaughterwitz
Hun Batz
35,925
12,241
292
8,582
28,700
27,947
0
17,961
10,739
0
62,103
W
49,457
13,093
284
3,034
11,279
3,407
0
6,837
4,442
79,110
0
W
Sylvanus
V4thHorseman
Sylvanus
5,800
1,497
3,015
2,465
15,301
5,677
0
12,990
2,311
20,298
0
L
Ah Puch
21,991
1,619
0
3,190
27,801
9,792
0
15,553
11,878
72,107
0
L
Morgan Le Fay
pedro_sirilo
Morgan Le Fay
15,318
2,952
0
873
22,879
9,297
0
12,883
9,677
48,359
0
W
Ah Muzen Cab
witch_cake13
Ah Muzen Cab
10,564
3,154
0
2,606
8,261
2,582
0
5,467
2,794
0
36,128
L
17,076
5,531
0
0
31,103
11,188
0
17,103
13,590
0
38,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,501
Gold Earned
75,136
365
Minions Killed
304
7
Camps Cleared
10
1,426,532
Distance Traveled
1,390,177
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,132
875
77
5
1
294,231
0
W
Jormungandr
15,624
1,042
61
4
1
302,636
2
L
Ganesha
14,823
988
20
1
0
298,337
0
W
Hun Batz
16,507
1,100
72
5
0
259,917
0
W
Nu Wa
16,158
1,077
77
5
4
295,366
0
W
Sylvanus
12,799
853
42
3
0
252,234
0
L
Ah Puch
13,343
890
127
8
1
264,553
0
L
Morgan Le Fay
13,249
883
82
5
3
262,509
1
W
Ah Muzen Cab
14,048
937
52
3
5
280,024
0
L
Bastet
13,954
930
59
4
2
306,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role