Player Matchup

Danzaburou
Danzaburou
Jinnjutsu
Danzaburou
Level 29
God Stats
46W - 16L
1,686 SR
Queue Stats
130W - 132L
1,465 Elo+
Solo
Arachne
Arachne
Robotwolf9000
Arachne
Level 17
God Stats
2W - 1L
1,302 SR
Queue Stats
21W - 26L
1,297 Elo+
Solo
Nox
Nox
elnotario7777
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,644 Elo+
Solo
Khepri
Khepri
justtdf55
Khepri
Level 16
God Stats
2W - 0L
1,729 SR
Queue Stats
152W - 145L
1,542 Elo+
Solo
Sol
Sol
sEnSu-0_0
Sol
Level 8
God Stats
2W - 3L
1,485 SR
Queue Stats
20W - 29L
1,388 Elo+
Solo
Team Averages
Level 19
1,540 SR
1,467 Elo+

VS

Team Averages
Level 16
1,471 SR
1,492 Elo+
Arachne
Arachne
Dinho2792
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 38L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
Mecoming4u
Baron Samedi
Level 29
God Stats
69W - 59L
1,613 SR
Queue Stats
343W - 295L
1,594 Elo+
Solo
Nemesis
Nemesis
chrisxv18
Nemesis
Level 14
God Stats
0W - 2L
1,244 SR
Queue Stats
53W - 58L
1,383 Elo+
Solo
Sol
Sol
el wapo juaniyo
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,771 Elo+
Solo
Thor
Thor
iLove SnagZ
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jinnjutsu
Danzaburou
20
18 / 7 / 12
16,835
1,203
37,616
26,490
18,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
20
16 / 10 / 10
17,296
1,235
26,332
25,620
11,472
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 4 / 16
14,037
1,003
11,833
14,658
5,522
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
justtdf55
Khepri
20
4 / 3 / 23
14,287
1,021
11,086
20,467
22,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 6 / 11
12,824
916
20,790
20,611
7,080
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dinho2792
Arachne
19
0 / 10 / 2
11,155
797
1,608
14,749
5,327
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Mecoming4u
Baron Samedi
20
21 / 5 / 6
18,643
1,332
54,801
23,280
17,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
chrisxv18
Nemesis
20
6 / 11 / 11
15,014
1,072
20,133
31,671
15,029
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
0 / 6 / 15
12,987
928
4,291
16,057
18,313
Breastplate

Breastplate

+20
Physical Protection

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 13 / 14
14,024
1,002
16,797
33,767
14,887
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
78
45
Kills
30
30
Deaths
45
72
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dinho2792
Arachne
0
10
2
0.1
W
Danzaburou
Jinnjutsu
Danzaburou
18
7
12
3.43
L
Baron Samedi
Mecoming4u
Baron Samedi
21
5
6
4.8
W
Arachne
16
10
10
2.1
L
Nemesis
chrisxv18
Nemesis
6
11
11
1.05
L
0
6
15
1.25
W
4
4
16
3
L
3
13
14
0.77
W
Khepri
justtdf55
Khepri
4
3
23
5.17
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,657
Damage
97,630
107,846
Taken
119,524
64,874
Mitigated
70,942
21,432
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dinho2792
Arachne
1,608
1,525
0
0
14,749
5,327
0
7,701
7,048
0
5,890
W
Danzaburou
Jinnjutsu
Danzaburou
37,616
28,139
0
7,349
26,490
18,774
0
14,244
12,246
0
57,882
L
Baron Samedi
Mecoming4u
Baron Samedi
54,801
3,913
6,460
8,841
23,280
17,386
0
8,387
14,893
77,203
0
W
Arachne
26,332
22,325
14
7,297
25,620
11,472
0
15,253
10,367
0
44,891
L
Nemesis
chrisxv18
Nemesis
20,133
10,361
0
2,118
31,671
15,029
0
15,424
16,247
0
47,854
L
4,291
1,645
0
1,087
16,057
18,313
0
3,259
12,798
31,387
0
W
11,833
3,056
0
253
14,658
5,522
0
6,973
7,685
37,832
0
L
16,797
5,253
0
1,212
33,767
14,887
0
8,938
24,630
0
36,610
W
Khepri
justtdf55
Khepri
11,086
1,363
0
1,773
20,467
22,026
0
10,895
9,572
35,378
0
W
20,790
8,935
0
4,746
20,611
7,080
0
11,727
8,884
35,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,279
Gold Earned
71,823
197
Minions Killed
214
14
Camps Cleared
1
1,115,780
Distance Traveled
1,185,371
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,155
797
14
1
0
197,511
1
W
Danzaburou
16,835
1,203
35
3
0
210,476
0
L
Baron Samedi
18,643
1,332
69
5
1
278,911
0
W
Arachne
17,296
1,235
29
2
13
228,658
0
L
Nemesis
15,014
1,072
52
4
0
281,030
1
L
Sol
12,987
928
48
3
0
203,375
3
W
Nox
14,037
1,003
71
5
0
230,925
1
L
Thor
14,024
1,002
31
2
0
224,544
0
W
Khepri
14,287
1,021
43
3
0
258,072
0
W
Sol
12,824
916
19
1
1
187,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role