Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChargedFuze
Izanami
Level 59
God Stats
32W - 19L
1,622 SR
Queue Stats
212W - 190L
1,542 Elo+
Solo
Achilles
Achilles
LiterallyFiji
Achilles
Level 42
God Stats
43W - 40L
1,519 SR
Queue Stats
555W - 419L
1,746 Elo+
Solo
Sylvanus
Sylvanus
Martaah
Sylvanus
Level 128
God Stats
27W - 24L
1,624 SR
Queue Stats
493W - 506L
1,506 Elo+
Party 1
Agni
Agni
Sir-mono-
Agni
Level 151
God Stats
10W - 10L
1,500 SR
Queue Stats
158W - 172L
1,501 Elo+
Party 1
Team Averages
Level 107
1,553 SR
1,559 Elo+

VS

Team Averages
Level 79
1,520 SR
1,514 Elo+
Odin
Odin
Anhur
Odin
Level 140
God Stats
11W - 14L
1,686 SR
Queue Stats
432W - 405L
1,574 Elo+
Party 2
Raijin
Raijin
ChinChecka
Raijin
Level 38
God Stats
1W - 3L
1,340 SR
Queue Stats
60W - 64L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
Leirtsula
Kumbhakarna
Level 45
God Stats
18W - 16L
1,587 SR
Queue Stats
401W - 403L
1,544 Elo+
Party 2
Bakasura
Bakasura
MrxFeeny
Bakasura
Level 41
God Stats
4W - 6L
1,484 SR
Queue Stats
26W - 28L
1,422 Elo+
Solo
Cernunnos
Cernunnos
SavageSapien
Cernunnos
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
437W - 432L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 1 / 13
8,418
561
6,293
10,757
9,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ChargedFuze
Izanami
15
0 / 0 / 4
8,696
580
10,260
8,265
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
LiterallyFiji
Achilles
12
7 / 2 / 2
8,439
563
5,788
10,765
6,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Martaah
Sylvanus
15
4 / 1 / 6
9,205
614
8,666
10,131
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
16
8 / 1 / 5
9,271
618
9,920
6,899
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Anhur
Odin
14
2 / 4 / 0
8,046
536
6,687
13,096
7,753
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
ChinChecka
Raijin
11
1 / 4 / 0
6,822
455
4,511
8,202
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Leirtsula
Kumbhakarna
10
0 / 4 / 4
6,990
466
2,370
13,425
4,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
MrxFeeny
Bakasura
10
0 / 8 / 3
6,747
450
4,355
13,251
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
SavageSapien
Cernunnos
13
2 / 2 / 1
7,428
495
9,368
10,926
2,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
5
5
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
13
9.5
L
Odin
Anhur
Odin
2
4
0
0.5
W
Izanami
ChargedFuze
Izanami
0
0
4
2
L
Raijin
ChinChecka
Raijin
1
4
0
0.25
L
Kumbhakarna
Leirtsula
Kumbhakarna
0
4
4
0.5
W
Achilles
LiterallyFiji
Achilles
7
2
2
4
W
Sylvanus
Martaah
Sylvanus
4
1
6
7
L
Bakasura
MrxFeeny
Bakasura
0
8
3
0.19
L
Cernunnos
SavageSapien
Cernunnos
2
2
1
1.25
W
Agni
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,927
Damage
27,291
46,817
Taken
58,900
31,546
Mitigated
21,145
19,020
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,293
787
0
3,555
10,757
9,025
0
1,825
8,776
47,672
0
L
Odin
Anhur
Odin
6,687
1,478
0
2,954
13,096
7,753
0
5,547
7,493
0
50,278
W
Izanami
ChargedFuze
Izanami
10,260
6,017
0
5,907
8,265
2,575
2,113
367
7,898
0
84,225
L
Raijin
ChinChecka
Raijin
4,511
359
152
465
8,202
2,429
0
3,979
4,047
36,862
0
L
Kumbhakarna
Leirtsula
Kumbhakarna
2,370
418
136
1,565
13,425
4,355
0
5,414
7,895
11,653
0
W
Achilles
LiterallyFiji
Achilles
5,788
1,191
0
3,160
10,765
6,860
0
2,610
8,129
0
20,478
W
Sylvanus
Martaah
Sylvanus
8,666
2,438
627
4,388
10,131
10,475
91
220
9,541
46,526
10,786
L
Bakasura
MrxFeeny
Bakasura
4,355
2,616
0
1,120
13,251
3,835
0
7,261
5,844
0
40,431
L
Cernunnos
SavageSapien
Cernunnos
9,368
4,627
0
6,914
10,926
2,773
0
1,552
9,368
0
56,953
W
Agni
9,920
329
0
1,383
6,899
2,611
74
1,859
4,589
59,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
36,033
487
Minions Killed
393
0
Camps Cleared
0
1,398,483
Distance Traveled
1,395,501
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,418
561
86
6
0
283,234
6
L
Odin
8,046
536
106
7
0
289,258
1
W
Izanami
8,696
580
147
10
0
258,554
6
L
Raijin
6,822
455
74
5
0
265,795
4
L
Kumbhakarna
6,990
466
15
1
0
300,827
4
W
Achilles
8,439
563
22
1
0
315,468
4
W
Sylvanus
9,205
614
108
7
0
246,253
3
L
Bakasura
6,747
450
87
6
0
273,652
3
L
Cernunnos
7,428
495
111
7
0
265,969
3
W
Agni
9,271
618
124
8
0
294,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role