Player Matchup

Ra
Ra
DomDom19
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,140 Elo+
Party 2
Medusa
Medusa
DropStepz490
Medusa
Level 29
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 4L
1,119 Elo+
Solo
Tyr
Tyr
Piroborrea
Tyr
Level 14
God Stats
2W - 1L
1,745 SR
Queue Stats
11W - 7L
1,490 Elo+
Solo
Thanatos
Thanatos
Whinstratos
Thanatos
Level 4
God Stats
1W - 3L
1,287 SR
Queue Stats
5W - 16L
1,107 Elo+
Party 2
Danzaburou
Danzaburou
lucijandame
Danzaburou
Level 10
God Stats
2W - 0L
1,606 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,244 Elo+

VS

Team Averages
Level 7
1,396 SR
1,285 Elo+
Cthulhu
Cthulhu
Archon421
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,153 Elo+
Solo
Artemis
Artemis
DIvanov
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Guan Yu
Guan Yu
SOFIERAYEZ
Guan Yu
Level 5
God Stats
0W - 5L
1,185 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 1
Thor
Thor
joshuajr46
Thor
Level 8
God Stats
1W - 2L
1,541 SR
Queue Stats
6W - 10L
1,419 Elo+
Party 1
Ullr
Ullr
jpblack
Ullr
Level 15
God Stats
1W - 2L
1,256 SR
Queue Stats
37W - 42L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,205
487
6,594
11,215
4,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
19
1 / 1 / 2
12,128
527
8,250
9,965
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 1
12,446
541
11,663
18,081
22,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
Whinstratos
Thanatos
14
1 / 3 / 1
9,803
426
3,900
15,837
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
lucijandame
Danzaburou
13
0 / 3 / 3
10,506
457
2,477
10,425
5,205
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archon421
Cthulhu
17
3 / 1 / 4
11,870
516
11,025
14,268
12,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
DIvanov
Artemis
14
1 / 6 / 1
9,447
411
8,757
13,734
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
SOFIERAYEZ
Guan Yu
13
3 / 2 / 3
8,732
380
1,899
8,189
2,818
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 0 / 1
8,361
364
582
8,672
3,088
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ullr
jpblack
Ullr
17
2 / 2 / 2
10,917
475
8,725
11,493
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
10
11
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Archon421
Cthulhu
3
1
4
5
L
Artemis
DIvanov
Artemis
1
6
1
0.25
W
2
3
4
1.33
W
Medusa
1
1
2
2
W
7
1
1
7.5
L
Guan Yu
SOFIERAYEZ
Guan Yu
3
2
3
2.25
W
Thanatos
Whinstratos
Thanatos
1
3
1
0.5
L
1
0
1
1.5
L
Ullr
jpblack
Ullr
2
2
2
1.5
W
Danzaburou
lucijandame
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,884
Damage
30,988
65,523
Taken
56,356
41,842
Mitigated
28,776
32,937
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Archon421
Cthulhu
11,025
668
69
3,984
14,268
12,774
0
2,025
12,111
48,926
0
L
Artemis
DIvanov
Artemis
8,757
4,884
0
2,653
13,734
5,388
1,251
295
13,425
0
40,985
W
6,594
696
2,693
3,107
11,215
4,580
626
1,830
9,385
65,984
0
W
Medusa
8,250
3,699
0
4,982
9,965
4,325
1,861
2,084
7,881
0
87,466
W
11,663
2,050
0
5,816
18,081
22,409
842
1,422
16,659
0
62,162
L
Guan Yu
SOFIERAYEZ
Guan Yu
1,899
260
89
3,304
8,189
2,818
464
2,447
5,470
0
19,472
W
Thanatos
Whinstratos
Thanatos
3,900
882
0
14,889
15,837
5,323
0
2,754
13,083
0
54,837
L
582
62
0
370
8,672
3,088
482
0
8,672
0
31,620
L
Ullr
jpblack
Ullr
8,725
3,292
0
2,749
11,493
4,708
791
1,193
10,084
0
73,891
W
Danzaburou
lucijandame
Danzaburou
2,477
601
0
1,450
10,425
5,205
1,679
3,325
7,100
0
22,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
49,327
488
Minions Killed
373
0
Camps Cleared
0
1,965,029
Distance Traveled
1,977,174
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,870
516
88
4
0
357,765
1
L
Artemis
9,447
411
66
3
0
372,532
0
W
Ra
11,205
487
118
5
0
373,223
3
W
Medusa
12,128
527
146
6
0
444,684
2
W
Tyr
12,446
541
109
5
0
422,563
3
L
Guan Yu
8,732
380
38
2
0
454,128
3
W
Thanatos
9,803
426
72
3
0
380,991
0
L
Thor
8,361
364
54
2
0
399,400
3
L
Ullr
10,917
475
127
6
0
393,349
0
W
Danzaburou
10,506
457
43
2
0
343,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role